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Thread: Just a few questions
I am changing from Rifle and Sword to Pistol for fighting with my pets, on the basis that pistols and pets deal the same kind of damage.
Also I may drop sword and rifle completley to free up skill points. I am thinking why have two weapon skills when one will (at least when fighting with pets) do.
MrMug wrote:
I'd use the search button to find my answers, but I keep getting a page that tells me that it isn't working. So....
1) Take off, hit H for hyperspace, and Kashyyyk will be there (if you have ROTW, of course)
- Ion cannons damage pretty much only shields
- Disruptors damage pretty much only armour
- Blasters do both, but not as well.
As stated by TH in his "Art of combat" thread. Ham costs for specials are going up. There hasn't been much talk about fixing this pariah known well to TK's, pikeman, and carbineers. In short. Our weapons deal more damage to the player than to the target. Im concerned that if this isn't fixed and TH is right for once. Then after they nerf buffs (spoken of in mysterious tones for the combat revamp) and change the method of expenditure of ham. How is this profession going to function? Especially since you can't heal the damage and have to withdraw (something I don't see a chance of in most pve situations) to allow you max stats to return to normal.
Then there is the nice rumor floating around that the entire weapon selection is going to experience a downgrade. Well carbines aren't the most powerfull weapons out there. And as pointed out above the method of endlessly spamming is going to the tank. However in the art of combat article the weapons are supposed to be getting an increase in power to help out with our reduced ability to use special attacks. Im a bit confused as to what is going on here. But it would definitely be worth checking out.
And then there is the recurring issue of speed. Our speed mods are the worst out of the 3 ranged elite professions. Again there is some mysterious rumors floating around of a "speed balance" but nothing definitive.
And defenses. Again the worst of the three ranged elites (not counting hybrid professions). Some could consider a +105 counterattack proper compensation for lack of ranged, melee, and stat defense. But look at what a rifleman gets for +80 block. While it isn't much, It beats the pants off of what we have. If I could trade in 25 counter attack for a similar increase in defenses in those areas then I would. And what of this 2.5x multiplier to hit in the melee-vs-ranged area? Why does it exist? If it has a purpose then why does anyone holding a gun even have melee defense?
Message Edited by La-grange on 06-11-2004 02:59 AM
piezo wrote:
If you dig a little deeper into those posts you will find info saying that specials will no longer damage your HAM, but drain a secondary pool instead(that regenerates faster).
And we can surely believe EVERYTHING between the lines because absolutely everything thing they have EVER promised has been delivered as stated AND ON TIME....
BAH, whatever.....
Bah! Humbug!
TAfirehawk wrote:
piezo wrote:
If you dig a little deeper into those posts you will find info saying that specials will no longer damage your HAM, but drain a secondary pool instead(that regenerates faster).
And we can surely believe EVERYTHING between the lines because absolutely everything thing they have EVER promised has been delivered as stated AND ON TIME....
BAH, whatever.....
Message Edited by TAfirehawk on 06-11-2004 12:20 PM
Well if your looking for information about a certain profession then starting out at this level is a good place to start. That and people get real iffy when you post things like this in the GCW forums or something like that.
La-grange wrote:
Besides that statement I have no idea what you could possibly be looking for in the Carbineer Forum.
Well if your looking for information about a certain profession then starting out at this level is a good place to start. That and people get real iffy when you post things like this in the GCW forums or something like that.
My WHOLE point is NOBODY, including the Devs, can answer those questions at this time.....