Jump To Lightspeed Archive

Thread: Component Stats

MasterMind013
Wed Nov 03, 2004 5:44 pm
#14

This component has been used. It has never had a droid program used on it to boost it. I did find one interesting article that said when stuff gets damaged from dieing that the stats can get messed up. This is my only guess as to what has happened since I did die once with this component installed.


Thanks for all the insight everyone!




Mirra Brolce
12pt FS Master Grenadesmith
Harv-Tech Labs
Solace, Corellia, Radiant Server

Visit The Grenade Shop at -307 -5588 on Corellia
HarleyDan
Fri Nov 19, 2004 6:15 am
#15

/bump


Stats anyone??





IGN: Kenob Kling

droid327
Fri Nov 19, 2004 6:19 am
#16



Well depends on the certification level, cert level 6 7 8 is going to generally be universally better than cert level 1 2 3.....check the bazaar for the galaxy, you'll see a good cross section of the range of the stats there. Generally, at low level, you wont be needing the very best parts, just use the best you can readily find. The first two tiers go pretty quick =)

Message Edited by droid327 on 11-19-2004 05:20 AM



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
DeadpoolWilson
Sat Jan 29, 2005 12:28 pm
#17

Forgive me if I'm being a little dense, but I have (what's probably a really simple) query as to which stats are better on components.

1. On Droid Interfaces, should Droid Command Speed be higher or lower for better performance?
2. Capacitor Recharge Rate - higher or lower?
3. Shield Recharge Rate - higher or lower?
4. Refire Rate on weapons - higher or lower?

The reason I'm asking is that I'm sure I've read somewhere that lower is better for some components, and higher is better for others.

I just ain't got a clue which is which

Any help would be greatly appreciated

Thanks
soeldk
Sat Jan 29, 2005 12:34 pm
#18






DeadpoolWilson wrote:
Forgive me if I'm being a little dense, but I have (what's probably a really simple) query as to which stats are better on components.

1. On Droid Interfaces, should Droid Command Speed be higher or lower for better performance? Lower is better
2. Capacitor Recharge Rate - higher or lower? Higher is better
3. Shield Recharge Rate - higher or lower? Higher is better
4. Refire Rate on weapons - higher or lower? lower is better

The reason I'm asking is that I'm sure I've read somewhere that lower is better for some components, and higher is better for others.

I just ain't got a clue which is which

Any help would be greatly appreciated

Thanks








SWG - Europe-ChimaeraEQ2 - Runnyeye
Lofav Ogloupi - JediLofav Ogloupi - Paladin
Soel Ogloupi - Smuggler Acop Ogloupi - Conjuror
Acop Ogloupi - Officer

...has mastered the Pilot profession.
DeadpoolWilson
Sat Jan 29, 2005 12:41 pm
#19

That makes sense, and clears things up in my head

Thanks for the infrmative and quick reply
Felix_Deco
Sat Jan 29, 2005 4:55 pm
#20

hehe dont feel bad about it, alot of peopel have asked the same questions..



SWG - Faces
Elixx Deco - Master Smuggler, Master Pilot and Captain of the Left Eye Owl (YT-1300) - Chimaera Galaxy


AMD 64 3200 (newcastle),K8N NEO Platinum , 1024 Kingston (3200), Radeon X800Pro, SATA 200GB 8mb(cashe), Thermaltake Damier V, 450w PSU, Logitech Z-680 5.1, 19" Vievsonic Flat, LT MX500, Lt I-Nav Del, Icemat Black XL, Adamo Adls (8mbit/sec)

Clicky guide TEXT FOR LINK
Trevellian
Sat Jan 29, 2005 8:45 pm
#21

Crap.

I got droid interfaces and refire rates the wrong way round on my ship



Trevellian Pendragon, GTA, Caserta city, Naboo
Carbineer - Warrant Officer
Killing threads since 2003.
Ewene
Sat Jan 29, 2005 10:21 pm
#22






soeldk wrote:





DeadpoolWilson wrote:

4. Refire Rate on weapons - higher or lower? lower is better









Wellanswers to1-3 were 100% correct, but a refire rate of 0.300 on a weapon with 50 energy/shot would suck your cap dry in seconds.


So you can not give a definite answer to that point, I'd say to point 4 lower refire is faster, but not necesarily better.




Cheers,
Tzimovo & Osmikec / Chimaera
Ewene / Bugfin
Rinviero
Sat Oct 15, 2005 2:25 am
#23

Does anyone want to share what sort of stats they get on there SAC experimented components...


How is a -16 sac + 1.16 speed adv weapon stock compare to what you can get.

MONDARIZDK
Sat Oct 15, 2005 3:11 am
#24

Hi,



Dont know what WS level you are, but i think most 12 point max the sac on weapon stocks, which is -25 SAC.


I dont think you should worry too much about speed, untill your stocks hit -25 SAC. I find speed can be sorted out on other components, like adding a -0.79 scope.


Unfortunatly the game is geared towards high level weapon, which means its hard to sell weapons with less that 95% of CAP values.


I can sell a 950 damage FWG for 1.5 million, quicker than i can sell a 910 damage for 250K. Maybe its just my server, where the prices are **edit** up anyway. Pay 4 million for 4 good cells, make an ALR and get offered 2 mill for it. Yes, we all craft to LOOSE money.


MONDARIZ




MONDARIZ
= ELDER MWS & MS =
MEMBER OF DANES
LIVING BY CHANCE; LOVING BY CHOICE; KILLING BY PROFESSION.

SUPPORT THE REINTRODUCTION OF SPICE
Page 2 of 2