Jedi Archive

Thread: skills only accessable from having two mastered disciplines

Ged_FM
Thu Sep 08, 2005 1:02 pm
#1



Nice threed Neomonk. I figured this was not a new idea on my part. Still it should be raised again because its ideas that adds to the game without nerfing the current profession.


Wolf your post raises more ideas that fit in with this threed. You could master like 4 certain branches among the jedi skills to open a unique skill box. Then your dabbler could be something that allows you access to more special abilities. You could dabble and get access to like several different abilities fromt he combinations available. It might take a bit of thinking what a person would get with certain dabblings, but then others could help decide what a person shold be able to do if they know a certain number of things.



Message Edited by Ged_FM on 09-08-2005 01:03 PM

Message Edited by Ged_FM on 09-08-2005 01:06 PM



How can you say you've lived life if you've never danced?
Well I do remember Han having a one piece suit made out of carbonite but it weighed a ton. Still it didnt require any ironing and was very wear resistant.
Thanks SOE! The CU and NGE gave me my life back. Thanks! Bitterness is the taste of love lost, a tear of acid that burns the heart.
Long gone, in sorrow of song. Stand I make to deliver hope with twisted temporal past, for the ripples in time distort what affects when. Prowlies a must see Clicky!
As a dreamer I sing to the sea and imagine the possibilities and potential this game could free, but when I get home a sad sight there be. A lost fool, for once was is gone, what could've been to never be, and the angel of my heart to be forgotten, locked away by the key of SOE.
rebellious_imp
Thu Sep 08, 2005 1:10 pm
#2

I wouldn't mind this at all.



---- There is no life outside this present moment in the past or the future ----
Drazharr
Thu Sep 08, 2005 1:25 pm
#3

Sounds real good.



"The Unknown Jedi" - SWG Player Since June 23, 2003
Ged_FM
Fri Sep 09, 2005 12:25 am
#4


Would it not be interesting to access skills that require certain jedi mastered disciplines to access. Say if you have a M-LS and a M-def you could then access certain skills or another set of skills if instead you had M-LS and M-Powers. Like having Master Powers and Master Healer would allow a person to do an area heal. Or having both Master Powers and Master Enhancer would allow a person to image cloak , assume some target NPCs title and faction to sneak across towns. Say a Master LS and Master Defender would get a Advanced Power Hit. Things like that. Never tried the FRS I supposs thats what it is like or is this something different. Any knights to set me straight?


I don't want touched what we currently have but maybe getting another section of skills beyond what is currently given as a linked box that gets opened and has no sp reqiurement to use. You drop a master box you loss access again.

Message Edited by Ged_FM on 09-08-2005 12:29 PM



How can you say you've lived life if you've never danced?
Well I do remember Han having a one piece suit made out of carbonite but it weighed a ton. Still it didnt require any ironing and was very wear resistant.
Thanks SOE! The CU and NGE gave me my life back. Thanks! Bitterness is the taste of love lost, a tear of acid that burns the heart.
Long gone, in sorrow of song. Stand I make to deliver hope with twisted temporal past, for the ripples in time distort what affects when. Prowlies a must see Clicky!
As a dreamer I sing to the sea and imagine the possibilities and potential this game could free, but when I get home a sad sight there be. A lost fool, for once was is gone, what could've been to never be, and the angel of my heart to be forgotten, locked away by the key of SOE.
Jacella
Fri Sep 09, 2005 12:29 am
#5

I agree, in part. Just not your example of MDEF/MLS having an advanced power hit...that would be MLS/Enhancer....not MLS/MDEF would have Vapaad Defense, basically is a serious boost to defenses , but burns action, mind and force like a banshee but makes you almost invulnerable...better than AI but more costly too.,





___________________(J)__________________
||There is no other (Sith-)||ggggggggggggggg
ggggggggggggggggggggggggg||Jacella||

Ged_FM
Fri Sep 09, 2005 12:36 am
#6

Yeah Jacella your most likely right about what that MLS/MDEF combo should be. I just feel there needs to be something more. Maybe with Master Enhancer and Master Healer you get the ability to rez folk. I know folk want this in the Master Healer box, but still its just an idea.



How can you say you've lived life if you've never danced?
Well I do remember Han having a one piece suit made out of carbonite but it weighed a ton. Still it didnt require any ironing and was very wear resistant.
Thanks SOE! The CU and NGE gave me my life back. Thanks! Bitterness is the taste of love lost, a tear of acid that burns the heart.
Long gone, in sorrow of song. Stand I make to deliver hope with twisted temporal past, for the ripples in time distort what affects when. Prowlies a must see Clicky!
As a dreamer I sing to the sea and imagine the possibilities and potential this game could free, but when I get home a sad sight there be. A lost fool, for once was is gone, what could've been to never be, and the angel of my heart to be forgotten, locked away by the key of SOE.
UbifaA
Fri Sep 09, 2005 12:42 am
#7

i like these ideas...it would certainly encourage mastering and make the likes of healer worth a bit more.
Wolf24601
Fri Sep 09, 2005 12:50 am
#8


In the absence of anything else, this is a good tweak to our current cookie-cutters.


The CU almost broke us out of FOTM templates...but not quite. This could at least encourage other templates if the incentives are good enough. I would focus on offensiveskillsin the case of MENH and MHealer, for example, and defense for MLS/MPower...but that is very, very debateable.


For my money, I would like to get rid of the "master" and "novice" boxes in the Jedi treesaltogether and push those skills to level 4 abilities.


That way, we would have far greater variety. I would love a complete dabbler template, but it sacrifices far too much.


Wolf




Neomonk
Fri Sep 09, 2005 12:58 am
#9



I posted my ideas in a thread like this before

Here were my ideas...


ME/MH - An aura that works up to 10-15m that ups the Health/Force regen of allies by 10%


ME/MD - An aura that works up to 10-15m that ups the Melee/Ranged defense by 10%


ME/MS - An area saber throw that Snares the enemy in the area of the throw


ME/MP - An aura that works up to 10-15m that has 100 DPS or so (think Lightning Aura)


MH/MD - A force power that you can apply on someone to take part of the damage they are taking; so, say, 50% of the damage they are taking would go to you instead


MH/MS - A force power that you can apply to someone that would heal them according to the damage they deal; so they would hit for 500 and get healed for 250 points


MH/MP - You can steal health from your target and give it to an ally, so you do 500 damage to a target and can heal an ally for 250, maybe works through the pass-through feature


MD/MS - A saber flurry that allows you to partially deflect incoming attacks in a certain area (kinda like Aura/Valor but as an area effect)


MD/MP - Kinda like the MD/MS move but you reflect the damage back to the attacker


MS/MP - Kinda like the original poster's idea, you have your saber fly around you in a circle dealing damage in the area, pure offense


Message Edited by Neomonk on 09-08-2005 12:58 PM

Message Edited by Neomonk on 09-08-2005 12:59 PM



__________________________________________________________
Knomoen Neomonk - Jedi Padawan Cancelled
Pnomoen - Bounty Hunter / Carbineer Cancelled
Gnomoen - Armorsmith / Architect Cancelled
Nomoen - Master Brawler / Teras Kasi Master Cancelled
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