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Thread: How do I kill a tier 5 gunbouat as a 4/4/4/4 rebel pilot? Help please...
Tralik33 wrote:I'm trying to do the advanced x-wing missions and am stuck on the first mission given be the yt-1300 veteran.
Advanced Xwing mission is given by the rebel station in same sector. Dialog option, "im looking for a challenge".
Best tactic against an Imperial Gunboat is to come up behind it, and just a little above it's horizon and take out the rear turret (number 2 i think, but its been a while) then take out the engine and you can camp back there and shoot it till the space cows come home and the other turrets cant touch you.
This is assuming that this hasnt been fixed.
Huh, I've been helping a fried do these missions for the Heavy X-Wing where he has to disable the corvette, and we've done it like three times and never even SEEN a gunboat. We kill the fighter escorts, then start blowing the turrets off, but the thing always jumps out of the system before we can disable it.
Are we doing this completely wrong and missing something important here?
Only one gun needs to be disabled on the corvette, If I remember well that's gun 5 which is the only gun under the corvette. Next is both shields and then the engine. The rest of the gun can stay, so it can defend itself afterwards.
Don't wait too long though to disable it. The closest it is to the rebel station, the most chance it will hyper away.
Personally, I don't know what they were thinking when they put these guys into a duty mission. I barely escaped the rebel gunboat doing 990. These things are blazingly fast.
That much said, the only way to beat these guys is to keep dying until you develop the skills and techniques needed to beat them.
Remember, you want to manage the battle. You don't want the battle to manage you.
Your first lesson: Go faster.
Second Lesson: Get help. Bring friends. Mark the locations of Rebel spawns and flee towards them.
Third Lesson: Break aggro. You can do this by hyper-jumping in-system. The gunboat will "lose" you and you'll buy a little breathing room.
Good luck.
Narreem0884 wrote:
You don't have to kill the gunboat for that mission. With good timing the gunboat might not even spawn. You just have to let the vette get within roughly 6000 meters of the station before disabling it.
Message Edited by fareone on 05-24-2005 08:40 AM
Road-Kill21 wrote:Best tactic against an Imperial Gunboat is to come up behind it, and just a little above it's horizon and take out the rear turret (number 2 i think, but its been a while) then take out the engine and you can camp back there and shoot it till the space cows come home and the other turrets cant touch you.
This is assuming that this hasnt been fixed.
That doesn't work for these mission gunboats, they chase you. They're even harder than spinning gunboats in kessel or even the vette itself.
I joust them. Target engine, fly straight at it, roll, jink a little, fire blasters constantly, unload any ordinance. As soon as you go through it, hit booster and cap shunt. Keep going straight shunting your shields back to nearly full power. Repeat until it disables. Then go to the blind spot underneath and take it out.