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Thread: The one change I want in this expansion....

Polarbear868
Sat Nov 06, 2004 10:10 pm
#14

Yeah, the issue has been brought up by the pilot community correspondant, thats great =D



Swazi Yldirri - Gorath - Clan Moor Sgt.
Master Smuggler-Master Pistoleer-Rebel Alliance Ace Pilot
Tarjan33
Sat Nov 06, 2004 11:09 pm
#15

I am an imp tie pilot and i agree that neutrals should get a master ship , but then again i want fuzzy dice in my tie HUD
AudioOrgana
Sun Nov 07, 2004 12:19 am
#16

I agree. I have no reason to get the master box right now. I've got my SoroSuub, I don't need a YT-1300. I'm sure I'll get there eventually, but unless you are PvPing you don't need the level 9/10 ship parts anyway. We need a REAL master level shipto make it worth it.


AO
BillyBobthe50th
Sun Nov 07, 2004 1:53 am
#17


the Mandalmotors Starviper would be a better choice, its used by the blacksun and looks real cool, cooler than the skipbay. Along with the Slave II (MandalMotors Pursuer Enforcement Ship)

Message Edited by BillyBobthe50th on 11-06-2004 12:54 PM



TYTACK SECAC-SCYLLIA GALAXY
CEO OF TYTACKS DISCOUNT DROIDS
LOCATED AT STC, NABOO
Morfox
Sun Nov 07, 2004 2:16 am
#18

I agree totally, right now I am climbing the privateer pilot but for what. Nothing really ! It's just a dead end where I can use ships I could before master.

it wouldn't be so bad if it wasn't for the fact that they gave the Firespray to a pilots, why o why didn't they leave it in privateer...


We need it and everybody knows it...




Amaer Nekia // Master BH // Europe - Chimaera
-----------------------------------------------------------
Once Imperial Soldier - Now Rebel Soldier
Work for the highest payer
I am a BH, and the ones who pays for my services will have my full co-operation



Dreamland
Sun Nov 07, 2004 2:41 am
#19

I've been thinking of dropping privateer and switching to rebel myself. I have an imperial pilot as well and their fighters are just so much more fun to fly than the neuteral ships. The only one i have a soft spot for is the dunelizard (the leaner looking one not the big bulky style). And the sad fact is it's just too sluggish to me. I thought the Ixiyen would be an imrpovement, but its just as bad if not worse, the extra 10k mass helps, but it's not enough and its just a hideous looking ship. SoI continue to use the Rhixzrk, which handles like a bus but at least its somewhat surviveable and has lots of offense. Seems to me like a whole lot of third rate ships to wade through to get to the YT1300.
Polarbear868
Sun Nov 07, 2004 10:01 am
#20



Cuality wrote:
Imps: 5 fighters (no difference between the Light Duty, TIE and TIE/In ... ), 1 MP ship, 1 two seater = 7 ships
Rebels: 5 fighters, 1 MP ship, 1 two seater = 7 ships
privateers: 6 fighters, 1 MP ship = 7 ships
what they should do is put a turret on one of the black sun ships (would fit best on the Rihkxyrk) to even out the whole 2 seater thing.
either that or they'll just look at your request and simply put one of the black sun fighters into the master box.





But there actually IS a difference between the regular TIEs, and out of our ships, even though we do have 7, the mass is horrible when compared to rebels, and our maneuverability is much worse than the TIEs. We need a master level ship that has the mass to hold level 9 and 10 parts.



Swazi Yldirri - Gorath - Clan Moor Sgt.
Master Smuggler-Master Pistoleer-Rebel Alliance Ace Pilot
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