Jump To Lightspeed Archive

Thread: Convergance not needed in JTL

Gom_Kuub
Wed Dec 15, 2004 12:32 pm
#1

please hear me out b4 any flames fly

true, it appears that the z95's and x-wing's lasers overshoot the target on all sides, but the do in fact dmg the target

i've done extensive esperiments with my x-wing and z-95

dmg is delivered when the lasers over shoot the target on all sides, as long as it's an accurate shot using the crosshairs, also the proper sounds are made

true, convergance will make us feel more confident about hitting our targets, but i don't need convergance, i kill things just fine as my lasers oversshoot

also the lasers hit the target just as well

if you got mad skillz, you need not convergence

practice practice practice . . . . biwan:


-Gom



-Gom



"For over 2 years, the Veteran Community were the guardians of peace and justice in the Pre-CU. Before the dark times, before the NGE."


Amuro0079
Wed Dec 15, 2004 11:17 pm
#2






Gom_Kuub wrote:

please hear me out b4 any flames fly

true, it appears that the z95's and x-wing's lasers overshoot the target on all sides, but the do in fact dmg the target

i've done extensive esperiments with my x-wing and z-95

dmg is delivered when the lasers over shoot the target on all sides, as long as it's an accurate shot using the crosshairs, also the proper sounds are made

true, convergance will make us feel more confident about hitting our targets, but i don't need convergance, i kill things just fine as my lasers oversshoot

also the lasers hit the target just as well

if you got mad skillz, you need not convergence

practice practice practice . . . . biwan:


-Gom





I have done extensive experiments with my Firespray myself, and if all lasers overshoot, they don't do any damage at all, unless I'm really really close to the targetlike hugging it's tail then it might do some damage, and that I think is a bug, by the way.




Giovane - Imperial Pilot Ace | Jedi Master
Guo - Freelance Master Pilot | Master Medic
Rong - Alliance Ace Pilot | Master Trader (Shipwright/Architect)


Drop-off vendors: 3895 -6157, roughly 1250m from Mos Eisley starport


((((Official Thread about Jedi Innate Armor))))
Bomb20
Thu Dec 16, 2004 6:29 am
#3

Laser convergance is normal in virtually every other space simulation. So it should be possible (and is needed) in JTL too.




IGN´s:Bomb, Juny, Lorraine, Allain, Sacharissa
Pls deliver won auctions to Vendor: Barkesh Mokk in Sunfall on Tatooine (-3161 -4622)
Owner of: Sun Set Museum: (Tatooine->Sunfall->Waypoint: -3056,-4692)

The crystal is the heart of the blade, the heart is the crystal of the Jedi.
The Jedi is the crystal of the Force, the Force is the blade of the heart.
All are intertwined, the crystal, the blade, the Jedi. They are one.

Iawalein
Thu Dec 16, 2004 3:02 pm
#4

With my firespray, I find it NEARLY impossible to hit a target with both weapons.

Only when it's close, do both hit. Otherwise, the convergence issue just manages to take one of the two shots away.

We DO need convergence. It detracts from my firepower by spreading the shots out. A benefit for the player who has trouble getting weapons on target-a defecit for players who target correctly. (Lack of convergence is shotgunning my weapons)



(gnn[[[[[[[[[[]nnnWX9&ggggggggggggggggggggggggggggggggggg)

Major Iawalein Atwy, Zabrak Elder Jedi & Rebel Ace
Makabukk, Wookie Elder Bounty Hunter & Freelance Ace
Mayum'I, Human Elder Shipwright, Imperial Pilot


125 badges and counting

Remember the fate of the mantis, or you too shall suffer it's destiny.
Master Paper. Nerf scissors! Scissors is unbalanced, I can't beat them!
Leave paper alone; paper is ok, so is rock.

truewildman
Thu Dec 16, 2004 3:10 pm
#5






Iawalein wrote:
With my firespray, I find it NEARLY impossible to hit a target with both weapons.

Only when it's close, do both hit. Otherwise, the convergence issue just manages to take one of the two shots away.

We DO need convergence. It detracts from my firepower by spreading the shots out. A benefit for the player who has trouble getting weapons on target-a defecit for players who target correctly. (Lack of convergence is shotgunning my weapons)






With my firespray, I find it NEARLY impossible tomiss mytarget.






Boslo
-Elder Smuggler/Elder Commando-
Ra'van Crowe
-Elder Smuggler/Elder BH-
I'on
-Pirate-
"You gotta be a little insane to stay sane."
Gom_Kuub
Thu Dec 16, 2004 9:18 pm
#6

the convergance is not a bug, just something missing

second, just aim a little more above with your firsprayon yourtarget and your lasers will land (just like Rouge Squadron 2&3) this will work and is required until the devs put in convergance if they ever do

mad skillz


-Gom




-Gom



"For over 2 years, the Veteran Community were the guardians of peace and justice in the Pre-CU. Before the dark times, before the NGE."


xTekx
Thu Dec 16, 2004 10:12 pm
#7

I for one think convergance should be added. it will add another skill that is needed in the game. its like going hunting with my rifle that has a scope on it, but not having it sighted in. knowing where you're lasers will converge is a skill that can be used to ones advantage... but first they need to fix the weapons and have damage output for one laser only.. not sets of lasers..



