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Thread: Friday Feature January 14th Part 2 – MandalMotors M21-T Gunship
Thunderheart
Fri Jan 14, 2005 3:29 pm
#14
SanRa_Ledav wrote:
Hey, TH.
I dont know if you are checking this thread anymore, but any word on the JTL "Drunken Bee" Issue?
There is a huge thread in here about it. There are tons of people who can't play JTL beacause of it.
I may not know it by the "drunken bee" - what do you mean exactly?
Thunderheart
Fri Jan 14, 2005 3:35 pm
#16
SanRa_Ledav wrote:
TH,
Thank you for the reply! Gold Star for the day. :-)
The issue is where you are flying along, usually when you are targetting an enemy ship, and it jumps all over the screen, and is more or less invincible.
(not invisible, I know how to spell, you can't hit it)
Anyways, the effect is similar to how a person would assume a drunken bee or a fly would move around.
Very erratic.
I dont know how to make a forum clicky (potential tuesday tip?) But here is the huge thread:
http://forums.station.sony.com/swg/board/message?board.id=lightspeed&message.id=125729
Roger that. Ill let you know what happens. Most likely we will include it in our new issues thread which will be showing up In Dev soon.
Landorin
Fri Jan 14, 2005 4:33 pm
#19
Thunderheart wrote:
SanRa_Ledav wrote:
Hey, TH.
I dont know if you are checking this thread anymore, but any word on the JTL "Drunken Bee" Issue?
There is a huge thread in here about it. There are tons of people who can't play JTL beacause of it.I may not know it by the "drunken bee" - what do you mean exactly?
He is refering to this thread. On one of the pages I put up a link to a video I captured that shows the issue for a short time.
Oh, nevermind, just saw too late someone posted the board link already.
Message Edited by Landorin on 01-15-2005 12:37 AM
TalonKarrdeTN
Fri Jan 14, 2005 4:55 pm
#20
TH, you should have multiple bug reports out there on this issue. I even went to Test Center and reproduced the same problems there and bugged it as well as reported it in the TC Bug thread for the next day back in November. If you still have old TC bug threads hidden where we can't see them, my post on the matter should be somewhere around November 21st or 22ndish.
I think I also linked both the thread referenced above as well as a couple of others where people were still having these problems. Just to sum up...these problems as well as a majority (not all, but a majority) of the invulnerability problems people are having are all tied into the frequent rubberband bug that has been around even since beta and still persists.
To give detail of what seems to be happening, there's some sort of synchronization issue occurring between the client and the server with folks plagued with this (such as myself). As you fall out of synch, ships start seeming to fly erratically/warp all over the place (I say seemingly because in reality, it's you who is doing this, which can be confirmed by other players nearby you at the time this happens) as well as the fact that other ships are totally invulnerable to your hits you score. You can see the shield splash effects occur, but no damage registers because of being desynched. Then, the instant the rubberband 'snap-back' occurs, you're suddenly back in proper synch and everything is normal for a variable period of time until the synchronization problems crop up again, and the cycle starts all over again.
The weird thing for myself is, I never once exprienced these problems, except for the rubberbanding bug, all through beta...but once the expansion launched, I've been riddled with it ever since. It's so frustrating that I hardly ever go into space anymore. I've bene up about 5 times in the past month and a half, and this has been ongoing for nearly 3 months straight now for me.
So....any and all attention you can give to this problem would be greatly appreciated.
I think I also linked both the thread referenced above as well as a couple of others where people were still having these problems. Just to sum up...these problems as well as a majority (not all, but a majority) of the invulnerability problems people are having are all tied into the frequent rubberband bug that has been around even since beta and still persists.
To give detail of what seems to be happening, there's some sort of synchronization issue occurring between the client and the server with folks plagued with this (such as myself). As you fall out of synch, ships start seeming to fly erratically/warp all over the place (I say seemingly because in reality, it's you who is doing this, which can be confirmed by other players nearby you at the time this happens) as well as the fact that other ships are totally invulnerable to your hits you score. You can see the shield splash effects occur, but no damage registers because of being desynched. Then, the instant the rubberband 'snap-back' occurs, you're suddenly back in proper synch and everything is normal for a variable period of time until the synchronization problems crop up again, and the cycle starts all over again.
The weird thing for myself is, I never once exprienced these problems, except for the rubberbanding bug, all through beta...but once the expansion launched, I've been riddled with it ever since. It's so frustrating that I hardly ever go into space anymore. I've bene up about 5 times in the past month and a half, and this has been ongoing for nearly 3 months straight now for me.
Skelestoner
Fri Jan 14, 2005 9:56 pm
#22
WOOT! im going privateer surely, thats one wicked ship. i just hope it comes in variations like the other privateer ships do. will it have different styles?
Thunderheart
Sat Jan 15, 2005 1:29 am
#23
This week, we also have the ship profile and approved fiction for the MandalMotors M21-T Gunship
(Make sure you give it a few minutes to update the image)
Have a great weekend! 
Message Edited by Thunderheart on 01-14-2005 03:31 PM
Gom_Kuub
Sat Jan 15, 2005 1:32 am
#24
1rst!
are there different styles?
and when will a texture page be put up? 
-Gom
Message Edited by Gom_Kuub on 01-16-2005 11:12 AM
scall01
Sat Jan 15, 2005 1:34 am
#26
YAY!!!!! 2 JTL friday features!!!! We haven't had these before!
Not to mention this thing has been out for weeks.