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Thread: A Compiled A Question A Day for the Dev's Question List
DarthMinos
Wed Sep 15, 2004 5:48 pm
#183
BallsBisnac wrote:I know the game is twitched based, but I was wondering if Ranged Modifiers like Ranged Accuracy and Ranged Defense will play into things. I'm currently working on making my character into a FS Pilot. I'm starting to make my template now and am wondering if I should pick up Ranged Accuracy as one of my skills. Any info would help. Thanks..._____
/ \
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\/ /* *\ \/
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Nice sig.
Edit:
Okay, well trying to quote your sig ruined it, but it was nice.
Message Edited by DarthMinos on 09-15-2004 07:49 PM
OdiousEncounter
Wed Sep 15, 2004 5:52 pm
#184
Thunderheart wrote:
Nope. These RPG based skills will not come into play.
/hug TH
TYR2100
Wed Sep 15, 2004 6:41 pm
#185
Hi ,I was wondering when you will be updating the JTL website with the detailedinformation on the profession, space sectors, and species [PLZ!!!!...don't let it be the Sullustan] considering that it said summer 2004 and September 22 is the start of Fall.
Thx,
Tyr2100
leeca22
Wed Sep 15, 2004 6:43 pm
#186
i asked earlier if there was going to be a dead rolltoshow ships that are disableda few people said that would be implimented i thought wouldn't it be cool if your ship tumbles too close to a planet it will crash land in a random area of whatever planet they are close to. for instance lets say your leveling on dath and you happen to see a huge fireball scream through the atmosphere and a loud explosion you run to the spot where it hit and see wreakage of a ship and a player crawl out of the wreakage. it can be easily done they can just spawn prefabed crashed ships on that spot and the player would load on to the planet incapped among the wreakage and then have an animation of player pushing debre off himself/herself or crawling out from under some larger wreakage, and depending on how many players were in the ship there would be diffrent loading areas among the ship wreakage, maybe surviving that crash would seem more realistic if the player was still strapped to a chair instead of being covered by piles of debre. maybe there would be a percentage of your piloting ability or luck that you would survive the crash.
the link to this thread - http://forums.station.sony.com/swg/board/message?board.id=lightspeed&message.id=81750
Message Edited by leeca22 on 09-15-2004 06:53 PM
Steppencat
Wed Sep 15, 2004 10:49 pm
#187
What about Vehicular Control? I don't see any difference in control of ground vehicles with Vehicular Control 4, so I was always assuming it was for the JTL. Is that not the case? If not, do these skills work at all?
Thunderheart wrote:
BallsBisnac wrote:
I know the game is twitched based, but I was wondering if Ranged Modifiers like Ranged Accuracy and Ranged Defensewill play into things. I'm currently working on making my character into a FS Pilot. I'm starting to make my template now and am wondering if I should pick up Ranged Accuracy as one of my skills. Any info would help. Thanks...
_____
/ \
/ \
/ \
|\ /|
| \ / |
/ \ / \
/\ \ / /\
|@ ----- @|
\/ /* *\ \/
\ _ ---- _ /
/ / \ \
( / // \\ \ )
// \\
|| ||
Ardin
Nope. These RPG based skills will not come into play.
LeBob
Thu Sep 16, 2004 8:27 am
#188
Thunderheart wrote:
BallsBisnac wrote:
I know the game is twitched based, but I was wondering if Ranged Modifiers like Ranged Accuracy and Ranged Defensewill play into things. I'm currently working on making my character into a FS Pilot. I'm starting to make my template now and am wondering if I should pick up Ranged Accuracy as one of my skills. Any info would help. Thanks...
_____
/ \
/ \
/ \
|\ /|
| \ / |
/ \ / \
/\ \ / /\
|@ ----- @|
\/ /* *\ \/
\ _ ---- _ /
/ / \ \
( / // \\ \ )
// \\
|| ||
Ardin
Nope. These RPG based skills will not come into play.
weak
Vertygo
Thu Sep 16, 2004 10:02 am
#189
Hi, When will the post 9 - pre 10 unlockers who recieved ZERO FREE boxes (and can already start a second character on the same server) be fixed and not ignored?
Vertygo Soul
Trek Del'Soul
Naritus Galaxy
Unlocked Before publish 10
No Jedi
Sothicus_Kitara
Thu Sep 16, 2004 10:22 am
#190
Here's a question: Will exp gained from JTL be transferable into FS exp?
Damcon
Thu Sep 16, 2004 11:53 am
#191
Vertygo wrote:
Hi, When will the post 9 - pre 10 unlockers who recieved ZERO FREE boxes (and can already start a second character on the same server) be fixed and not ignored?
Vertygo Soul
Trek Del'Soul
Naritus Galaxy
Unlocked Before publish 10
No Jedi
LOL, didn't you know? The new system is "working flawlessly". So there is nothing to fix.
LordGrythe
Thu Sep 16, 2004 12:22 pm
#192
My question for the devs on one of these days is,
"When will you fix the ground game?"
Mattt
Thu Sep 16, 2004 12:54 pm
#193
TYR2100 wrote:Hi , I was wondering when you will be updating the JTL website with the detailed information on the profession, space sectors, and species [PLZ!!!!...don't let it be the Sullustan] considering that it said summer 2004 and September 22 is the start of Fall.Thx,Tyr2100
There's a screenshot out there with Sullustan on the char creation screen... I'm not sure why the second race is still in dispute.
Horoto
Thu Sep 16, 2004 2:44 pm
#194
lund0529 wrote:
How aboutFS Luck and FS Vehicular Control?
How about no?
OberJedi
Fri Sep 17, 2004 12:50 am
#195
Will you be releasing a JTL and SWG combined package along with the Single JTL launch?
.... and if not when can we expect it.
My point being JTL may attract alot of new customers who are then put off to find they ned to buy the original SWG game as well.
Whilst a 2in1 seems more attractive.
From a marketing point of view this makes best sense to me.
.... and if not when can we expect it.
My point being JTL may attract alot of new customers who are then put off to find they ned to buy the original SWG game as well.
Whilst a 2in1 seems more attractive.
From a marketing point of view this makes best sense to me.