Jump To Lightspeed Archive
Thread: .
what do you like, SLow powerful mind damage(swordsman), medium inaccurate action damage(pikemen), or fast lighter damage (fencer), or fast close range with all of the above( tka)
fencer is fun, pikeman is frustrating, 2handed is high damage fun, tka is BLAST
lol what are u smokin... unarmed exp is a btich 2 get... took me 4 days to get unarmed 4 to get to commando...and i was on dath killing kams. fencer seems cool, so does 2handed deciding which 1 2 master since they are nerfing CH in a little while..
Eevik wrote:
what do you like, SLow powerful mind damage(swordsman), medium inaccurate action damage(pikemen), or fast lighter damage (fencer), or fast close range with all of the above( tka)
fencer is fun, pikeman is frustrating, 2handed is high damage fun, tka is BLAST
2Handed Swords All The Way!![]()
It helps with close combat as a future rifle man
Amen! Talk to me about your tactics.... I want to learn...
Abish Woundhealer M.D.
i don't oppose the new change because it limits the ability for me to kill in PvE or PvP... with a carbineer's and brawler'sPOV, i actually like it. my fighting style changed a bit, but with the same difficulty mob i haven't had to heal myself as much during fights. i can now wear armor *and* use specials at the same time, and that part i love. it makes unarmed fighting much easier.
however, it's major xp nerf for medics... and therefore CMs. this makes CMs less useful in groups, and now beginning CMs have one less way to level that's actually fun. ![]()
oops... forgot to finish up my thought.
as for the crafting nerf... i seldom experiment on range, and i still have trouble finding good materials to match the strength/distance of some meds i've heard about on this forum.
i don't do much PvP, so my opinions are definitely different from someone who does.