Jedi Archive
Thread: would a +14 general melee spd help lightsaber combat?
HardwiredXMan wrote:
technically, Yes. If your speed is low it will increase your speed by a bunch and you can visibly see and feel the difference.
If your a master with speed already over 100, it does increase your speed but it's so minimal that you can neither see or feel the difference. At this point you might be gaining no more than .01speed or less.
Now I haven't done any extensive testing, but i'm guessing 120 speed is more than enough for just about every profession, maybe a little more or less.
Also remember tha doc adrenaline boost and force speed do not add to your player speed skill mods like SEA's do. Those buffs simply speed up the cooldown timers allowing you to shave some time of the delay between attacks. With the cooldown timers in the game, you weapons may allow you to attack faster, but you still are gated by the cooldowns and that's where the speed buffs help. If there were no cooldown's, we could easily spam specials at once per second like the old system.
errr no... cooldown is based on your speed... so higher speed lower cooldown..... so yea pwnT
Well, since cooldown is looking at the wrongvalue (base speed instead of modfied speed), general melee speed is as worthless as any other form of speed for us.
Pwnt indeed.
Tsumitsuki wrote:
It would if speed tapes were working.. which they are not. However it will when (if?) they are fixed so worth buying for the future.
Dont believe me speed tapes not working?
Time 10 attacks with speed clothing
Time 10 attacks without speed clothing
You'll find its the same.
I'm assuming you mean only for Jedi they not working? They defintely work for (in my example) swordsmen. I have a +12 2h speed , but I have no 2h skills. There is a huge difference between when it's on and not, if I am using my 2h sword.
I should perhaps mention that it changes the modified speed.. but the actual attack speed remains the same
MasterRobin wrote:
HardwiredXMan wrote:
technically, Yes. If your speed is low it will increase your speed by a bunch and you can visibly see and feel the difference.
If your a master with speed already over 100, it does increase your speed but it's so minimal that you can neither see or feel the difference. At this point you might be gaining no more than .01speed or less.
Now I haven't done any extensive testing, but i'm guessing 120 speed is more than enough for just about every profession, maybe a little more or less.
Also remember tha doc adrenaline boost and force speed do not add to your player speed skill mods like SEA's do. Those buffs simply speed up the cooldown timers allowing you to shave some time of the delay between attacks. With the cooldown timers in the game, you weapons may allow you to attack faster, but you still are gated by the cooldowns and that's where the speed buffs help. If there were no cooldown's, we could easily spam specials at once per second like the old system.
errr no... cooldown is based on your speed... so higher speed lower cooldown..... so yea pwnT
You misunderstand the difference. THere are two speeds in the game now, not one.
weapon speed affects how fast you can attack with the weapon you have equipped.
- Do you have a player speed skill mod above 100 (including SEA's, general speed)
- Do you have or are you using adrenaline boost or force speed
- What is the cooldown timer on your specials you are using.
- Are you alternating attacks or are you using one single attack.
Those are just some things you have to know before you can truely gauge if SEA's are workign for you.
Also, the reason DPS listed on weapons is not a good gauge to go by is because it's based on using the basic attack of your profession and also only on that one move. It doesn't take into account the ability to alternate between two attacks. For example, if you do a 1200 power hit, followed by a 1000 saber throw....you can do that in 2 - 3 seconds......your saber may have a DPS of 400ish, but with those 2 attacks, you've actually done up to a min of 733 dps or if you could get them off in 2 seconds, you'd have a 1100 DPS. If you used 2 saber hits instead, you'd probably come close to your listed DPS.
One simple thing you can look at to see that speed buffs don't affect your weapon speed is that it doesn't show on your weapon when your speed buffed. all other buffs, like HAM buffs show an increase because they are affecting that pool. If speed buffs affected the weapon speed or player speed skill mod, you'd see either your listed weapon speed increased or your overall player speed skill mod increased (ctrl-c) if speed buffs affected them.
All buffs (not SEA's) will show some kind of augmentation to the stat or pool they affect. Even regen buffs augment the constitution, stamina and willpower....those 3 HAM bars are hidden from use, but they are there.....they might not be called by the same name anymore, but my research shows they are there.