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Thread: Engine Overload 4, Droid Commands, MP Turret range

Halyn
Thu Mar 03, 2005 9:59 am
#14






Pseudopd wrote:



Well, at least i know where the one star came from...lol







Nope, wasn't me. I don't one star people for disagreeing with me.


I really don't see the programs as being overpowering...especially if they'd fix WO3. (It'll hurt when they do, but it needs to be done.) Remember the differences between programs and abilities, though. Rebels' programs are shield adjust and shield reinforcement, neither of which are very useful. Their abilities, which cannot be traded, include the vrepair and iffscramble...and personally I never use eshields, because it disables the fighter's guns.


I really don't think droid programs, in the current form, are bad. Just fix the WO3 bug and it's fine.


I don't think anyone really wants to fly fighters without the programs...with droid programs in place, it moves the speed of combat up to the point where it's wild and just a little uncontrolled...but if you remove them, things will slow down a bit and won't be near as adrenaline-raising, in my opinion. *Plus*, removing droid programs will penalize those pilots who attempt to do everything solo...it gives them the edge they need to cut through a bunch of NPCs.




Halyn Lance -- Rara Avis Flight School
Common sense is highly uncommon.
...has mastered the Pilot profession.
"I'll type this slowly so even Imperials can understand..."--Michael Stackpole, RS IRC
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