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Thread: Atmospheric flight using existing game technology
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Sifer2
Tue Mar 29, 2005 11:22 pm
#14
This would'nt be hard to program considering our Ships are currently Mounts flying through the air. Its funny opening your inventory screen an seeing a little picture of your character with his legs split like he is riding a Bantha. Also the ground game now has the Vertical axis as well though its disabled for stuff such as judging distance in combat. Someone in Beta flew around Correlia in his Starship so it works. The game uses the same graphics engine only difference is the combat systems.
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