Jedi Archive
Thread: New Idea for LS please give me feedback
Summoner321 wrote:I have a new idea for lightsabers. Instead of having to go out and loot pearls/power crystals how bout damage is based on the boxes that you have in lightsabers so if u had say 2 in all saber boxes you did 500 damage with all your sabers. Also lightsaber damage would be most effected by the crafting stations and materials that you used. Please tell me if u think this is a good idea
No one who has spent money or time on pearls and has come up good in the process will support this, though I do support it. I am post-cu and i have looted/bought over 100 pearls and crystals and have yet to tune one over 100 damage or one at -9 FC. This would make more sense but instead of not making the pearls and crystals count at all...maybe have lower stats to be extra things? Such as 10-20 damage or so with a smaller FC reduction.
Ummm So everyone will be MLS - insert something else here templates...Ummm No.
I do agree that something needs to change....The problem is that a good light saber is dependent on four good pearls/crystals.
I would prefer to see crystals\pearlsboth colour and power consumed in the crafting process to make Colour and damage crystal packs in the same way that Krayt tissues etc are used. This way an average player would be able to get a good saber and those with the perfect pearls and crystals would be able to get the elite weapons comparable to the ones they have now.
The problem is that the difference in saber damage output is so wide we cannot get an accurate picture of how much we suck compared to other elite profs. A more straight forward crafting process would resolve this since each saber would have one damage range instead of fluctuating dependent on which crystals were in it at the time.
This would to an extent stabilize the pearl and crystal market preventing us from having to spend huge amounts on pre-cu crystals \Pearls especially if the damage mods were shown on the crystal prior at looting and the tuning took place as part of the crafting process to biolink the saber to the wielder. It would also make perfect power crystals aviable one off quest treasure since all sabers would only need one power crystal.