Jedi Archive

Thread: My Thoughts on the Pearl Situation

JBushesq
Sun Sep 04, 2005 10:54 pm
#1

First, let me start off by saying that I have what could be considered a good lightsaber as when I unlocked quite a few months before the CU, I was the fourth jedi in my guild, so I was able to get quite a few pearls. But that does not mean that its perfect, a little under 700 with 20 force cost. So while I’m better off than most, that does not mean that I’ve stopped tuning all the random pearls/crystals that I’ve gotten in the hopes that my saber could be made just a little better. Now, what I’m going to say in the following isn’t new, as I’m sure its been said, this is just my two cents on a very hot topic, so take it, leave it, or flame it.

The problem as I see it is that a lot of newer jedi are crying for everyone who has a better saber for the stats to be nerfed down to what they currently have, which is just bad for everyone. The problem isn’t that people have better or worse pearls, its that now the potential does not exist for everyone to get better tunes. Think about what would happen if you removed saber stats, then the difference would be people who have CA’s and people who don’t, their will always be inequalities in this game as well as life, everyone needs to deal with it, its part of life, as well as part of how humans understand existence. The thing that needs to be put into game is a way, even if very slim, for people to get a better saber, not for everyone’s saber to be taken down in power. The reason for this is that everyone other profession gets weapons that already outclass our sabers, so making sabers weaker will only serve to make jedi as a whole weaker then a normal prof, at which point everyone might as well become a hybrid jedi or just drop it all together, something that no one wants to see.

Once again I go back to the fact that the potential needs to exist in the form of premium pearls, not the fact that you have a one in a million shot of getting a good tune of a fair pearl. In order to accomplish this, I propose that krayts should be fixed such that they are of enough level to drop premiums. I would say that the juveniles should be kept where they are level wise 80ish, normal krayts should be taken to like 110, which is high enough for qualities I think, and giants/ancients should be made 150 and 175 or so respectively, basically make the ones that would drop premiums hard enough that it would be like back in the old days where you would need a close to full group to have any hope. But when I say increase the level, I don’t mean to make it so that everyone just dies in one hit, but to instead make it possible for a melee profession to tank one, but for it to require immense strategy and team work. One other thing, back in the day Krayts used to be very hard to dot or get with any kind of state effect, this should be brought back to them again to make them far more difficult for a CM type to kill one. Also, the spawn rate needs to be taken down from the insanity that it is now, to once again something like back in the day, in other words they are around but hard to find.

Anyways, these are just my thoughts, nothing more, nothing less. And I know some things would need to be fleshed out more and or changed, but I feel that its really important that two things happen. 1) Saber Damage is not reduced, and 2) that the potential to improve one’s saber via the looting of premium pearls is a possibility.

Message Edited by JBushesq on 09-05-2005 02:36 AM



Damisoum, 26 June 2003 - 26 November 2003
Damisoum, Frostwolf (WOW)
Noskaj
Sun Sep 04, 2005 11:13 pm
#2

Good ideas, just had to comment that I have not seen a single post asking for pre cu sabers to be nerfed. I've only seen posts requesting to be able to get similar sabers. Anyways, good job.



Nokio & Sifi

chewboywa
Sun Sep 04, 2005 11:13 pm
#3

I happen to have an amazing fourth generation lightsaber from back then but then even my post CURB third generation lightsaber with near perfect premium perls has better stats than most post CURB fourth generation lightsabers. The comparison is quite laughable.



eKravin f
Dark Jedi Knight
Dark Legion
Pre-9 Ten Profession Unlock Club
gnnnnnnnngggggggggggggggggggg

Liani
Sun Sep 04, 2005 11:25 pm
#4






Noskaj wrote:
Good ideas, just had to comment that I have not seen a single post asking for pre cu sabers to be nerfed. I've only seen posts requesting to be able to get similar sabers. Anyways, good job.





I have seen several asking for nerfs, or an end to adk so they decay.






Liani Ivy h Jedi Witch
Galactic Security Agency Riverbend, Nabooze
MadAtGravity
Sun Sep 04, 2005 11:50 pm
#5







Noskaj wrote:
Good ideas, just had to comment that I have not seen a single post asking for pre cu sabers to be nerfed. I've only seen posts requesting to be able to get similar sabers. Anyways, good job.





I agree, all I have seen from reading these forums are requests to have a chance to get post CU sabers up to par with the pre CU sabers. No one is calling for a nerf that I see but for balance which means let the sabers be on close to equal ground with other sabers and other profession's weapons. Anyone calling for a nerf is just dumb, balance is what we need.




(gggggggggggggggggggggxppntnnnp)
Tazdax Musav
~ ~
Words are flowing out like endless rain into a paper cup,
They slither while they pass, they slip away across the universe

thepulse
Mon Sep 05, 2005 2:10 am
#6

the CL thing is just a joke anyway ask yourself this with all the jedi in need and all the newer jedi coming up do ya actually think you would be able to get a group together to hunt these super CL krayts without major disputes and screw overs??


its a delema that haunts this game remember about half of the pre CU jedi if not more dont have the greatest sabers either then all the post CU jedi and jedi hopefulls and loot mongers.... LOL the graveyard would be the nothing but lagg plus bigger and more powerfull groups will just move in a take your kill and the traffic would be MO x20..


I think SOE Dug a game breaking hole here and i see only2 ways out cause bringing them back will even bring more chaos than without and not bringing them back will lead to imbalance for life... #1 make a craftable component we still have to tune so its still random.. or #2 make jedi missions and have drops of premies from CL80 crap so a jedi can solo these items and not cause blood wars.





- Official SOE Crash Test Dummy. *edited by admin*
Page 1 of 1
Previous Next