Jedi Archive
Thread: Stupid question. I even laughed at myself on this one.
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RizeDega
Fri Sep 23, 2005 9:59 pm
#1
Ok, i have never asked for fear of ridicule, but since i have never played wow (okay i did for a few days) or EQ (past the trial isle) saga of ryzom, ryl, or any of those cookie cutter socerer magic spell casting lord of the ring type of games.
I dont understand the meaning of the term.... 'snare'
Now i just came back to the game since cu about 2-3 weeks ago and i came across things i thought i would only see in those games i mentioned above. Where in star wars did luke ever yell out to vader... "haha,, ur snared" "bet u wish u could hit me with that big bad saber of yours, but neener neener neener, you have been rooted" ..... or "im uber l337" "I pwned you vader" (ok last 2 examples were off topic) ok.. but did i log into the wrong game?
Root, snare, sap, huh?
So im master powers and ever day i see 100 threads about cloak nerf. I didnt read past the 88th thread on this subject, so i hope the last 12 didnt add anything new that i might have missed from the first 88...err... so i hear that cloak gets a snare. Without making me get all geeky and open up a "idiots guide gaming terminalogy", what does this mean exactly and how will it effect me? Root is obvious enough, but unless snare has something to do with playing the drums.. im clueless.
Little help here with the EQ technobabble so i can play Evercrack Wars... err i mean Star Wars effectively. I just want to be prepared.
Oh.. btw.. if its true (from the devs) that there was never meant to be an escape button for any jedi vs a bh, why did you guys put in Force Run 3? Why did you remove animal attack at your own choosing, then put in cloak, and then remove / nerf the only skill that really made powers viable? Just to appease the Bounty Hunters?
Sorry devs to ruin your party, but maybe a year ago you could have gotten away with nerfing professions just because another profession cried, but jedi are a growing population in the star wars world. We have our own union now. And we are about to get paid!!!! As it works so well in politics, when you have the majority and the majority has a consensus, the majority win the race.
Powers has been broke since day one and has never been part of any fotm template. You say master healer needs attention.. are u kidding? Its been broke for what.. 3 months? rofl.. Powers hasnt been viable since day 1. Like smuggler.... take a number... DEvs.. make up your mind about powers. You make all of our specials eat action like pacman on steroids worse than a dual wielding rifleman if that were possible, yet we do horrible damage compared to MLS. Yet if we were supposed to be the "crowd control" class.. why is our grand special, force choke, a single target attack? Why can i not last in combat for more than 10 seconds before force is gone? Why does force intimidate do only 20% dmg reduction when pre cu it was 66%? How did knockdown become our greatest skill? And that aint saying much.
Put cloak in at master powers, or give it an added bonus for powers at master to remove the snare (whatever that means) so powers can have SOMETHING other than a low powered lightshow.
Oh.. and while your at it devs.. if i can learn how to run faster.. ie.. fr2 and fr3... does that really mean that i cant remember how to run slower? If i train fr1.. u shouldnt be able to take it away, i learn fr2, it should be a SEPARATE skill with bonus mods, not the replacent. That is just lack of vision.
I dont understand the meaning of the term.... 'snare'
Now i just came back to the game since cu about 2-3 weeks ago and i came across things i thought i would only see in those games i mentioned above. Where in star wars did luke ever yell out to vader... "haha,, ur snared" "bet u wish u could hit me with that big bad saber of yours, but neener neener neener, you have been rooted" ..... or "im uber l337" "I pwned you vader" (ok last 2 examples were off topic) ok.. but did i log into the wrong game?
Root, snare, sap, huh?
So im master powers and ever day i see 100 threads about cloak nerf. I didnt read past the 88th thread on this subject, so i hope the last 12 didnt add anything new that i might have missed from the first 88...err... so i hear that cloak gets a snare. Without making me get all geeky and open up a "idiots guide gaming terminalogy", what does this mean exactly and how will it effect me? Root is obvious enough, but unless snare has something to do with playing the drums.. im clueless.
Little help here with the EQ technobabble so i can play Evercrack Wars... err i mean Star Wars effectively. I just want to be prepared.
Oh.. btw.. if its true (from the devs) that there was never meant to be an escape button for any jedi vs a bh, why did you guys put in Force Run 3? Why did you remove animal attack at your own choosing, then put in cloak, and then remove / nerf the only skill that really made powers viable? Just to appease the Bounty Hunters?
