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Thread: need some info

Zadokk
Thu Feb 17, 2005 3:26 am
#14






Amana wrote:

It seems ever since the item increase patch I have been failing atleast 10x more than I use to be failing. I was at my usual sampling spot where I will fail maybe once or twice but I am finding myself failing atleast 3 and 4 times in a row. The creatures are well below CL75 at about lvl 30-40 or so. Have any of you been experiencing the same thing, also I have run a couple of tests and it does for me anyways the failure rate increases when my inventory goes beyond 60 items.







/wave Arthur


Get the devs to check the code on sampling - make sure they didnt overlook the BEs (as usual). It's possible that they forgot to increase the cap on when you fail.

Amana
Thu Feb 17, 2005 2:33 pm
#15

I thought so. Also guys I did some testing at my sampling spot with enough room for 45 items then allowed it to increase beyond that and without a shadow of a doubt I can say us BEs got the shaft. I was able to sample from the creatures without too many problems like I usually did with an aggro here and there as well as failing once at most twice being rare. When I started getting beyond 62 boom I would get 2 sampling failures in a row along with mega aggros onto me. This depresses me so i'm almost tempted to drop BE but I really don't want to.



______________________________________________________________________
Amana Wolf Master BE/Master Rifleman (server: radiant)
Vendor open!!! 340 -5364 outside Cnet The Armory the misc item vendor.
Selling great weaponry both krayt,spiderfanged,and custom orders.
Game Guide Links
Amana
Fri Feb 18, 2005 12:04 pm
#16

anyone?



______________________________________________________________________
Amana Wolf Master BE/Master Rifleman (server: radiant)
Vendor open!!! 340 -5364 outside Cnet The Armory the misc item vendor.
Selling great weaponry both krayt,spiderfanged,and custom orders.
Game Guide Links
droid327
Fri Feb 18, 2005 5:21 pm
#17

yeah I just loaded up on MH and Rancor samples....man heading out to the KMH static spawn with the increased spawn rates are awesome with the extra inventory, I have so much MH dna right now I dont know what to do



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
Zadokk
Fri Feb 18, 2005 5:23 pm
#18

/jedimindtrick

you don't need them, you want to give them to me.

...

and get me some orange sherbert.
ArthurDentOnBria
Fri Feb 18, 2005 6:51 pm
#19

I sampled to 80/80 without problems. I will be trying that a lot more tonight. If others have problems let me know. I'm reluctant to hit the panic button until we get a few more reports. As you know, it's extremely common to hear reports of changes to mask scent, crit fails, and dna sampling changes right after a patch. No idea why, but that always seems to be the case.





Zadokk wrote:





Amana wrote:

It seems ever since the item increase patch I have been failing atleast 10x more than I use to be failing. I was at my usual sampling spot where I will fail maybe once or twice but I am finding myself failing atleast 3 and 4 times in a row. The creatures are well below CL75 at about lvl 30-40 or so. Have any of you been experiencing the same thing, also I have run a couple of tests and it does for me anyways the failure rate increases when my inventory goes beyond 60 items.







/wave Arthur


Get the devs to check the code on sampling - make sure they didnt overlook the BEs (as usual). It's possible that they forgot to increase the cap on when you fail.










ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


PippinSith
Sat Feb 19, 2005 1:12 am
#20

Me too. Failures, aggro, and one sample kills.




gggggggggggggggWXnn[[[[[[[nnWXggggggggggggggg)
SithPippin Osiweo
Randro/Quayla/RIP Tarkbecca 7/28/05
Halthron
Sat Feb 19, 2005 1:38 am
#21

I went out sampling and didn't notice a wide variance from the norm regarding successes and failures. I started below 50 in my inventory and ended close to 80.
Grozurr
Sat Feb 19, 2005 10:14 am
#22

Where is the kmh spawn exactly? i dont' think it's on poi, and because of the awkwardness of not being able to find the "rare" creatures up until recently i've stuck around the op's on endor because 90% of the time i can get all the awesom dna there just fine, it just takes more time and i end up taking 2hrs to get the dna i need...

Grozzer Agoutt
Kauri
MBE/Sentinel
ArthurDentOnBria
Sat Feb 19, 2005 10:26 am
#23

3892,5783 (endor of course)

closest starport: smuggler's outpost.



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


PlainWhiteSocks
Sat Feb 19, 2005 2:21 pm
#24


ArthurDentOnBria wrote:

I sampled to 80/80 without problems. I will be trying that a lot more tonight. If others have problems let me know. I'm reluctant to hit the panic button until we get a few more reports. As you know, it's extremely common to hear reports of changes to mask scent, crit fails, and dna sampling changes right after a patch. No idea why, but that always seems to be the case.




The day the loot publish came out I just happend to be grinding some fencer on another server. I noticed the new loot dropping. Then I noticed something strange, ONLY the new loot was dropping, and it was dropping at a higher rate than normal. In fact, the loot was dropping around 50% that first day. The loot was dropping so fast I had to stop and make paintings just to keep my invendory from filling up. Even with that I had to make a few runs to the bank to drop off paintings. I kept my eye on this for the next few days, and noticed that the loot slowly started to shift back to where I was getting other things besides the new loot. At the same time the frequency of loot drops crept back to what I'd call more normal levels (around 8.5%).

The same phenomena could be happening with mask scent and sampling.

Last I went out sampling and filled my backpack and had 78 items in inventory when I stopped. I got alot of success agro's, possibly more than normal, but not outside reasonable limits. Call it 15%. I didn't do much sampling the day of the new publish, so my base comparisons can only be made against relative pre-publish data. Maybe the client/server just "settled".

/shrug



Corbis
Kauri
Ex-Master Bio-Engineer
Fuakner
Wed Apr 20, 2005 9:30 pm
#25

2 questions.


1.can i buy the game online and download it without having to actually go out into town and get it

2. do i need a joystick




xxxxxxXxxxxxx
Faukner/Alican – Clone Camp Master
s DI war us plz
s I DnD imperials ! s
You don't know the power of the Dark side

Treena_Daal
Thu Apr 21, 2005 2:48 am
#26

1. Not at the moment. However, if you wait about two weeks, you can download the Rage of the Wookiees expansion, which includes JTL for free.
2. No, but some people find them to work a lot better. I'm still having a lot of trouble getting used to mine, though. I guess it comes down to personal preference.
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