Jedi Archive

Thread: Idea for Jedi only content

DrNeek
Wed Sep 14, 2005 8:54 pm
#1

Here is an idea I had to add Jedi only content for people who like me, prefer PvE instead of PvP.


We all know once we are on the terms, BH can hunt us and for some of us it's a pain, others entertainment. Bounty hunters have access to very nice loots (that they sell back to us at very high price), they have access to nice crystals from boss level NPC missions, plus they can score more cash killing Jedi. That's all fine, good for them. But why is there no way for US do make cash? What will happen when we are all broke from buying loots that MBH got?


The idea is simple in itself, but probably a little tough to code. How about, if us Jedi would have the ability to go to a BH terminal and ask for an NPC BH. Ok, not very 'life like' but what else in this game is! A Jedi would ask for a high level NPC BH and wait (or a lower level BH if the Jedi is low level - the 'missions' available would reflect the amount of skill points we have in Jedi. A full temp would have access to high level NPC's and non full temps have access to easier missions). The delay could be within an hour, within 24 hours or whatever makes more sence. Within that delay, the Jedi is attacked by an NPC bounty hunter that spawns within x meters of the Jedi (no need to fake tracking, just wait for a random delay and make the NPC spawn around the Jedi). That NPC would have decent equipment and weapons. They could generate melee NPC's or ranged NPC's at random. Same rules apply as if it were a player BH. BH/Jedi tef, no entering structures and no getting help from others. If that NPC wins, the Jedi suffers the same XP loss as a normal bounty hunter. If the Jedi wins, he can loot the corpse of the bountyhunter and score some good loot. Equivalent of that boss level NPC bounty marks have... Crystals, clothing attachments etc... Anything making the risk worth the reward.


That would add content to Jedi and also help Jedi make more money. Sure, they give us another toon that we can make into a crafter, but a business takes a long time to build and requires a lot of time to actually do the crafting, taking a lot of time away from playing that main toon we grinded for.


Just a tough




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Masterjedidevon
Wed Sep 14, 2005 9:00 pm
#2

but jedi shouldnt be rich...we should be hiding in a small hut not buying anything from people.
abbink
Wed Sep 14, 2005 9:02 pm
#3

dont do it. dont bring up any ideas in this forum you will get flamed and trash talked to no end no matter how good your idea is...lol






Too often players and the devs have a mindset that professions should be balanced with 1 on 1 pvp in mind. This mindset is ruining the game. The benchmark for balance should be determined by the role a profession plays in a group setting. As long as the current mindset continues we will never see uniqueness among the professions, nor will we ever see individuality within a given profession. We will never see the SWG universe expanded as the focus will only ever be balance pass after balance pass after balance pass.


Message Edited by abbink on 07-26-200609:32 AM


DrNeek
Wed Sep 14, 2005 9:19 pm
#4

But that's pretty much the same for any post on this forum.





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