Sorry devs to ruin your party, but maybe a year ago you could have gotten away with nerfing professions just because another profession cried, but jedi are a growing population in the star wars world. We have our own union now. And we are about to get paid!!!! As it works so well in politics, when you have the majority and the majority has a consensus, the majority win the race.
Powers has been broke since day one and has never been part of any fotm template. You say master healer needs attention.. are u kidding? Its been broke for what.. 3 months? rofl.. Powers hasnt been viable since day 1. Like smuggler.... take a number... DEvs.. make up your mind about powers. You make all of our specials eat action like pacman on steroids worse than a dual wielding rifleman if that were possible, yet we do horrible damage compared to MLS. Yet if we were supposed to be the "crowd control" class.. why is our grand special, force choke, a single target attack? Why can i not last in combat for more than 10 seconds before force is gone? Why does force intimidate do only 20% dmg reduction when pre cu it was 66%? How did knockdown become our greatest skill? And that aint saying much.
Put cloak in at master powers, or give it an added bonus for powers at master to remove the snare (whatever that means) so powers can have SOMETHING other than a low powered lightshow.
Oh.. and while your at it devs.. if i can learn how to run faster.. ie.. fr2 and fr3... does that really mean that i cant remember how to run slower? If i train fr1.. u shouldnt be able to take it away, i learn fr2, it should be a SEPARATE skill with bonus mods, not the replacent. That is just lack of vision.
Maxil
Fri Sep 23, 2005 10:33 pm
#4
snare slows down your movements.. i.e. you'll be at a walking pace or slower, different moves have varying strengths of the snare, but I'm willing to bet they are gonna make it so you can only walk, not run, while cloaked. They're also talking about making healing while cloaked and certain interaction and all that break your cloak..
I find it understandable.. Makes sence, sorta. Those who started to lose a fight and /cloaked, just to regin force and keep fighting were straight up stupid, if it wasn't for that and the looters this wouldn't be happening. But I already see a problem, the bh will come in groups so once we cloak to purely escape, them and their friend will start dueling and using area shots... All I can say is if they impliment this, they better as hell make sure there is no way to track a cloaked Jedi, aside of paying off a group member to tell them... (hell that would be half-decent roleplay even)
sorry, went off on a rant. But snare=slowdown, root=stuck in place, db timer=god damn countdown telling you when you are able to kill someone (like Im gonna show off for 5 seconds to a bh before I cut his off) pre-cu saber don't even ask...... Oh and before you can ask yes those crystals that tune like crap are the best you can get ATM, as per "where are the uber crystals/pearls) re-read pre-cu saber comment
As said, welcome to the CU. Some of us are still holding on with hope.
I find it understandable.. Makes sence, sorta. Those who started to lose a fight and /cloaked, just to regin force and keep fighting were straight up stupid, if it wasn't for that and the looters this wouldn't be happening. But I already see a problem, the bh will come in groups so once we cloak to purely escape, them and their friend will start dueling and using area shots... All I can say is if they impliment this, they better as hell make sure there is no way to track a cloaked Jedi, aside of paying off a group member to tell them... (hell that would be half-decent roleplay even)
sorry, went off on a rant. But snare=slowdown, root=stuck in place, db timer=god damn countdown telling you when you are able to kill someone (like Im gonna show off for 5 seconds to a bh before I cut his off) pre-cu saber don't even ask...... Oh and before you can ask yes those crystals that tune like crap are the best you can get ATM, as per "where are the uber crystals/pearls) re-read pre-cu saber comment
As said, welcome to the CU. Some of us are still holding on with hope.
BukuJohnson
Fri Sep 23, 2005 10:42 pm
#5
Those who started to lose a fight and /cloaked, just to regin force and keep fighting were straight up stupid,if it wasn't for that and the looters this wouldn't be happening.
____________________________________________________________________________________________________________
No way am I gonna let you group me in with the Looters on this one. Not until like 3 days ago had any Dev stated their vision of Cloak as an Alpha Strike facilitator. Using it to regen force in a fight was plain smart for a profession that "eats force like pac man" to quote the OP, and is not one bit diferrent from using stasis and FR3 on a target to sit down and do the same.
