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Thread: question

Darksfallen
Tue Apr 05, 2005 12:37 am
#1353






SantosL wrote:
In my second-to-last post, I mentioned that on TC the scout prereq still shows, but it's not supposed to be there. Devs stated that the only prereq for BE will be the medic crafting line, and the BE correspondant has posted that the current setup on TC is not correct.



Hmm I just read the opposite and couldn't find the info from the BE correspondant. I will try to find the post.




Miriam
Master Doctor
Master Shipwright (10/27, 10:54am)
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Yasmin
Dark Jedi Knight
Reborn
Orion1254
Thu Apr 07, 2005 5:00 am
#1354

for CU, which is looking best? for my temp?


MDefender/MLS/4004 healer


Mforce/MLS/4004 healer


Menhancer/MLS/4004 healer




whcih will be best? also is :




MDefender/MLS/4004 healer


any good?


( BTW im a Dark knight in training)






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Orion1254
Thu Apr 07, 2005 5:07 am
#1355

any1 shead any light






Please offer all winnings to Drop Off Vendor at
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TarkanArrant
Thu Apr 07, 2005 5:09 am
#1356






Orion1254 wrote:

for CU, which is looking best? for my temp?


MDefender/MLS/4004 healer


Mforce/MLS/4004 healer


Menhancer/MLS/4004 healer




whcih will be best? also is :




MDefender/MLS/4004 healer


any good?


( BTW im a Dark knight in training)




Well no when at the moment can say "this will be better then that." We will half to wait for more info and seeing the skill mods and such before we can go around saying "what is the best."




0000000Kydol_Derrum000000000000000Assassin0000000000 00000VodeAnBrothersAll00000000Today_Is_A_Good_Day000 0For_Someone_Else_To_Die0 0000000000000000000000000

Message Edited by TarkanArrant on 12-14-2006 07:06 AM


Orion1254
Thu Apr 07, 2005 5:11 am
#1357

i know, and that is why i ask from what u heard so far, like ive seen sum1 quote ' master def will be a almost must hvae in the CU)






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Vykk17
Fri Apr 08, 2005 3:06 pm
#1358

Today I dropped a clothing attachment into an Ubese armor shirt. The mods on it were Medical Foraging +11 and Weapon Experimentation +7. The Medical Foraging +11 shows up but the Weapon Experimentation +7 does not. Is this a bug or was it a 5 million credit lesson in something that I should have known before i bought it?


Korath



Korath - Master Rifleman/Master Bounty Hunter
-Vykk - 12pt Master Weaponsmith/Master Artisan/Master Merchant
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Vykk17
Fri Apr 08, 2005 3:12 pm
#1359

I was afraid of that. Thanks for the quick reply. I'm going to go mope over my lost credits now.



Korath - Master Rifleman/Master Bounty Hunter
-Vykk - 12pt Master Weaponsmith/Master Artisan/Master Merchant
Vendor: GoldTech Weapons -New Horizon Mall, Rori (439, -1825)
AldaronTavish
Fri Apr 08, 2005 6:51 pm
#1360

In order to get the WS exp to stick the shirt would have needed a +12 or high medical forage tape already in it.



Nirantani
Elder Smuggler

Kendrick Starwolf
Spy
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Serkae
Fri Apr 08, 2005 7:38 pm
#1361

what qualities should i look for in resources? for the components like fiberplast and metal fasteners and the rest... thanks
Shonami
Fri Apr 08, 2005 7:46 pm
#1362

OQ of resources doesn't matter at all in tailored items, except for Armor Padding, I believe (I've never made Armor Padding).


If you read the FAQs and other info at the top of the postings, you will get answers to questions like this and to questions you didn't even know you had yet! It is a fantastic resource for answers, information, and valuable links....


Happy tailoring!


Irela
Serkae
Fri Apr 08, 2005 7:51 pm
#1363

im really sorry


thanks
Parody
Fri Apr 08, 2005 8:09 pm
#1364

Just to make it all official-like:

www.ReadTheStickies.com/Tailor

Welcome aboard!




Alcen Eiron, Tailor Extraordinaire
Your Master Tailor from August 7, 2003 - November 27, 2005
"Get on board the Falcon, kid; this place is gonna blow." - Han Solo, NGE Intro
o2machine
Sun Apr 10, 2005 3:47 pm
#1365

Can a master image designer make a humans skin plain white...(paper white)



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NoS Mall-Dragons Hold-Corellia
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NoS Chef Vendor -1941-4546
(gnn[[[[[[[[[[nnnWX9ggggggggggggggggggggggggggggg)


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