__________________________
xTekx-Omega 9

333333333333333333333333333333
333333333333333333333333333333
333333333333333333333333333333
333333333333333333333333333333
333333333333333333333333333333
333333333333333333333333333333
333333333333333333333333333333
333333333333333333333333333333
333333333333333333333333333333
333333333333333333333333333333

Amuro0079
Thu Dec 16, 2004 10:41 pm
#8






Gom_Kuub wrote:

the convergance is not a bug, just something missing

second, just aim a little more above with your firsprayon yourtarget and your lasers will land (just like Rouge Squadron 2&3) this will work and is required until the devs put in convergance if they ever do

mad skillz


-Gom





I didn't say convergence is a bug, lol. I was referring to the case where all of your laser boltsovershoot the targetyet you stillregisterdamage.



Giovane - Imperial Pilot Ace | Jedi Master
Guo - Freelance Master Pilot | Master Medic
Rong - Alliance Ace Pilot | Master Trader (Shipwright/Architect)


Drop-off vendors: 3895 -6157, roughly 1250m from Mos Eisley starport


((((Official Thread about Jedi Innate Armor))))
Trienco
Fri Dec 17, 2004 1:10 pm
#9

btw. could it be that any effects (shield when you hit) are completely client side? especially those "last seconds" shots at passing ships and other situations cause a "hit effect" but no damage is ever done so by now im at the point where looking at the ship isnt really helping and i always need to watch the numbers just to be sure im REALLY hitting.
Gom_Kuub
Fri Dec 17, 2004 2:15 pm
#10






Trienco wrote:
btw. could it be that any effects (shield when you hit) are completely client side? especially those "last seconds" shots at passing ships and other situations cause a "hit effect" but no damage is ever done so by now im at the point where looking at the ship isnt really helping and i always need to watch the numbers just to be sure im REALLY hitting.






there is 1 thing that may seem like a bug, but it's not:


after you start dmging the next category of componentson your target, the numbers don't go down for a few hits


the same goes for the real player: when your armor is gone, your components can take a few hits, then start to get real dmg


this is because the components themselves have armor in their stats




-Gom




-Gom



"For over 2 years, the Veteran Community were the guardians of peace and justice in the Pre-CU. Before the dark times, before the NGE."


Wokka
Fri Dec 17, 2004 3:20 pm
#11






Gom_Kuub wrote:

please hear me out b4 any flames fly

true, it appears that the z95's and x-wing's lasers overshoot the target on all sides, but the do in fact dmg the target

i've done extensive esperiments with my x-wing and z-95

dmg is delivered when the lasers over shoot the target on all sides, as long as it's an accurate shot using the crosshairs, also the proper sounds are made

true, convergance will make us feel more confident about hitting our targets, but i don't need convergance, i kill things just fine as my lasers oversshoot

also the lasers hit the target just as well

if you got mad skillz, you need not convergence

practice practice practice . . . . biwan:


-Gom





Ok, this is all true and I'll explain why. This is a spoiler though cause its kinda like explaining about Santa Claus.


In this game, like many others, the lasers you see are not real. They are pictures, not objects. The damage and chance to damage your opponent is calculated by your aiming reticule and the target crosshairs and mathematics, not by the graphic of your laser bolts. In the real world when you throw a rock at the window, it has to hit the window to break it. In a game, the rock can be thrown the opposite way and hit a tree and break the window if it is so programmed. The point of convergence is not accurate and you all already know that. If you haven't figured out by now that you DON'T target using convergence, but by the aiming reticule, then your aim will continue to be poor and you won't be hitting your target accurately.


You whiners are only asking for a cosmetic change, but it will not make your shots any more accurate. the primary thing is your crosshair aim and the picture of the laser bolts accompanies it, not the other way around. If you have multiple weapons firing, if you do damage thenall of your weapons hit, even if you "saw" one bolt fly past it.


Also, for extremely close combat, misses will happen a LOT more than hits anyway because even though the ship covers your whole screen, a very small part of it is the part that registers whether you hit it or not. the damage sweet spot does not expand as you get closer to the ship.


Wokka-wokka

truewildman
Fri Dec 17, 2004 3:22 pm
#12

Wokka is bang on. This is proven by the fact that for a while in beta, there were no visible lasers, even though you were still doing damage.


The lasers are purely cosmetic.





Boslo
-Elder Smuggler/Elder Commando-
Ra'van Crowe
-Elder Smuggler/Elder BH-
I'on
-Pirate-
"You gotta be a little insane to stay sane."
Wokka
Fri Dec 17, 2004 3:28 pm
#13






truewildman wrote:

Wokka is bang on. This is proven by the fact that for a while in beta, there were no visible lasers, even though you were still doing damage.


The lasers are purely cosmetic.






Lol you said "bang" huh huh uh uh huh
Page 1 of 2
Previous Next