Buku
Naritus
____________________________________________________________________________________________________________
No way am I gonna let you group me in with the Looters on this one. Not until like 3 days ago had any Dev stated their vision of Cloak as an Alpha Strike facilitator. Using it to regen force in a fight was plain smart for a profession that "eats force like pac man" to quote the OP, and is not one bit diferrent from using stasis and FR3 on a target to sit down and do the same.
Buku
Naritus
Sorotia
Fri Sep 23, 2005 11:09 pm
#6
few simple things they can do to get rid of most of this
1) get rid of all the creature and npc agroing
2) move it to master
3) make it so you dont rejen health action or mind (that way can heal but cant channel and its more escape not just channel and decloak)
4) make it so interacting with npc or opening or operating things will decloak
saddens me i was thinkin of going back to master powers from my template thats seems to be growing into another ftom but with cloak nerf powers has nothing of real interest.
RizeDega
Fri Sep 23, 2005 11:09 pm
#7
using a skill to its full potential... = stupid... hrmm.. big vocabulary u got there. Not sure how well you thought it through, but if the skill 'allows's you to do something "unless obviously a bug or exploit" you shouldnt be called stupid just because you use the only worthwhile skill you have. I am master powers, yet if i want to cloak to get away, i can only walk.
Yet cloak was originally intended just as the devs stated ... as an alphs strike. How in the hell do u alpha strike while walking when everyone else is running? H
ow is it an exploit or not as intended if you can turn fr3 on and off to jump in and out of combat and do exactly what cloak does only in a different way... yet cloak is overpowered. Fine!!!!!! Bring back animal attack. Give us something, throw us a bone.. im not regrinding back to master sabers.... no way.. im done grinding.
I just dont understand how people who claim to be programmers dont understand LOGIC, the very basis of their profession. Yet logic is such a foreign concept to programmers who obviously never watched any of the 6 star wars movies.
Master Healer should have area heal, be able to revive everone in your group within 20m, and have buffs. Should be able to do almost anything a doc can do except craft stims, and do it better (duh.. jedi are just better, didnt you watch the movies?)
Master powers should be similar to a rifleman. High sac costs and force costs but exteme damage. Isnt that logical? hrmm..
SABERS = low force cost & low action cost, and highest dmg,
POWERS = highest force and action cost, lowest damage
"Houston, i think we have a problem"
Ok.. i know programming can be trying at times, and im not saying its easy, but .... is it really that hard?
You made us go through all these changes WITH THE PROMISE OF BALANCE but where is the balance. I was your strongest supporter but i come back and we have changed star wars into WOW and added wow words like snare and root crap.
Why is it so hard to see these issues and not want to fix them? why? We see them just fine. Our correspondant needs to grow some and attack the devs on all fronts, get us involved as jedi and work together for our common good. Yet never has any of our correspondants even tried to unify our class. We have power in numbers. The bh are a mostly unified front.. we must come together as jedi to help ourselves...
"Help us Obi-won, you are our only hope"
Yet cloak was originally intended just as the devs stated ... as an alphs strike. How in the hell do u alpha strike while walking when everyone else is running? H
ow is it an exploit or not as intended if you can turn fr3 on and off to jump in and out of combat and do exactly what cloak does only in a different way... yet cloak is overpowered. Fine!!!!!! Bring back animal attack. Give us something, throw us a bone.. im not regrinding back to master sabers.... no way.. im done grinding.
I just dont understand how people who claim to be programmers dont understand LOGIC, the very basis of their profession. Yet logic is such a foreign concept to programmers who obviously never watched any of the 6 star wars movies.
Master Healer should have area heal, be able to revive everone in your group within 20m, and have buffs. Should be able to do almost anything a doc can do except craft stims, and do it better (duh.. jedi are just better, didnt you watch the movies?)
Master powers should be similar to a rifleman. High sac costs and force costs but exteme damage. Isnt that logical? hrmm..
SABERS = low force cost & low action cost, and highest dmg,
POWERS = highest force and action cost, lowest damage
"Houston, i think we have a problem"
Ok.. i know programming can be trying at times, and im not saying its easy, but .... is it really that hard?
You made us go through all these changes WITH THE PROMISE OF BALANCE but where is the balance. I was your strongest supporter but i come back and we have changed star wars into WOW and added wow words like snare and root crap.
