Jedi Archive
Thread: Knight Abilities (Idea on how to make jedi stronger)
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Gillik
Mon Oct 10, 2005 1:36 pm
#1
GunFu wrote:
I think we should get a special for force skill specifics. For example:
MLS=Improved Dervish with low force cost
MP=Cloak group or force choke and throw combo
ME=have a special that will grant you a premium tune or something
MD=Advanced Aura
MH=rez self and players
Just some ideas. Not to mention a bigger force pool.
never gonna have a group cloak
Srider_Killarney
Mon Oct 10, 2005 1:41 pm
#2
Gillik wrote:
I figure that besides the usual bonuses u get with knight you should get an added ability for each master box you have. Not saying that all the abilities listed should be given but would be nice to have one of these at knight.
MLS - Improved Dervish, AOE saber throw, Advanced power attack
Enhancer - Advanced force armor, Advanced force shield, improved force stasis (cone), advanced force suppression (cone), advanced force wave (cone), Force drive (Regain full force w/ very long cooldown timer)
Healer - Force Revive, Force Purity (Debuff removal), Sacrifice (Causes incap to heal all group members to full)
Powers - Advanced Force lightning, Advanced force intimidate, Improved force choke
Defender - Will of the Force, reduces damage taken by 50% for 30 seconds.
ToruskMal
Mon Oct 10, 2005 1:42 pm
#3
I personally think that the best and most unique thing that SOE could do at Knight levels is to have the FRS add to your combat level's I.E.(Knight= combat level 81). This way it will add to the power of a knight without over powering the paddy's 
Huin
Mon Oct 10, 2005 1:50 pm
#4
Being Knight give you 0 bonus . Only FRS does beyong knight. Knight is simply a fully templated padawan.Nothig more.
Jedi244
Mon Oct 10, 2005 2:49 pm
#5
If being a Knight didn;'t give a bonus then you wouldn't have to do the Knight trials to become one, you would just have to have all your sp invested in jedi.
Gillik
Tue Oct 11, 2005 12:47 am
#6
I figure that besides the usual bonuses u get with knight you should get an added ability for each master box you have. Not saying that all the abilities listed should be given but would be nice to have one of these at knight.
MLS - Improved Dervish, AOE saber throw, Advanced power attack
Enhancer - Advanced force armor, Advanced force shield, improved force stasis (cone), advanced force suppression (cone), advanced force wave (cone), Force drive (Regain full force w/ very long cooldown timer)
Healer - Force Revive, Force Purity (Debuff removal), Sacrifice (Causes incap to heal all group members to full)
Powers - Advanced Force lightning, Advanced force intimidate, Improved force choke
Defender - K I really cant think of any.
Sportiva
Tue Oct 11, 2005 12:49 am
#7
I'd just like the 24 skill points back that are used on FS skills.
KODAKSTEVENS
Tue Oct 11, 2005 12:52 am
#8
jedi are to strong as it is , needs more balanace 
/sarcasim off
/sarcasim off
GunFu
Tue Oct 11, 2005 12:57 am
#9
I think we should get a special for force skill specifics. For example:
MLS=Improved Dervish with low force cost
MP=Cloak group or force choke and throw combo
ME=have a special that will grant you a premium tune or something
MD=Advanced Aura
MH=rez self and players
Just some ideas. Not to mention a bigger force pool.
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