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Thread: Advise for new pilot that thinks missions are too hard
or 2223 in any faction to get a flightcomputer/astromech that can hold the 5 droid commands.
Still, if you want to keep it simple. Picking equipment first is good advice.
In the first 3 tiers, Equipment is key for a new pilot. It's the easiest way to get the biggest advantage, and the missions are designed to be completed by someone using tier appropriate gear.
Picking tactics for a Special that will only be situational use? meh
Picking droid commands when all you really need are Engine overload3 and weapon overload3, and those can fit in a Lvl2 computer? meh.
These are foresight based decisions for pilots who are doing their 2nd+ squad.If a new pilotpicks one of them, and then can't get past the 2nd tier3 mission because your shields and weapons are below grade, then someone will more than likely have to help them past a mission they more than likely could have soloed.
In the first 3 tiers, where there are player crafted baseline equipment choices that offer significant gains, the equipment box is an undeniable choice. Best bang for your buck.
psikobunny wrote:
Picking droid commands when all you really need are Engine overload3 and weapon overload3, and those can fit in a Lvl2 computer? meh.
Tier 3 BE without CtSS? Ouch ![]()
I do agree though, best choice first 3 tiers on the first time round is equipment.
Danjak wrote:
Thanks... good advice.
I recently started on my second teir of space missions, and couldn't even do one. They wanted me to face off against a gunboat - ha! Not a chance. That thing chewed me up before I could even get close enough to fire. Going to save all my xp now for the improved components.
I'm not complaining though - I definitely like things tough. Too easy, and it gets boring and repetitive. I'll figure something out to beat that dang gunboat!!
what squadron are you in? What are you flying? What droid commands are you using? What skills do you have at the moment?
TitanTen wrote:
Danjak wrote:
Thanks... good advice.
I recently started on my second teir of space missions, and couldn't even do one. They wanted me to face off against a gunboat - ha! Not a chance. That thing chewed me up before I could even get close enough to fire. Going to save all my xp now for the improved components.
I'm not complaining though - I definitely like things tough. Too easy, and it gets boring and repetitive. I'll figure something out to beat that dang gunboat!!
what squadron are you in? What are you flying? What droid commands are you using? What skills do you have at the moment?
I'm not sure what squadron I'm in. I started out with the Mos Espa trainer, and now am with the major at Yavin-4. I'm 1-1-1-1 right now, flying a B-Wing (not the longhorn). As for droid commands, I always make my rear shield stronger than front, and then transfer energy over to whichever shield is getting damaged. I just got the skills to jumpstart someone and to confuse enemy tracking. I'm a n00b.
Danjak wrote:
TitanTen wrote:
Danjak wrote:
Thanks... good advice.
I recently started on my second teir of space missions, and couldn't even do one. They wanted me to face off against a gunboat - ha! Not a chance. That thing chewed me up before I could even get close enough to fire. Going to save all my xp now for the improved components.
I'm not complaining though - I definitely like things tough. Too easy, and it gets boring and repetitive. I'll figure something out to beat that dang gunboat!!
what squadron are you in? What are you flying? What droid commands are you using? What skills do you have at the moment?
I'm not sure what squadron I'm in. I started out with the Mos Espa trainer, and now am with the major at Yavin-4. I'm 1-1-1-1 right now, flying a B-Wing (not the longhorn). As for droid commands, I always make my rear shield stronger than front, and then transfer energy over to whichever shield is getting damaged. I just got the skills to jumpstart someone and to confuse enemy tracking. I'm a n00b.
may want to try and get cap to shield shunt 2 or 3 and weapon overload 3 off of a vendor or have a privateer pilot make you some with some unprogrammed droid moduals.
Wish i could help you on the tactics for taking out an imp gunboat but im imp, so i have never fought one.
Also try and make strafing passes and hit boosters as soon as you pass the ship, then come around again for another pass after your shields recharge (ctss helps here). Try and focus on either the bow or aft of the ship so your concentrating your fire.
oh and btw its the y-wing and the y-wing longprobe ![]()
Thanks... good advice.
I recently started on my second teir of space missions, and couldn't even do one. They wanted me to face off against a gunboat - ha! Not a chance. That thing chewed me up before I could even get close enough to fire. Going to save all my xp now for the improved components.
I'm not complaining though - I definitely like things tough. Too easy, and it gets boring and repetitive. I'll figure something out to beat that dang gunboat!!