Jedi Archive

Thread: Suggestions/Problems about Jedi

Doggy-G
Thu Sep 08, 2005 4:46 am
#1




Hi this thread is for suggestions and the experience you've had with jedis or what you think of it. So please don't flame me about this since i surely won't answer them anymore.


1. The BH meets his Mark

When i pick up a Jedi mission and finds my target he surely could be AFK, if he is AFK i wait 5 minutes for him and after that i just kill him. Last time i killed a AFK Jedi he flamed me down by telling me how stupid i am killing a Jedi who will lose so much XP, i told him about the risk of going AFK in public but he seemed to ignore that. He later addignored me because he couldn't take it anymore, he also spread the word that i kill AFK Jedis and that im surely not a fair player of the community.


2. Groups

When i wan't to group up with players to grind my template all groups consist of at least 1 Jedi if not more, when i part the group while at them they send me tells to run off because i just gave them visibility, is this fair? I mean.. The risk of being Jedi should be respected and followed by the Jedis themselves so we can keep Jedis to a low count and won't see all those noob jedis who hasn't seen a Worrt yet.. The visibility system is to disguise jedis so they won't go public so much, players seem to blow on that and ignore it and tries to make their own rules.


3. PvP'ing

If you wan't to become a Special Force on my server you have to be a Jedi because you won't stand a chance against 6 Jedis camping the recruiter, usually every night about 20 jedis camps at Bestine and waits for overts to come, sometimes they patrol Mos Eisley so non-jedis stand no chance of becoming Special Forces and make some fun out the game they bought. Could Jedis move to a more rare place where non-jedis don't come?


4. Solutions


A: Make some changes to the trials and let them know how to behave and to walk in the public without having their lightsaber in the hand and robes on, the quests should be so hard that only experienced players can pass them so we won't see so many Jedis who hasn't been experiencing enough.


B: Fix the Jedi Enclave Cave so Jedis can be there and grind their template, there should be a safezone for afk'ers and a zone for pvp'ers there aswell, make it easier to kill mobs in there and recieve more Jedi XP so they won't camp out at the public areas trying to gain xp there.


C: Put a restriction so players only can begin their Jedi path after 360 days of logged play.


If people would follow the simple rules of becoming a Jedi we would see less Jedis and when we see one we would say wow again and not to a Ranger we meet. Rangers are more rare than a Jedi nowadays.. :S







Please write up your experience with the Jedis you meet and any suggestions to keep Jedis away from public. Thanks

Message Edited by Doggy-G on 09-08-200502:27 PM

Message Edited by Doggy-G on 09-08-2005 02:27 PM





(gnn[[[[[[[[[[]nnnWXggggggggggggggggggggggggggggg)

Doggy-G ~ FarStar
Vendor Waypoint: None
Citizenship: El Castillo, Lok
Professions:
Master Brawler / Teras Kasi Master / Master Swordsman / Pikeman 0400

(gnn[[[[[[[[[[]nnnWXgg
ggggggggggggggggggggggggggg)


White-Widow
Thu Sep 08, 2005 4:48 am
#2

i would kill afk jedi direct not waiting 5 minutes fair of you addignore them direct jedi shouldnt grind afk
Top_Bloke
Thu Sep 08, 2005 5:02 am
#3

Total heal in MAster healer box should also heal de-buffs e.g. the -50% mind regen truamatize, CM's get to do a -50% mind regen yet they nerf the force sap in healer...... Total heal should be the uberest heal, should heal things like thyriod rupture etc, also an advanced for infusion, heals 500-600 every few seconds, it would make Master healers more of a must on the battle field! Please listen to me lol



Master Healer For the Win (still grinding!!!)
Healer>MCM
EvilHomerSimpson
Thu Sep 08, 2005 5:04 am
#4

Interesting points. And kudos for you for waiting on AFK folks. I wouldn't blame you for instakilling them. Any Jedi who goes afk in public knows the risks.



101110110001000011101000000000
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000100000011001001000111100110 Jedi Padawan
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001111101100100111111001011010 Ipop Av-Itt
110001010110001011010010000100 MDE/MA/MSW
110110101110110100011100100010
110101101101100011001010011101 Popi's Droidworks
000010101000011001001011000101 Popi's Droidworks - Cyberia City Tatooine (-3900,-5425)
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HillbilliesRule
Thu Sep 08, 2005 5:08 am
#5

Grouping with them then giving them visibility after they help you grind? Petty.
You go overt alone and get killed by multiple jedi? Going overt alone is asking for a gank regardless of your profession.A group of mundanes would kill you as well...its hardly a jedi thing.



NecroluvinNHillbilly
Shut up and fight

There is no problem that cannot be solved with the proper application of high explosives.

The world will never truly be free until the last king is strangled with the entrails of the last priest.

Chawncy
Thu Sep 08, 2005 5:11 am
#6

#3. Take some of your own advice, get over it/live with it/deal with it. You go overt, you will die.



" So instead of sticking to the thing that our players really love, we start changing it. And now we're alienating the players playing our game, losing our subscribers."
- Jeff Hickman
fuzzyfelthead
Thu Sep 08, 2005 5:11 am
#7

jedi need the force ranking system(or just more jedi content)a light vs dark jedi war, jedi should be always attackabule by opposite fraction jedi, only jedi killsof a equal lvl will gain the jedi fraction/rank/rewards.


but also jedi of a lower lvl can be attacked and killed, thus lower lvl jedi will group with high lvl jedi for protection, the padwin / master relationship could come from this.


jedi who dont want to take part can go on leave, but will be missing out on top loots and jedi rank, the enclaves should have vendors in them the higher the rank your jedi is the more cool items you can get for a price. i think we realy need this jedi to keep control of jedi. other games i have played have a system like this and it works.





