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Thread: JTL Loot Situation
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-Krovikan-
Tue Feb 22, 2005 5:49 am
#1
Why does the loot for JTL make no sense. Why am I looting lvl 8-10 heavy mass stuff from T4 tie fighters? Why am I also getting non-stop 1-5 from T4 fighters? The loot system should make some sense heres what I suggest.
GunBoats:
-Krovikan-
Tue Feb 22, 2005 5:56 am
#2
Why does the loot for JTL make no sense. Why am I looting lvl 8-10 heavy mass stuff from T4 tie fighters? Why am I also getting non-stop 1-5 from T4 fighters? The loot system should make some sense heres what I suggest. (T1-5, means Tier 1-5)
GunBoats/Capital Ships/Stations - Lvl 8-10 loot
T1 Fighters - Lvl 1-3
T2 Fighters - Lvl 2-4
T3 Fighters - Lvl 3-5
T4 Fighters - Lvl 4-6
T5 Fighters - Lvl 5-7
serously I'm sick of getting lvl 1 from killing a T4/5 fighter, and at least this system would make it realistic as to what the fighter/ship would have on board.
Krovikan,
Alliance Ace Pilot, Shipwright 4333
Coran_Sienar
Tue Feb 22, 2005 6:00 am
#3
Yeah, that'd be nice, wouldn't it? The worst one for me was looting a piece of level 2 armor off the Star Destroyer. Classic.
DonPriestt
Tue Feb 22, 2005 7:36 am
#4
Dont hate on those low lvl Items Check them!! DONT JUST LOOK AT THE LVL!. I looted a lvl4 Cappa with 1k energy, 40.8 Rate with 4k mass i thought it was junk till i checked the stats!
DonPriestt
Tue Feb 22, 2005 7:37 am
#5
I check all the stuff now and i notice i loot Pretty Sweet low lvl stuff
DonPriestt
Tue Feb 22, 2005 8:20 am
#7
psikobunny wrote:Stats>Level
Maybe for Masters but for lower lvl that cappa is pretty dang sweet.
Skuzz
Tue Feb 22, 2005 9:41 am
#8
Lets not encourage the devs to decrease space loot quality or quantity shall we? its been nerfed quite a bit already. As far as the low level loot being good... i totally agree! I have gotten some killer stats on low level loot recently. Folks are making a terrible mistake if they are selling/deleting low level loot without checking it first.
psikobunny
Tue Feb 22, 2005 9:57 am
#9
DonPriestt wrote:
psikobunny wrote:
Stats>Level
Maybe for Masters but for lower lvl that cappa is pretty dang sweet.
Ummm I just said stats are greater than the level... I was agreeing with you.... :Rolleye
DonPriestt
Tue Feb 22, 2005 10:57 am
#10
psikobunny wrote:
DonPriestt wrote:
psikobunny wrote:Stats>Level
Maybe for Masters but for lower lvl that cappa is pretty dang sweet.
Ummm I just said stats are greater than the level... I was agreeing with you.... :Rolleye
Oh well im slow today Lmao
ArcadyHerigorn
Tue Feb 22, 2005 10:58 am
#11
If it wasn't for the "low" level stuff with uber stats I wouldn't know what to do with the pitiful low mass Imperials got stuck with. No, I like the loot system the way it is, or did when I cared about JTL. The higher level loot components I was getting were being stored for my next level ships, when I planned on having them.
DonPriestt
Tue Feb 22, 2005 10:59 am
#12
Skuzz wrote:
Lets not encourage the devs to decrease space loot quality or quantity shall we? its been nerfed quite a bit already. As far as the low level loot being good... i totally agree! I have gotten some killer stats on low level loot recently. Folks are making a terrible mistake if they are selling/deleting low level loot without checking it first.
i remember when i first got JTl month or 2 ago i bought a backpack of low lvl componets for sell for 2k on bazaar. Had 2 Nasty lil low lvl things in it.
DonPriestt
Tue Feb 22, 2005 11:02 am
#13
ArcadyHerigorn wrote:If it wasn't for the "low" level stuff with uber stats I wouldn't know what to do with the pitiful low mass Imperials got stuck with. No, I like the loot system the way it is, or did when I cared about JTL. The higher level loot components I was getting were being stored for my next level ships, when I planned on having them.
Makes my day when i find those Uber Low lvl items. I wana put together a Deadly Syck or w/e and try her out in Deepspace with those Low lvl items
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