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Thread: space death and my 2 cents......mods, please relay to devs :)
CyberData4 wrote:
But after thinking about it,medics and entertainers get something out of JTL to make some exp off of. And thats a good thing.
I'd agree, if there were space stations that players could walk in, it would go a long way to letting entertainters and roleplayers have some sort of content in space.
That's a phenomenal idea!
Anything that does not force me to sit through the Coronet lag just to get to the friggin Cantina, then hunting down medics and finally finding one but they are only in the hospital to use stims on their friend who is afk-tumbling
Although it is nice that the entertainer tree/medic tree gets a little something from JTL, I really wish there were no wounds/BF from space death. So far I only died once (ejected actually and got the 200+ wounds and BF) and I still have not gotten my wounds healed. I cant even imagine how bad it will be when I start dying with regularity.
But then again the developers and designers of the game force profession interdependency at the expense of fun all the time. Its really what SWG has been all about since Day 1. I mean who wants to launch right back into space to get some sweet revenge on those TIE fighters that toasted them when they can spend 30 minutes in lag-infested hell to heal their wounds instread???? Isn't that FUN????
Just an idea. I kind of thought that was why the Imp pilots had that huge helmet/breathing apparatus.
XFS0701 wrote:
Hey, if you want SNAFU, try ejecting. When I get fragged in space, I get 100 wounds across the board and accumulate 100 BF. When I eject, I get 200 wounds across the board and 200 BF. Figure that out. =)
Come on now...
Being blown up in your ship is one thing, that wouldhurt for the partthat you felt, but you would be dead before your body was put into space. Butpurposefully ejecting yourself into a the vacuum of space should cause more wounds. Especially for your mind and BF since you willinging decided to put yourself in that position. The extra Health and Action wounds can be attributed to you being torn up by all the debris as your body flies out into space in front of the explosion coming from your doomed ship.
If that doesn't make perfect sense then this game isn't for you ![]()
CyberData4 wrote:
I hear ya. I'm glad I kept TKM....meditation is my friend.
im here...hehehehehe