Jedi Archive

Thread: A Pearl Fix Idea MsNil Plaese Plaese Look And Judge Me!

SoloBacca1
Sun Sep 04, 2005 2:15 pm
#1



Mostly of you all have played KOTOR, you remember that there was a Krayt Hiding in a Cave on Tatooine and you used Bantha's to log it out to mines that said BOOM, and then you could find a Holo and some Crystals and a Pearl... Let us think this way... A quest that leads to a Cave on Tatooine that would spawn very wildly in the middel of it... or near the Greta Skeleton... the Krayt would be ultima heavy... High CL would do actually... like N-K Necrosis... maybe only for Jedi or Knights or Full Template'd.


Some Explanations... They can make the Krayt that Spawn in the Cave or in the wild... exactly like the high Level Once that was walking around... make it a hard or easy quest... like N-K Necrosis might some little diffrent... it is already implented something alike it, the Scythe Quest, makes a Krayt Spawn Wildly near a COntainer were you would find the Schem to it....


OR! The would make it soo... when a Jedi Master one of the Jedi Diciplins he gets a all in all Perfect Pearl, insteed of Badge's we get Perfect Pearls... those should have the states on them showed, but have to be Tune'd ''Bio Linked'' to be used, or they are Tuned from the begining...


We want this to get real big If you also Post Idea's I would Edit and set Name of Forum Member that came with it soo it looks good!


I hope Tiggs or another DEVs, our Corrospedent to Post here or put this Idea on top...


I will Edit This ALOT! If you guys just would post some on it...

Message Edited by SoloBacca1 on 09-04-2005 11:50 PM




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acmtalk
Sun Sep 04, 2005 2:20 pm
#2

good Idea... But what about just fix the Krayts.. Make ancients/canions High levels and make it drop better Pearls again?



Swg ...........................$50
JTL/ROTW .............................$25
Obi-wan trials............ $30
Monthly FEE ...............$14.99 x 30+ months x 3 accounts
SWG VETERAN ......... Priceless (too bad SOE doesnt realize that)
Acmtalk - IRG -Co Leader Dark Jedi Sith - Storm Trooper Forever!

SoloBacca1
Sun Sep 04, 2005 2:22 pm
#3

Brother, they took away high level Krayts BECAUSE they was too hard... and they walked around with other Krayts... Wild Spawn's should be for Noob's, Noob Krayts, and Quest Krayts should be for Jedi! People complained about them be WAY to high level'd thats why, they got removed...




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Skwall
Sun Sep 04, 2005 2:35 pm
#4






acmtalk wrote:
good Idea... But what about just fix the Krayts.. Make ancients/canions High levels and make it drop better Pearls again?






Because there is an insane amount of jedi running around now due to respecs or this massive pre-CU leveling system. SOE realizes that the number of jedi is no longer the cap, but the effectiveness of them now is.


Bascially jedi are bad enough as it is (good jedi that is) imagine all of the jedi running around w/ perfect sabers? I don't think so....





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acmtalk
Sun Sep 04, 2005 2:36 pm
#5

well, The way I see is. Make Juvies level 80, Kanyons level 89, Ancients level 110 And so on... I like the Idea of a quest based, But imagine How many jedi would be doing the quest? The server would crash lol(remember the first day of corvete? We frozen inside it because too many people were doing it at same time...) I think that krayts/NS should start droping premiums again, and they should spawn More high level NPCs in planets Like endor/dath/yaving 4 ...



Swg ...........................$50
JTL/ROTW .............................$25
Obi-wan trials............ $30
Monthly FEE ...............$14.99 x 30+ months x 3 accounts
SWG VETERAN ......... Priceless (too bad SOE doesnt realize that)
Acmtalk - IRG -Co Leader Dark Jedi Sith - Storm Trooper Forever!

acmtalk
Sun Sep 04, 2005 2:38 pm
#6






Skwall wrote:





acmtalk wrote:
good Idea... But what about just fix the Krayts.. Make ancients/canions High levels and make it drop better Pearls again?






Because there is an insane amount of jedi running around now due to respecs or this massive pre-CU leveling system. SOE realizes that the number of jedi is no longer the cap, but the effectiveness of them now is.


Bascially jedi are bad enough as it is (good jedi that is) imagine all of the jedi running around w/ perfect sabers? I don't think so....







Yes, and NO.. I am not only thinking at regular PVP, But in the new FRS system.. How are post-cu suppost to compete WIth perfect pre-cu LS?? The way things are, Many jedi wont go for the knight trials, meaning that we will have less and less PVP...



Swg ...........................$50
JTL/ROTW .............................$25
Obi-wan trials............ $30
Monthly FEE ...............$14.99 x 30+ months x 3 accounts
SWG VETERAN ......... Priceless (too bad SOE doesnt realize that)
Acmtalk - IRG -Co Leader Dark Jedi Sith - Storm Trooper Forever!

Skwall
Sun Sep 04, 2005 2:45 pm
#7






acmtalk wrote:





Skwall wrote:





acmtalk wrote:
good Idea... But what about just fix the Krayts.. Make ancients/canions High levels and make it drop better Pearls again?






