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Thread: 11.2 Mass changes make my 1 Million credit fighter useless
Ivann wrote:
also....did the chassis cost you 1mil? or all of the parts and the chassis?
what is holding you back from getting a new chassis and then using the old parts...and more?
Blueprints cost me 950,000 credits (still the going price on my server at least). Chassis cost me another 100,000 for a total of 1,050,000 credits. All equipment is extra, but not included in the price as it is obviuosly reusable.
What's holding me back is that magical 1,050,000 extra credits am I supposed to have stored away in case of a patch.
Message Edited by Dragon942 on 11-16-2004 05:16 PM
Never stopped you from complaining every chance you get..
Going to have to name my first child after you Stavro.
And if it's a girl... Stavrolita!
Tufelhound wrote:1 mil for a ship is a rip off
My thoughts exactly. Way too much...
I am shipwright and I don't think my already made chassis will sell
Dragon942 wrote:
Well I think the new mass changes are great and help to balance out some of the fighters...but here is my problem. About a day before they made the changes for 11.2 public, I spent over 1 Million credits on my TIE Opressor. Now the mass has gone up over 20k, which would allow me to fit 3 space bomb launchers and a countermeasure system in my fighter. Boy would that make it one mean killing machine. But I can't, because the already made fighters didn't get the mass bump. I will be useless in PvP and PvE compared to my peers that are just making master.
1 Million credits in not an investment I can afford to make again! Can we get a retroactive mass boost please?
RedSpawnBravado wrote:
Mkappus wrote:This is an MMO things change all the time. Republic blasters were changed, harvestors changed twice, food changes and so on. There is no trade in policy on most things.They changed the CL on pets a long time ago (for balancing reasons) and they gave us those trainers that could change the CL on our favorite pet, so we could still use it... Don't see why they couldn't do this with our favorite ships!!!
I know you said most things... but a ship is a pretty hefty investment to just gaff off like this. Think it's a bad move on the dev's part not to have a trade in program.
Well, there's a big diff between the two cases (ch versus shipmass) the CH change made it so people couldn't USE their pets, the ships are still usable, you just can't load any MORE stuff on them, you can still load them to their masslimit.
And 1 mill for the ship? You got ripped off friend.
Your ship is not useless, it is not able to load as much mass as a new one, but that doesn't mean it has no use, load it up with the equipment you can fit into it and go play, have fun and ina few weeks, once you have looted enough stuff to have made your money back, you will find you need a new chassis as your current chassis has no hitpoints left.
I was lucky and looted a 80+ speed engine early on, none of my guildmates have an engine that matches it. They are not here complaining that their ship is not as good as mine because they don't have an engine that is as fast. Some folks bought their chassis from non-master SW, or bought those that were used in the grind, these have less mass than a master chassis, but those folks are not here to complain that their ship is useless.
Your fighter is still useable, still useful and you can still have fun in it, ask about, maybe one of your friends has a lightweight looted capacitor or engine you can stick in it to lower your mass usage and fit more in. Or maybe you can just carry on with the components you currently have and try and have some fun, stop worrying about having the absolute best kit and enjoy the game.