Why is it so hard to see these issues and not want to fix them? why? We see them just fine. Our correspondant needs to grow some and attack the devs on all fronts, get us involved as jedi and work together for our common good. Yet never has any of our correspondants even tried to unify our class. We have power in numbers. The bh are a mostly unified front.. we must come together as jedi to help ourselves...
"Help us Obi-won, you are our only hope"
Maxil
Fri Sep 23, 2005 11:18 pm
#8
let me clarify my statement:
I have no quams with those who were losing a fight and used it, in my view that's what it was for. Not this "first strike" bs. What I meant was those who were losing, cloaked, than sat and healed/chanelled and started the fight over again. IMHO this was abuse of the skill, and could have resulted in much, much longer timers (actually that would be my improvement idea, only once per 10 minutes maybe.../shrug)
Anyway, just so you all don't misunderstand me, cloak to escape fine, cloak to recharge and start again is not..
again IMHO. thank you.
I have no quams with those who were losing a fight and used it, in my view that's what it was for. Not this "first strike" bs. What I meant was those who were losing, cloaked, than sat and healed/chanelled and started the fight over again. IMHO this was abuse of the skill, and could have resulted in much, much longer timers (actually that would be my improvement idea, only once per 10 minutes maybe.../shrug)
Anyway, just so you all don't misunderstand me, cloak to escape fine, cloak to recharge and start again is not..
again IMHO. thank you.
KingVermir
Sat Sep 24, 2005 1:16 am
#9
I agree,and I believe the only true problem we Jedi have is we fight eachother while all other professions march againts us as ONE.Thus we are nerfed endlessly because other professions call for it and we are too busy calling eachother retards(but you know what,most of us are....even I am sometimes...
RizeDega wrote:
using a skill to its full potential... = stupid... hrmm.. big vocabulary u got there. Not sure how well you thought it through, but if the skill 'allows's you to do something "unless obviously a bug or exploit" you shouldnt be called stupid just because you use the only worthwhile skill you have. I am master powers, yet if i want to cloak to get away, i can only walk.
Yet cloak was originally intended just as the devs stated ... as an alphs strike. How in the hell do u alpha strike while walking when everyone else is running? H
ow is it an exploit or not as intended if you can turn fr3 on and off to jump in and out of combat and do exactly what cloak does only in a different way... yet cloak is overpowered. Fine!!!!!! Bring back animal attack. Give us something, throw us a bone.. im not regrinding back to master sabers.... no way.. im done grinding.
I just dont understand how people who claim to be programmers dont understand LOGIC, the very basis of their profession. Yet logic is such a foreign concept to programmers who obviously never watched any of the 6 star wars movies.
Master Healer should have area heal, be able to revive everone in your group within 20m, and have buffs. Should be able to do almost anything a doc can do except craft stims, and do it better (duh.. jedi are just better, didnt you watch the movies?)
Master powers should be similar to a rifleman. High sac costs and force costs but exteme damage. Isnt that logical? hrmm..
SABERS = low force cost & low action cost, and highest dmg,
POWERS = highest force and action cost, lowest damage
"Houston, i think we have a problem"
Ok.. i know programming can be trying at times, and im not saying its easy, but .... is it really that hard?
You made us go through all these changes WITH THE PROMISE OF BALANCE but where is the balance. I was your strongest supporter but i come back and we have changed star wars into WOW and added wow words like snare and root crap.
Why is it so hard to see these issues and not want to fix them? why? We see them just fine. Our correspondant needs to grow some and attack the devs on all fronts, get us involved as jedi and work together for our common good. Yet never has any of our correspondants even tried to unify our class. We have power in numbers. The bh are a mostly unified front.. we must come together as jedi to help ourselves...
"Help us Obi-won, you are our only hope"
Message Edited by KingVermir on 09-24-2005 11:16 AM
KammaRocca
Sat Sep 24, 2005 1:39 am
#10
RizeDega wrote:
Yet cloak was originally intended just as the devs stated ... as an alphs strike. How in the hell do u alpha strike while walking when everyone else is running?
Try doing it with /cover sometime as a rifleman when you have to crawl.
Sorotia
Sat Sep 24, 2005 4:14 am
#13
KammaRocca wrote:
RizeDega wrote:
Yet cloak was originally intended just as the devs stated ... as an alphs strike. How in the hell do u alpha strike while walking when everyone else is running?
Try doing it with /cover sometime as a rifleman when you have to crawl.
sure give me a 65 meter range and strong attacks and then ill agree with you.
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