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Thread: Please devs fix the space loot

Ocoro
Thu Dec 09, 2004 6:05 pm
#14


I have not had this personally happen to me, but if it is happening, i think it should be fixed. also, maybe no one agrees here, but i don't think that npcs should have tier 1xwings and tier 4 z95s, but thats just me, i think that the npcs should have no more certs/mass on their ships then we do, sorta in my op, makes almost for an inblance, sort of like the npcs doing impossible turns, but that belongs on another 400000 threads.


But again, if it is happening, it should be fixed


Ocoro
Ocoro
Thu Dec 09, 2004 6:08 pm
#15









I use on tier 4 a Mark I reactor i looted that ouputs 13k energy with 2.3k mass. Just another weird amazing loot thingey. I'm on tier 7 and have yet to find anything better, but don't shoot me down for that, I guess it just depends on the sw



Ocoro






Oops for that, typing too fast

Amana
Fri Dec 10, 2004 1:35 am
#16

Yes that is also another thing that concerns me is the lvl 10 loot needs to fall in line with the master shipwright stuff. I mean have ubber stuff out there but not so much that is drowns the entire economy in it. I looted a lvl 10 reactor and it only had 13.5k max as a generation rate when I have seen master shipwright stuff being able to generate atleast 5 to 6k more than that. lvl 10 loot should be considered the most ubber of ubber loot where it doesn't drop that often maybe 1 of 1000 enemies you kill that are tier 4 and 5 then in that 1/10 you loot a lvl 10 component it is a sweet ubber loot like 20k reactor generation or 4.5 to 5k max dmg. So maybe every 100k enemies you kill you will get an ubber loot. But my main concern still is that loot rate be shifted and re configured so it falls inline with the tiers that a pilot transcends into being tier 1=1-4 loot, tier 2=4-6 loot, tier 3=6-8, loot and then tier 4-5 can drop lvl 6-10 loot.



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Biggy_Karlos
Fri Dec 10, 2004 3:37 am
#17

Last night I looted a Level 10 capacitor from a tier5 gunboat in Kessel with a recharge rate of 57.3!!!! I haven't seen a crafted capacitor even come close to this. On the subject of this problem though I shot down another tier5 gunboat straight after this one and looted a level 3 capacitor. Go figure......



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GadonThek
Fri Dec 10, 2004 5:28 am
#18



Iawalein wrote:
Our PA SW looted a level 10 reactor with over 22k energy and only 30k mass. There ARE some level 10s that are amazing. There's just a lot of variability.





Out of interest, how much good loot has he got hold of since? The best part Ive ever come across is my (non-RE'd) level 8 reactor, 40k mass with a gen of 29k. Since then(got it pre-11.4), Ive looted nothing but junk.
Coran_Sienar
Fri Dec 10, 2004 7:30 am
#19

The loot tables should be modified so that certain types of enemy craft drop only certain loot items. For example:


Tier 5 NPC Tie Interceptor


Max loot mass 20K(There's no way that I should have looted that 65K mass capacitor from that interceptor)


Component




Modus Sienar
Master Shipwright
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Aced all 9 Squadrons
Golrok
Fri Dec 10, 2004 9:39 am
#20







Imgragael wrote:

here is my part of the request.


Make Ship components crafted by Master Shipwrights comperable to dropped loot.


I fly an X-wing, and everything except the missile launchers and countermeasures
is loot drop, and its way better than anything any Master Shipwright can even come
close to crafting.






I'm a 3444 pilot and 3424 shipwright. I dontfind your statements arevery accurate, your not exposed to quality SW stuff maybe. Only half the crafted components are inferior, and if your using all looted components that have not been yet RE'd, then your not at ships full pontential.


Its a common misconception that you have this great ship thats made of all looted components. I thought the same thing that my ship was all great being 100% looted, but the reality is your holding yourself back unless all that loot is like level +5 RE'd.


RE will always come out on top of everything, and thats the way it should be, because most ppl do not have the inventory or patience toRE 8 level 8 parts, so RE is not happening all the time, and anyone who juggles 8 loots around for2 weeks deserves it- an uber part to crated, its NOT going to kill our crafting profits. DONT NERF RE. We dont want this very predictable composite style like we have on the ground, and that will happen if all the uber goes to crafted- there will be no unpredictability- composite in space.


Its balanced, they already nerfed it for youppl crying for them to nerf loot or totally remove it. We dont need more nerfs to the loot. I sell crafted reactors, armor, shields, and .26 speed cannons all day long, and use those components crafted myself. Theres things like armored components that don't drop from space. Theres things like rapid fire that dosent drop from space.. There things like high recharging shields,that doesnt drop from space.. But keep looting...


what happenswhen they nerf theloot for good? Oh yea! all these pilots will just be dying to launch into space yea? NO! Everyones going to redeed their ships for goodcause thats all that keeps ppl up there- loot. After the honeymoon ends, and yes I'm sorry it will end, loot is all there is left, and I will still make cred shipwrightingregaurdless if the pilots loot uber or not, cause not all pilots are always lucky..


Sure a level 213k gen/1200 mass lootedreactor is great and all, but with its flimsy shell of tin foil (51.5 armor) and 43.2 hitpoints your going toresent itwhen its the first thing shot out afteryour shields and armor are gone. You have to look at more than just the money stats in the end.


Its a big public misconception that all crafted components suck, I was a victum of it too.


I'm tired of this whole cry to nerf the lootits already been adressed and reward engines have already beennerfed. Its not unbalanced its just a cry from ppl who dont think outside of boxes...

