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Thread: Next space update?

Duragoth
Thu Dec 16, 2004 9:17 pm
#14

The YT-2400 would replace the YT-1300 (in my idea) for new players wanting a MP Privateer ship.
AustinEverett
Sun Dec 19, 2004 7:34 am
#15

for anyopne on the shadowfire server I created a pilots chat channel called "Pilots" for anyone needing help with missions.. we have over 9 master pilots that are always willing to help




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NACHODEWI
Sun Dec 19, 2004 7:45 am
#16

Damn I wish that pilot help line was on Naritus. I have been stuck without help for over a week.



Dweibokyt RotaenMaster Bounty Hunter
X-Rebel
Sun Dec 19, 2004 11:45 am
#17


ya know what is another feature i would like to see is astromechs the ability to use them instead of flight computers. on the y-wing and the x-wing you can acutally see them which is totaly cool. on the kimo and scy on privateer ships it looks like they were planing to be able to use them and show them but decieded not too.


I want to be able to use astromech's lol assomeone elsesaid on the other thread lol I DEMAND IT lol like that will make it happen lol

ah now that was rude of me sry

Message Edited by X-Rebel on 12-19-2004 12:42 PM



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I love my Ships
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shfire
Sun Dec 19, 2004 12:13 pm
#18

I also would like to see repairing mp ships with droids, and possibly a driod autopilot so your ship wont stop if you get up from the controlls. With the 3 ships max problem the devs should make the Sorosub 3000 not count as your 3 ships or as 1 of your 2 mp ships. Since it cannot be upgraded or modified in any way. The biggest thing I would like to see though is a fix to the mp ships. They are a little to weak and the plasma fire/ leak alarm "bug"is a major problem. Last of all though I would like to see more for the master pilots to do, space themeparks, space quests only for master etc..



Dourne Cloudstryder

Elder Smuggler / Elder Pistoleer / Elder Marksman
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Odajja
Mon Dec 20, 2004 12:00 am
#19

Before we go to Guild Mp ships Lets fix the current ones. Then We can ask for the Guild or player BS MMP ships and then deal with all the Bugs that will bring.



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Golrok
Mon Dec 20, 2004 8:05 am
#20

I would like to be able to complete my bugged4444 mission for privateer

Atteke
Mon Dec 20, 2004 3:06 pm
#21

Besides bug fixes the next update i'd like to see wouldbe one that makes the Vet reward not take up the 3 Ship datapad limit.



Colonel Atteke Runningmoon
Alliance Crimson Pheonix Ace
Jedi Elder

GumboBooyah
Mon Dec 20, 2004 3:19 pm
#22

Nachodewi;

On what are you stuck?? I have an alt on Naritus. A privateer that is always willing to lend a hand.




Gumbo
MBH, Novice Medic, Privateer
Coronet, Corellia
Golrok
Mon Dec 20, 2004 6:49 pm
#23

they should increase the drop rates of capacitors and lower the drop rate of the blacksun helm imo

Ghostlion
Mon Dec 20, 2004 7:36 pm
#24






JediGohan wrote:


I would also like to see each pilot profession get 1 new ship.


Imperials could get either a new TIE variation or what should have been included in JTL in the first place: the Lambda shuttle.


Neutrals could get maybe a N-1 Starfighter? or a YT-2400?


Rebels could get hmm-- something that wasnt in the movies?






YT-2400. That's the ship Dash Rendar flew, correct? That would be awesome Before I read that part of your post, I was going to say Virago, but I like that better Orrrr, that ship from the Smuggler's Run painting would be cool, too.


Rebels could get the Deathseed. The Twi'lek B-Wing/X-Wing/Tie Fighter kitbash And yes... Definitely the Imperials could get a Lambda (MP, too. No reason to have a ship that is intended to have multiple cockpit stations and a crew area and not let people move around in it... I'm told the Firespray is like that. Two cockpit stations, engineering station, sleeping quarters, head, brig, etc.. but no walking around in it for us.) But that mightbe a bit unfair to Johnny Reb, give them a new fighter but give the Imperials a new MP ship. Perhaps give the Imperials the Lambda and give the Rebels the Castwing.





Kageboushi Sukauto - Elder Creature Handler - Captain of the YT-2400 "Jolly Roger"
N
Now... Give us some more piratey ship textures! We want skull and bones textures for privateer pilots! ... I do, anyway.
Ghostlion
Mon Dec 20, 2004 7:46 pm
#25






X-Rebel wrote:




lol and oh i want the naboo ship that get blow up in ep2 at the beginning th2 4 engine chromed out thing lol i like shiny things that the only reason

Message Edited by X-Rebel on 12-16-2004 05:32 PM




Oh hell yeah, I completely forgot about that ship.. Man if I could get myself a MP Senatorial Barge, I would purchase a lifetime... ok maybe not, but I would play fora heck of a lot longer than I would without it. Man I love flying wings I played Pen and Paper SW once, bugged the hell out of the DM until she let me have the Senatorial Barge Didn't get to play too long, though. Her boyfriend pissed her off in the(first and) second game sessionbecause he was being a complete ass and she never ran the game again. Sowent the beginning and end ofmy Pen and Paper days.


But yeah. I want the senatorial barge, but I doubt they'd let us have any Nubian ships. Be nice if we could. Maybe make it a RSF special ship Maybe give the CorSec a YT-2000/2400 and the Tat privateers the smuggler's run ship.


If only






Kageboushi Sukauto - Elder Creature Handler - Captain of the YT-2400 "Jolly Roger"
N
Now... Give us some more piratey ship textures! We want skull and bones textures for privateer pilots! ... I do, anyway.
Zanholo
Mon Dec 20, 2004 8:16 pm
#26

Fix current mp ship bugs.


Fix perma overt factionfrom Deep S for Freelance pilots bug.


Reduce PvP damage.


Show component and re level of components in ship management tool and in-space component menu.


Other various and sundry fixes...


THEN...


Multi-player gunships with more....guns! Two turretsare good, fiveare better!


MUCH more "space". Not that endless lightyears of the same thing is great, but it beats "bumping into the wall" every 3 minutes...


Boarding of ships and stations...pretty sure that is planned.


"Air assualt" planets...these would be planets or asteroids that are not accessable via the ground game. They would serve as battlefields for planet-based dogfighting/bombing. Haven't thought it through very extensively, as I just thought of it...maybe it's the cloud city conept, but something to fulfill our urges to strafe some buildings! After that's done well, then do it on planets that allow ground game access and what kind of fun that could be manning ground turrets and such!


All players to be able to reload munitions at any friendly space station. Lower munition resource consumption while yer at it.


I heard about a combat balance, but I think that's a myth...


Colorable furniture, more craftable plants.


CH to be unnerfed some...





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