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Thread: Gom's 3 Easy Steps to J.T.L.
1. Do all the duty mission types and learn how they work. All your Tier quest missions are based on these.
2. Take good parts from wherever you find them. Who makes them doesn't matter.
3. Fly the Destroy X duty missions. You WILL need to know how to fly against 6-8 opponents on your quest missions, so you may as well practice. You also gain XP like mad. (Gaining XP in JtL is very easy. I never needed a grinding spot.)
4. Ship outfitting is an excersise in compromise.
5. Destroy bombers early and often.
6. Don't grind. Go have fun and the XP will come quickly.
Gom_Kuub wrote:
you may take this advice if you want, but don't flame me just for trying to help some poeple out
with that said AND clarified, here i go:
I didn't start itthis time Gom, but I agree with most of the flames. What you are saying is a biased on your view of JTL. I know you are trying to help out, but your advice is very one sided and in some places, wrong.
A good pilot can earn XP much faster doing duty missions because you are cosntantly fighting and not waiting for spawns. You don't have to find that "secret" place to grind because only you can do damage to the ships. Generally duty missions are good for loot too as you are killing more of them as they are usually a lower tier then what you can take (if you are Tier IV, it is better xp to take out Tier V, but you don't kill them as fast) and you get credits for completing the missions (and a decent amount too).
I think there are merits to loot, and there are merits to crafted. Armor is far better crafted and when it gets damaged, it goes down in total armor, so it is nice to have a crate of them at the ready. RE items are generally better then any loot you can get (as they give the best stats of the loot and a bonus) and SW will sell RE parts. They proabably have a flat rate fee to buy parts so you can dump them into SW instead of going to the Chassis dealer and help the SW RE and hence sell some RE parts.
DraconianOne wrote:
Gom_Kuub wrote:
you may take this advice if you want, but don't flame me just for trying to help some poeple out
with that said AND clarified, here i go:
Gom's 3 easy steps to being successful in JTL
-1) parts: never used player made parts, always used looted ones
-it's faster, free, and usualy better at the apropriate tier
-only buy player made parts IF you have been furiously trying to loot a good one of that part and it's better than your current one
example: your current armor is 115 armor, and you've been grinding for days, hoping to loot better armor. but you see an armor plate with 200 armor on the bazzaar. THAT is the right time to buy a player made part
-2) xp: find your own personal grinding spot at one of the POIs throughout the galaxy
-i have one, but cannot share that info otherwise people will be all over that place
-grinding spots are for xp
-when your trainer gives you duty missions, screw them: a personal grinding spot is 3 times better than any duty mission. just get enough xp for your next skill, then your pilot will give you your proper quest missions which are important for advancment in skills
-3) knowing your targets: of course you will want to kill the easiest targets first
easiest Imperial: (Regular) Tie Fighter, then Bomber, then Interceptor, then Advanced, then Oppressor, and finally Aggressor.
easiest Rebel: Y-Wing (Both kinds), then Z95, then X-Wing, then B-Wing, and finally the A-Wing (tricky little things)
easiest Freelance: Kimogila, then Heavy Black Sun Fighter, then Dunelizard, then Ixyien, then Light Black Sun Fighter, and finally Syck
follow these easy steps if you haven't before, and i garantee a 75% increase in success in your JTL expierience
may the force be with you . . . .
-Gom
Message Edited by Gom_Kuub on 01-10-2005 08:08 PM
Message Edited by Gom_Kuub on 01-10-2005 08:11 PM
You didn't mention anything about getting looted parts Reverse Engineered by a shipwright which will improve the quality of the parts to your benefit.
You also didn't put in the pros of doing duty missions. For a start they can make you far better money than simply grinding as you get bonuses for each objective completed and an overall bonus for completing the duty mission. Secondly, it's the only way I've found of getting to dogfight against six ships (except for some missions) which will definitely help you improve your skill.
It's also worth mentioning that if you want to grind, group with someone else. You get the same xp for hitting ships with a couple of shots as you do for destroying it by yourself but the two of you can take down higher tier ships much quicker than just one of you can.
My two euros worth anyway.
reverse engineering and duty isn't my style
to reverse engineer, you need to find a shipwright (time consuming) then wait for him to RE it (time consuming), and you need to pay him usualy (not free, but looted ones are free)
as for duty missions, i hate those
they have gaps of time where not much is done
sure they give creds, but i just said they are not good for grinding
a grinding spot is better since the enemies are in 1 spot and respawn forever etc.
i only group with a friend whenever i need to completea tough mission
but those are good points ![]()
-Gom
This is all to say: I have no desire to turn the game into a grind. There are so many ways to get good XP in the game that the grind is never a problem.
FWIW, I also find spawn spots and "grind them". I'm currently 3434 and have nearly 3 million xp in the bank (which surprised me because I thought it would cap at 2m) I've also made some estimated calculations too so bear with me for some stats.
I occasionally "camp" a tier 3 spawn point that spawns Kimogilas (which have a high xp return for tier 3 ships). They spawn very quickly and are about 3 shot kills for me so I can easily get around 120k xp every 25 minutes or so. Plus the rate loot for tier 3 seems to me to be higher (about 1 piece every 5 kills) than it is for tier 4 ships. So, all in all, I can get about 360k xp in 1 hour 15mins.
It takes about that time to complete a Tier 4 duty mission (it might take others longer or less time to do it so don't quote this as a hard number). I get a comparable amount of xp in that time, more money and less loot (it seems to average 1 piece per 10 loots for me). Oh, and I've never found there to be dull moments in destoy missions. Escort missions, yes, but destroy missions get intense, especially when dogfighting 5 tier 5 fighters at once.
Tier 4 spawns (which I haven't sat by much) I have found to be a little more dull because they spawn 2-4 every 3-5 minutes which means I have 3 minutes to sit around doing nothing. Loot seems rare (don't know if drop rate is comparable to tier 4 dutys or not). So if 4 tier 4s give approx 16k xp and spawn every 3 minutes, it'll take about 1hr 10 minutes to get 360k xp.
Can't tell you about Tier 5 spawns because I haven't hunted them. Perhaps someone else can fill in on estimated spawn rates and loot drops.
All in all, there's no right way or wrong way to go about it. I've done both. But imho, neither grinding or duty runs are appear to be quicker.
You're right about it taking a while to get an SW to RE loot and it takes quite a while to get all the high end bits together for REing too. It all depends on how much time is an issue for you. It will still result in better pieces. Most of my high level equipped stuff is all loot.
It also gladdens me to hear that crafted pieces can be better than looted pieces. It's just a shame I haven't found any yet.
Message Edited by DraconianOne on 01-12-2005 10:18 PM
1.) Save all useful parts, and sell the rest.
You need cash, as well as a boneyard of parts to choose from later when outfiting your ships. Some SW made parts are better than loot parts, and vice versa.
2.) Do duty missions.
Garunteed xp, cash, spare parts, and stick time to make you a better pilot. Practice makes perfect. You will learn what to expect from various AI types in the game and how to respond to them.
3.) Fly smarter, not harder.
Familiarize yourself with basic fighter manuevers, and at the same time,learn think outside the box both stratigically, and tacticaly. Mostly applicable to teir missions.