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Thread: Just a quick question
Asir_SWG
Wed Feb 18, 2004 10:45 am
#14
Can anyone explain what 'simaler' segments means, exactly...
Ta...
Cerius101
Thu May 06, 2004 5:48 am
#15
I'm Master Tailor and Master Artisan and thinking of losing my artisan skills to progess through other skill trees.
Can I lose domestic arts and still be a tailor? If I get rid of Dom Arts IV will I lose the entire tailor skill tree?
NJ62
Thu May 06, 2004 6:12 am
#16
The game will not let you get rid of domestic arts without you giving up tailor. I actually tested this on TC. I got an error message that says "this skill is a prerequisite for blah blah and cannot blah blah" (I was acutally in the process of testing the socketing thing and I had to drop down "tailoring 1-4"skills to do so, and I thought it would be quicker to just hit the lower boxes and lose the entire branch). If the game does mysteriously let you give up domestic arts, I highly suspect that you will lose the entire tailoring tree. It was not meant that you be able to give up prerequisites.
Ditolus
Sun Aug 01, 2004 10:03 pm
#18
im a tkm. and i hear everyone always complaing how kd/dizzy is ridiculous in pvp. i kinda feel guilty cuz thats really the first thing i do whenever when i get into pvp. how many of u fellow tka's using something else besides kd/dizzy in pvp.
BryianN
Sun Aug 01, 2004 11:37 pm
#19
If you don't land KD/Dizzy after intim your pretty much screwed. Don't feel bad, its your secret weapon. Fencers get Stun Batons, Swordsmen get Scythes, and Pikemen get DoTs, and you get a lousy 80%+ resistance against your attacks.
Atama
Mon Aug 02, 2004 12:20 pm
#20
Actually KD+dizzy is hard to land among many people, especially if they are stackers or take thakatillo, and docs can cure dizzy. If you feel guilty about it, remember that you are playing the only profession in the game that only has one damage type. You need someone prone to even start doing decent damage to him and with good comp armor you'll be lucky to do damage in the triple digits.
EggyNSassy
Mon Aug 23, 2004 8:47 pm
#21
anyone know exactly how much in attachments you'd need to hit the speed cap at master? reason I ask, I just found my +15 warcry, +7 pike speed, +7 pike accuracy +4 pike damage +15 intimidation shirt (thought it got deleted out ofa pack during one of my "cleaning" spree's) and I'm getting back into pikeman again (DOTless)
annelid0
Mon Aug 23, 2004 8:50 pm
#22
If you're a master pikeman alone +20 will cap you with even the slowest weapons. If you're a master pikeman/master brawler +15 will do it.
Really, +19 and +14 will be so minimally off the cap as to be unnoticable.
Really, +19 and +14 will be so minimally off the cap as to be unnoticable.
HurriwanShinobi
Mon Aug 23, 2004 9:03 pm
#23
i love the dotless people..... we have a crafted weapon with dots on it
its like saying i am a commando without Dots 
EggyNSassy
Mon Aug 23, 2004 9:04 pm
#24
I'll still be pretty close to the cap then, cool, that accuracy mod should help a good bit too hopefully
Setwe
Sat Aug 28, 2004 8:26 am
#25
This may have already been answered somewhere but, what graphics card will i need for JtL to look good and run laglessly?
01201986
Sat Aug 28, 2004 8:32 am
#26
Not sure how good a card will get the same graphics as the screenshots, but as for lag, it is more based on how much RAM you have. 512mbis enough (at least for the ground game, dunno yet about JTL) but I myself have 1GB (or 1000mb) of RAM, and that should be plenty enough to avoid lag.
Allanon Ordo
"Win or lose, so long as the battle is worthy, then honor is gained." - Canderous Ordo
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