Jump To Lightspeed Archive

Thread: Income potential of space mining?

JakinIrali
Fri May 27, 2005 5:52 am
#14

I thinkmerely havingstations purchasing space resources is a bad idea. It throws a nasty monkey wrench into the economy and takes a lot of the price regulating away from the players. It's only fair to have it this way if ALLharvestable resources could be sold "to the game". As it stands now, the station prices allow shipwrights to choose a markup based on this price and these station prices will not change in flux with the galactic economy, much like the problem that developed with the mission terminals. Space mining should have the same economic rules as any resource-gathering professions.



Nobody Cares
ParnellOfBria
Sun May 29, 2005 1:44 am
#15



padren wrote:
I have heard that on corbantis some shipwrights will buy materials for up to 50cpu even for basic ores, so in a Y8 with a half decent shield you wouldn't even need to shield shunt let alone have an escort. But, I think for pure mining ability, small fighters are far far more efficient. If you had escorts that broke up the rocks and the YT tractor them.....maaaybbe it could work, but I am not sure of that.
What the dev's need to do is use the classic 'assert' construct for their design theories in addition to the code.
Basically, if you have code that loops but requires apples to be worth more than oranges, and the code will always (if not bugged) have apples be worth more than oranges, its good code practice to use assert(apples > bananas) so you can catch the error fast if the assertion is not true.
They come up with the premise that a MPS requires more crew, more cost, and highest level certification, and thus is better than a fighter, but they never test that assertion with good old fashion gameplay, and introduce completely useless ships that are a complete let-down.
Then they come up with the premise that the Y8 is a high class mining vessel more desireable than a fighter - but I honestly doubt they ever tested the Y8's mining ability with three people on board against the mining ability of three fighters outfitted with mining equipment. I would love to see some evidence such as "In testing, by the end of the week a trained mining crew could haul in 5000 ore 3x as fast as the same number of individual pilots could just being in their own mining fighters, demonstrating the value of the high end mining ship"
All I have to say is For the love of god, devs, please test your assertions before they go live so we may consider to do the quests and do not become jaded hollow shells of a player-base.





AMEN!!!!



-----------------------------------------------

I will be playing DDO and BF2:SF.
/salute Bria and so long.
Page 2 of 2