Jedi Archive
Thread: avoid incap need help?!?
Message Edited by impstalker on 10-03-200506:24 PM
Message Edited by impstalker on 10-03-2005 06:24 PM
impstalker wrote:
if your not useful now you never will be, there are nothing but massive gank squads on both sides. A defender is made to tank that means you go to the front line ai and take the dmg while your buddys beat the hell out of whoever you target![]()
Behold! It's the Master Defender Avoid Incap Statue! Sculpted by Leonardo Devinci!
Message Edited by Anistasio on 10-04-2005 01:18 AM
StrayS8 wrote:
AI as we know it has a short timer...i think it should be like cloak the more ppl hitting u the faster u lose ur force, not a 25 sectimer and 1k force cost peruse,when statis uses nothing as for fc and last 40 sec or so ,doesnt seem fair. not calling for a nerf just to get AI up to par...healer needs alot of help but mdef gets no love at all. we have 3abiltys and all that defefense does nothing like it should (reduce damage taken). those who choose mdef gotit so we could be a great tank butall a mdef has is AI and vs a mhen all he has to do is get negative ham on the mdef and statis andthen def is dead! seem fair? na didnt think so. just my idea.
just give us your feedback on AI and how it could be made better.
I am Menh, MLS, and I can't beat good defenders. Even with +72 crispic I still miss constantly and it's impossible to outheal the damageI take and just as impossible to do enough damage to force the defender to use AI. I have a 734 max damage saber with a 2.02 base speed and use ruby bile and stims to augment my 4000 healer and I still can't keep up with the damage. Mdef is the best pvp/pve temp at the moment hands down.I don't know what you're doing, but maybe you should take some time to figure out just how good you have it right now.
edit: (Let me add to that you can use stims when you're in Stasis, just fyi.)
Message Edited by gforce73 on 10-03-2005 10:16 PM
StrayS8 wrote:AI as we know it has a short timer...i think it should be like cloak the more ppl hitting u the faster u lose ur force, not a 25 sec timer and 1k force cost per use, when statis uses nothing as for fc and last 40 sec or so ,doesnt seem fair. not calling for a nerf just to get AI up to par...healer needs alot of help but mdef gets no love at all. we have 3 abiltys and all that defefense does nothing like it should (reduce damage taken). those who choose mdef got it so we could be a great tank but all a mdef has is AI and vs a mhen all he has to do is get negative ham on the mdef and statis and then def is dead! seem fair? na didnt think so. just my idea.just give us your feedback on AI and how it could be made better.
AI should be like FA.
We should lose force if the hit reduces us to under 0 health. The move is a Jedi trying to stay conscious, if there's no risk of unconsciousness (more then 1 health) it should take no effort.
impstalker wrote:
if your not useful now you never will be, there are nothing but massive gank squads on both sides. A defender is made to tank that means you go to the front line ai and take the dmg while your buddys beat the hell out of whoever you target![]()
he said he wants IT to be useful, not that hes not useful. most mdef-ers i know dont even use AI, and the ones i see use it, they die shortly thereafter, i wonder why.maybe its too useful?