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Thread: Time for new Content in JTL
I'd also like to see a Rebel Alliance Battle Fleet composed of Mon Calimari ships, B-Wings and X-Wings. It will give players the incentive to go an decalre their faction affiliations and roam open space overt.
Just a thought. Sign if you agree.
Pharrel
I still care a great deal about this game.
i was just saying something like this to my friend, there needs to be some kinda of huge battle, sorta like a live event. Something to spice up space. After master, and pvp, what are you going to do? We need action.
Amuro0079 wrote:I'd like to serve on board a Star Destroyer. Something like a Tour of Duty. But I don't think that's ever possible.
Something like a Themepark? That sound really cool...they should have one for the rebels, imperials, and neutral; make it so it is in space and you serve on a ship and then you have some mission on a planetoid?
Amuro0079 wrote:
I'd like to serve on board a Star Destroyer. Something like a Tour of Duty. But I don't think that's ever possible.
This is an RPG but you can't count on the Devs to GM everything or provide all the content. Sometimes you have to provide content for yourself and others. Player content is often more fun as well because it's more dynamic than pre-generated content.
It is a hell of a lot of fun to fly in full squadrons.
truewildman wrote:
And again I say, the playing field has been provided by the devs. It now falls on the players to get off their dead arses and set up a battle where there are capital ships.
I have yet to see that happen, and, quite frankly, until players start doing that, no one has a leg to stand on as far as crying to the devs for "space content".
While in any other instance I would agree with you when you say that players need to create their own content, in the case of space there isn't really enough "playing field" established yet to do so. If you look at how none of the POIs can be interacted with, how there is no special loot to find in space, and how all of the space sectors are essentially the same with the exception of the backdrops, it is apparent that something has to be added. People can only organize raids against the same Star Destroyer so many times before they get bored.
JTL is in dire need of an improvement to its exploration aspect as well as unique elements that take advantage of all of the professions in the game.
truewildman wrote:
And again I say, the playing field has been provided by the devs. It now falls on the players to get off their dead arses and set up a battle where there are capital ships.
I have yet to see that happen, and, quite frankly, until players start doing that, no one has a leg to stand on as far as crying to the devs for "space content".
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If people are expecting to be spoonfed content, then they need to stop playing this game [or take a break and go play a game that does]. There are plenty of chances to *roleplay* in space and on the ground.