Message Edited by Golrok on 12-10-2004 08:40 AM

Dru_McNasty
Fri Dec 10, 2004 11:25 am
#21






Golrok wrote:

Its balanced, they already nerfed it for youppl crying for them to nerf loot or totally remove it. We dont need more nerfs to the loot.






I sure as he11 didn't ask for a nerf.




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Amana
Fri Dec 10, 2004 4:52 pm
#22

In anycase it is just people that work a tier 5 ship for about 30 seconds to a min or so to bring it down and end up looting a lvl 1 ship componet that a novice shipwright can easily beat using grinding material. Then another thing I looted which was probably bugged was a lvl 10 reactor that had 949.3 regeneration yes 949.3!!!!!! regeneration.



______________________________________________________________________
Amana Wolf Master BE/Master Rifleman (server: radiant)
Vendor open!!! 340 -5364 outside Cnet The Armory the misc item vendor.
Selling great weaponry both krayt,spiderfanged,and custom orders.
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Elisar
Fri Dec 10, 2004 5:53 pm
#23

well how bout this comsideration at least... Why is that your High end ships have to use mid level components because the comps. at a higher level have so much more mass, with only a little more kick or even less. I understand that an Awing is light and fast, but why can't you get a bonus or something that will reduce the mass of your components as you reach a higher level. No matter what. Your ship will only carry (x) weapons, engines shields etc... So why not let you use a 3500 dam lvl 10 blaster that is 40k mass on a 60k ship . Weapons should have a mass limit per lvl, so you can actually benefit from your advanced pilot skills.... or something like that.... you know what i mean.



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Vicotnik
Fri Dec 10, 2004 6:33 pm
#24






truewildman wrote:





Sandzibarr wrote:

how odd... i have never ever ever looted a lvl10 comp off anything less than tier4.. i agree that the loot is rather unpredictable at times. but no doubt this is to make the good high lvl stuff more uncommon than the low less useful gear.






What's even better is a level 10 65k mass capacitor dropping from an interceptor that only has 50k mass.





Oh yeah, I laugh everytime I loot a 65k mass capacitor that's named "TIE elite capacitor".



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Diorchas
Sat Dec 11, 2004 9:10 am
#25

Gadon: "Imgragael, I disagree. What many Shipwrights want is to totally kill the market for looted and RE's equipment, they want to turn it into the ground game where the only loot you can get are a few CDEF weapons and the occasional upgrade componant(then if they get their way, they will spend the whole time complainging that they have to actually buy those upgrade componants from Pilots).

In 90% of cases, there are only three componants which compete with or beat crafted: boosters, reactors and capacitors. Three componant, out of everything Shipwrights can craft, to ask for anything else to be nerfed is pure selfishness in my view, you already got ALL engine drops nerfed because of the reward engine, and guess what, Im 10000 GC xp away from Novice Shipwright."


Untrue pretty much across the board.


Shipwrights do not want to kill the loot market. After all, they're the beneficiaries of the loot market in most cases. What SWs want are to be able to craft components, given very good resources, that equal or exceed what you can loot. I don't think that's an unreasonable expectation, since SWs spend a great deal of time, money and effort in their profession.


For the record, I have no issues concerning the idea of buying loot from pilots other than the fact that very few pilots bother to sell to me. I've stood right next to the Chassis Dealer offering to pay twice what he offers and had 90% of the people who stop by sell to HIM and not me. In the few cases that my polite inquiries as to why this was happening were answered I got things like "Because all you SW's are greedy, money-grubbing jerks and I won't sell to you". Laying aside the obviously mistaken generalisations, it's also faulty logic since, ultimately, the parts we SWs RE are going to be better than the loot you sell to the Chassis Dealer.


Finally, you're right about boosters and capacitors, but dead wrong about the comparison between crafted and looted parts. You need to remove "reactors" from your list (crafted v. looted is pretty much comparable there) and add engines and weapons, perhaps two of the most important components on any ship. Yes, there are aspects of those two components that SWs can make better than RE'd stuff, but as a whole the RE'd components are far superior because they have none of the weaknesses inherent in crafted items.


For instance, a crafter can make an engine with better speed (most of the time) than an RE'd item. However, the RE'd item will have FAR better PYR, generally, than the crafted item will and more than likely has better mass and RED numbers. Crafted weapons often beat RE'd on damage, but suffer horribly in the DvS, DvA, Mass and RED stats.


Me, I think the best solution is to give SWs the option to create a schematic when they RE rather than a prototype item. That way the loot hounds will be happy (because they have a market), the pilots will be happy (because the final product will be better) and the shipwrights will be happy (because the products can't be made without their expertise).
Amana
Sat Dec 11, 2004 10:54 am
#26

I'm just glad at the response i'm seeing from some people. I have a feeling whats happening is the duty missions that we all do we get equal loot to our tiers but for the people that go outside the duty missions and hunt for tier ships or specific enemies will loot components that don't fit that type. Did my tier 1 duty mission with one of my alt toons and looted comparable loot to the tiers of the ship but when I face tier 5 dark vail order ships I am looting lvl 1 stuff that I would see on a tier 1 duty mission so thats what I think is going on is that the loot patch or a sneak patch has inadvertently prevented people from getting quality loot of the high end enemies and thus prevented farming. Almost like the old saying instead of punishing 1 person you must punish everyone.



______________________________________________________________________
Amana Wolf Master BE/Master Rifleman (server: radiant)
Vendor open!!! 340 -5364 outside Cnet The Armory the misc item vendor.
Selling great weaponry both krayt,spiderfanged,and custom orders.
Game Guide Links
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