Jedi Archive
Thread: 2 Problems One Solution. [No /duels for BH/JEdi when engaged in combat]
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Opie76
Wed Sep 28, 2005 3:44 am
#1
Jedi won't have their stasis broken by a BH using a friend to duel them.
BH will not lose the ability to death blow a jedi that had a friend /duel him and db before the BH can.
This would also mean any pre existing duels the jedi/bh issues before BH engages the target are canceled once the BH attacks.
As a jedi i support proactive fixes to decrease the nerf calls. Anyone that thinks the current implementation and use of /duel is ok, is a borderline exploiter and isnot needed in this game, imo.
Please explain why a change like this would harm anyone?
Ho'mer
Message Edited by Opie76 on 09-28-2005 04:12 AM
whocares2004
Wed Sep 28, 2005 4:06 am
#2
Hi
Sounds like a solution that no one would mind, as it only removes exploit.
I second this motion.
Stecoli
Wed Sep 28, 2005 4:08 am
#3
Good idea, im not a jedi and i shouldnt even be reading this post but good idea
/sign
MickGrey
Wed Sep 28, 2005 5:52 am
#4
Opie76 wrote:
This would also mean any pre existing duels the jedi/bh issues before BH engages the target are canceled once the BH attacks.
Are you saying the Jedi has an active duel queued up with a groupmate "just in case", but they aren't actually fighting each other? If so, a possible solution to this would be to have the duel automatically expire after a short period of time if no damage has been dealt.
If a Jedi/BH are already engaged in combat, then yes I support the Jedi not being able to initiate a new duel to use any of these exploits.
But I don't agree that any BH can just come along and terminate an active duel in progress.
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