Whats the world coming to we have 'Tickets for cheese, Ramps for ant's, clothes for Dog's', and there's people starving to death (:0(....

Doggy-G
Thu Sep 08, 2005 5:14 am
#8


To: Necroluvin


It's not that i mean..


Most Jedis go to Bestine, Mos Eisley and other places where newbies gather and non-jedis.. They go overt so other players don't stand a chance to go overt themselves.. How silly is it that jedis are ruining the game so much.. If you can't see the point in this then you haven't figured out what's happning to the game..

Message Edited by Doggy-G on 09-08-2005 02:15 PM





(gnn[[[[[[[[[[]nnnWXggggggggggggggggggggggggggggg)

Doggy-G ~ FarStar
Vendor Waypoint: None
Citizenship: El Castillo, Lok
Professions:
Master Brawler / Teras Kasi Master / Master Swordsman / Pikeman 0400

(gnn[[[[[[[[[[]nnnWXgg
ggggggggggggggggggggggggggg)


Yve
Thu Sep 08, 2005 5:16 am
#9








Doggy-G wrote:



Hi i made this thread because im tired of getting my character griefed at max on my server because im a BH, i wrote up some examples how stupid Jedis are acting on my server (Farstar).


1. The BH meets his Mark

If i meet a mark that is AFK i wait for 5 minutes and if he haven't come back i just kill him, normally i get flamed for it and told that im a idiot by not thinking about his 3 hours of grind.. Well being a Jedi is a risky life, so don't flame about it.. It's just how it is! Respect that.


2. Groups

When i wan't to grind some experience for my template all i group up with is Jedis desperate to complate their template, if i leave my group while at them i get loads of tells of the jedis telling me toback off because im giving them Visibility, well.. The visibility system came to keep jedis away from public areas, respect that.. Do as told so we can keep the saga live...


3. PvP'ing

I can't become overt anymore without getting ganked by 6 jedis, they kill me and laugh at me and run away.. Is this a sport or something? How sad is it to see that players think Jedi is a professions just like all others..


4. Solutions


A: Get a trial for all jedis to let them pass some very difficult quests and if they can't pass them they will have to continue untill they passed it, otherwise they are stuck on that quest and can't become a Jedi


B: Fix the Jedi Enclave Cave so Jedis can be there and grind their template, there should be a safezone for afk'ers and a zone for pvp'ers there aswell..


C: Put a restriction so players only can begin their Jedi path after 360 days of logged play.







Please write up you'r experience with the Jedis you meet and any suggestions to keep Jedis away from public. Thanks

Message Edited by Doggy-G on 09-08-2005 01:51 PM





1. Okay no Jedi should go afk in a wide open area thats true. On my Jedi I have the overhead map up when Im hunting somewhere so I can see if someone comes for me.


2. So you say that no Jedi should grind in group? You know how much experience Jedi trees need? That group grind for Jedi isnt nice and not interessting if you compare it with the story behind Jedis that true. In my eyes a complete Quest/Trial system would be better. Btw I dont mind if I get vis or not thats the life of a Jedi....


3. Hey mate, should they love you if you hunt them? You say its life of a Jedi to be hunted and killed so its the life of a BH not be loved by Jedis. Sure they will kill/gank you if they have a chance even its only in PVP that belongs to your profession. I dont complain if 2 or more BH come for me at the same time so dont complain to be ganked at PVP if they love you so much


to B) Save Zone for AFKs= Log out but of course it would be nice to see Enclaves "working" Actually I think they are really nice place but nearly unused tbh.


to C) a bit to hard.... actually alot of peeps only play to be a jedi and every one has it in his own hands when he becomes jedi and how long will his grind lasts


All in all its right that the current system is not the ultimate one. Watch me my Jedi is a post CU one, full skilled with as*** saber because its nearly impossible for me to get better pearls or crystals. Good crystals for mh... dont know about 400k-1.5mio per piece and I only tune it 22/22/-2? With last publishs I got many nerfs... first timer on healing and then my speed reduction (Im no master LS and speed tapes dont work for us) and in return I got nothing. If a MCM comes for me I run out of force and then I can only run to next save house/shuttle or whatever. He can heal faster then me... Is that fair? Dont understand me wrong... I dont want that everything is dead when Im just saying "boo"- I want a simple chance...


The whole system needs a change in my eyes...


Yve



Message Edited by Yve on 09-08-2005 04:24 PM

Message Edited by Yve on 09-08-2005 04:28 PM

Doggy-G
Thu Sep 08, 2005 5:48 pm
#10

any others?





(gnn[[[[[[[[[[]nnnWXggggggggggggggggggggggggggggg)

Doggy-G ~ FarStar
Vendor Waypoint: None
Citizenship: El Castillo, Lok
Professions:
Master Brawler / Teras Kasi Master / Master Swordsman / Pikeman 0400

(gnn[[[[[[[[[[]nnnWXgg
ggggggggggggggggggggggggggg)


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