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Thread: This sucks

morphe117
Tue Jan 06, 2004 12:38 am
#14

woot that did it



::: Zedd ||| Knight :::
::: Delnor ||| Rifleman :::
::: Zedd' ||| Merchant :::
::: L3wt vendor ||| LOK 108, 6153 :::
***************
Uberhamster
Tue Jan 06, 2004 12:43 am
#15



morphe117 wrote:
woot that did it




Phew, glad to hear it



Kieran Reventlov
Keeper of the Kitchen
San's Fine Foods, The Lucky Pharple Cantina
[-3203 -1548]
Haven, Corellia

morphe117
Tue Jan 06, 2004 12:52 am
#16

ty



::: Zedd ||| Knight :::
::: Delnor ||| Rifleman :::
::: Zedd' ||| Merchant :::
::: L3wt vendor ||| LOK 108, 6153 :::
***************
arran123
Tue Jan 06, 2004 1:10 pm
#17

/cheer


you are a muppet for having so many chars btw

DawnTreader777
Thu Mar 25, 2004 8:46 pm
#18

i havent always read the manual. but then most items are always easy to understand. my vcr's, dvd player, tv, and even my computer is easy to understand, most of the time.


why is it that there are no specific tutorials in game to help us know important issues for each profession. i just lost huge amounts of stuff due to non comunication of some important facts about vendors. and you know what, this is a game breaker for me.


we, as merchants all know about the dreary of dealing with vendors. but why is there know where in game, other than the knowledge base, that tells a user that the stockroom of a vendor isnt really a stockroom? its more like a slightly slippery slope to oblivion.


what am i talking about? i am talking about stuff going "poof". no where when i started up the vendor line did anything in game tell me that after seven days i "could" loose stuff. this is stupid. it is a STOREROOM.


Main Entry: store·room
Pronunciation: -"rüm, -"rum
Function: noun
1 : a room or space for the storeing of goods or supplies
2 : STOREHOUSE 2


wanna see what storehouse means?


Main Entry: store·house
Pronunciation: 'stOr-"haus, 'stor-
Function: noun
1 : a building for storing goods (as provisions) : MAGAZINE, WAREHOUSE
2 : an abundant supply or source : REPOSITORY


How about REPOSITORY?


Main Entry: 1re·pos·i·to·ry
Pronunciation: ri-'pä-z&-"tOr-E, -"tor-
Function: noun
Inflected Form(s): plural -ries
1 : a place, room, or container where something is deposited or stored : DEPOSITORY
2 : one that contains or stores something nonmaterial repository of knowledge>
3 : a place or region richly supplied with a natural resource
4 : a person to whom something is confided or entrusted


i could go on. i could follow all the links in the merriam webster dictionary. but i think my point has been made, nowhere in these definitions does it say unitl 7 days are up, then you take your chances.


i am sorry for the seemingly silliness or ranting of this post, but you see i have played this game since late beta. i have enjoyed most of my time here, but this has taken what was enjoyable and turned it back into a job again. sometime just before mounts and vehicles i felt like i had a job with this game. run to the harvester, shoot the creature while getting resources and paying maintenance. run to next harvester. grind out a few items to sell. restock the vendor. felt like work. then vehicles came and made things a little better.


i dont know why i pay money for this anymore. my place of work pays me nearly $20 and hour for doing less than i have in this game. AND I ALWAYS ENJOY IT. but this game has turned into another job THAT I HATE!


vendors take in only one item at a time. then if i am lucky it goes into the selling tab within 10 sec. most often it takes 30 sec, when its a really bad night 3 minutes. then if i wasnt really selling it i have to withdraw them so that they end up in the stockroom.


now that i know about the POOF thing i have to rotate those items so that they never stay more than 7 days in the vendor?!?!?!


YOU ARE NUTS! FIX THE DATABASE!




Understanding is a three edged sword, your side, thier side and the TRUTH
- Captain John Sheridan, Babylon 5

So much for a Smuggler revamp, maybe they should just rename us, it would take less time and be easy to do.
"Useless" would be my first choice as a name suggestion.


of course at this point there is no reason to revamp anything. SOE should just shut the game off.

ghostlypast
Wed Aug 04, 2004 4:32 am
#19

i think we should not get mind wounds for heal maybe a special pack only a cm can craft i hate killing ns with my guild and getting 1k mind wounds thats just lame



bet you thought this would be crying about pvp lol
Kharrissa
Wed Aug 04, 2004 5:20 am
#20


"bet you thought this would be crying about pvp lol"



Yes, I did.
Bad_Bad_Leroy
Wed Aug 04, 2004 10:57 am
#21






ghostlypast wrote:

i hate killing ns with my guild and getting 1k mind wounds thats just lame




Thenbring along a master dancer/musician who can clear those mind wounds upin a minute. If the guild refuses to provide this then don't heal their minds.




Creb - Doctor, Swordswookiee (SRA Master of Medicine, Sunrunner)
Get Resource Despawn Alerts in your Email | SWG Medical Resources | Dailybuzz.net
Dismal_Maklerkan
Wed Aug 04, 2004 11:16 am
#22

Or pick up TKA Meditation (although it is a ton of SP)




Dismal Maklerkan

M=-=-=-=-Imperial Master Sergeant-=-=-=-=M
N=-=-=-=-Master Doctor-=-=-=-=N
N=-=-=-=-Chemical Warfare Expert-=-=-=-=N
N=-=-=-=-Teras Kasi Mystic-=-=-=-=N
Getoc
Thu Aug 05, 2004 1:17 am
#23

Or have a squadleader and a tka in ure group so the SL can distribute the wounds through the team and tka can meditate them away ( common use in the dwb btw. )



Get'toc : Elder Jedi - Farstar day 1 player - Proud of wearing the 'Teras Kasi Elder Titile' to honor the coolest profession there has ever been in SWG . Black Epsilon Pilot Ace .

Xanea : Trader - Master Shipdesigner and RSF Pilot Ace / Xaneas Shipyard at Arakeen on Lok (closed atm because of spaceloot sickness)

Sharres : Spy by nature and RSF Pilot Ace , Smuggler Pilot Ace , Black Epsilon Pilot Ace and acutal Corsec Pilot Ace
David25
Thu Aug 05, 2004 2:44 am
#24

or tell your group to stop being so poor and use canape and ahrisa
SecretFire
Thu Aug 05, 2004 7:02 am
#25

Here's some suggestions for your guild:


mind drinks to boost stats

mind food to boost stats

spices to boost stats


There are some for mind only, see a master chef and a smuggler that has the spice branch.


Also visit a cantina that has a dancer and musician and get buffs before going out. They will last 2 hours.


Possibly have them go to see a Image Designer (novice or up) and get a stat mig, max out the mind stats.


I use /healmind only when somebody is about to go down and the are stuffed with food/drinks/spice. I usually reserve it for the doctors in our group, they protect me I protect them sort of thing. I know they can always rez and rebuff. But if I see somebody who always watches their mind and tries to keep it up, I don't have a problem healing it because I know I won't have to do it often.


It almost seems like your guild is depending on YOU to mind heal vs preparing for hunting. Granted, it's nice to see a cm needed in combat. But if you have a combat profession and your group needs the firepower, you're helping them short term and hurting them long term.



vBlissv

presently not playing swg actively

Peadar
Thu Aug 05, 2004 1:28 pm
#26

yeah you nearly had us fooled



Perhaps you feel you are being treated unfairly? ...Darth Vader
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