Because there is an insane amount of jedi running around now due to respecs or this massive pre-CU leveling system. SOE realizes that the number of jedi is no longer the cap, but the effectiveness of them now is.


Bascially jedi are bad enough as it is (good jedi that is) imagine all of the jedi running around w/ perfect sabers? I don't think so....







Yes, and NO.. I am not only thinking at regular PVP, But in the new FRS system.. How are post-cu suppost to compete WIth perfect pre-cu LS?? The way things are, Many jedi wont go for the knight trials, meaning that we will have less and less PVP...






Not saying that post-CU jedi don't need better equipment, but not at the expense of pre-CU jedi because that's what will happen. 1 of 2 things will occur for the pearl fix:



  1. Make them drop super rare (make it really really hard to get a perfect saber, almost do the point where people won't care to kill them because they're that rare). "prevents farming."

  2. Nerf everyone's saber to the power of post-CU jedi. "most likely will happen as Tiggs has already hinted at."





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000100111111110101000110
110011010010001111101010
010011100100111111010111
:Skwall|Blight:
Crimson
Kn|ghts


SoloBacca1
Sun Sep 04, 2005 2:46 pm
#8

Dont Post, things like Post-CU shouldnt get Premiums! The DEVs Said it was Unfair and they want to fix it! soo thats it! this post is to give them Inspire! If your going to be a bad guy post I WANT TO BE UBER ONLY! then go away from here... Keep them Coming People we want this to get real big If you also Post Idea's I would Edit and set Name of Forum Member that came with it soo it looks good!




Mossa TheGreat

FIGHT
Light up your Lighter


Skwall
Sun Sep 04, 2005 2:49 pm
#9






SoloBacca1 wrote:
Dont Post, things like Post-CU shouldnt get Premiums! The DEVs Said it was Unfair and they want to fix it! soo thats it! this post is to give them Inspire! If your going to be a bad guy post I WANT TO BE UBER ONLY! then go away from here... Keep them Coming People we want this to get real big If you also Post Idea's I would Edit and set Name of Forum Member that came with it soo it looks good!






What? when did I say they shouldn't? The devs have said they shouldn't get premiums thus they haven't reintroduced them yet....


I'm saying that devs have the 2 options stated above with the given number of jedi and the devs realize this.


It didn't matter before when the grind meant something but things have changed and so has the premium droprate, its that simple.




011010001010000010011001
000100111111110101000110
110011010010001111101010
010011100100111111010111
:Skwall|Blight:
Crimson
Kn|ghts


SoloBacca1
Sun Sep 04, 2005 3:03 pm
#10

Perhaps... I am not an English Speaker... dont think got the Point of Tiggs Post EXACTLY... but I do not wish to see such Posts here... and I think she Stated it shouldnt be easy to get Premiums nor Impossible as it is now.






Mossa TheGreat

FIGHT
Light up your Lighter


majorslappy
Sun Sep 04, 2005 7:23 pm
#11

Don't allow farming of pearls and crystals at all! Make all crystal and pearl loot quest-based.



--------------------------------------------------------------------------------------------
I don't like pointless grinds.
Thank you for reintroducing decay!!!
I like a complex, immersive world simulation, full of possibilities, challenges and roleplay.
I want a player driven, crafting-based economy.
Eleutherios
Sun Sep 04, 2005 8:12 pm
#12






SoloBacca1 wrote:



Mostly of you all have played KOTOR, you remember that there was a Krayt Hiding in a Cave on Tatooine and you used Bantha's to log it out to mines that said BOOM, and then you could find a Holo and some Crystals and a Pearl... Let us think this way... A quest that leads to a Cave on Tatooine that would spawn very wildly in the middel of it... or near the Greta Skeleton... the Krayt would be ultima heavy... High CL would do actually... like N-K Necrosis... maybe only for Jedi or Knights or Full Template'd.


Some Explanations... They can make the Krayt that Spawn in the Cave or in the wild... exactly like the high Level Once that was walking around... make it a hard or easy quest... like N-K Necrosis might some little diffrent... it is already implented something alike it, the Scythe Quest, makes a Krayt Spawn Wildly near a COntainer were you would find the Schem to it....


OR! The would make it soo... when a Jedi Master one of the Jedi Diciplins he gets a all in all Perfect Pearl, insteed of Badge's we get Perfect Pearls... those should have the states on them showed, but have to be Tune'd ''Bio Linked'' to be used, or they are Tuned from the begining...


We want this to get real big If you also Post Idea's I would Edit and set Name of Forum Member that came with it soo it looks good!


I hope Tiggs or another DEVs, our Corrospedent to Post here or put this Idea on top...


I will Edit This ALOT! If you guys just would post some on it...

Message Edited by SoloBacca1 on 09-04-2005 11:50 PM




I'll bet that Krayt will be camped morning, noon, and night. You know, sort of like the Aaukan Caves used to be.



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THE PEOPLE'S CHAMP
jonstraf
Sun Sep 04, 2005 8:21 pm
#13

What Tigg's fails to understand, is if a CL 287 + krayt hits someone with improved aura and improved force armor running .. it will still hit them for 6,000 damage plus (maybe 10,000). Obviously instantly killing the person.



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