Jedi Archive
Thread: Avoid Incap Bug
This happened to me in the last 4 weeks. I submitted several bug reports and a CS Ticket.
Now I feel like I'm the only one having this problem. Does anyone else have this problem?
Reactivated AI, 24 seconds remaining
http://www.imagedump.com/index.cgi?pick=get&tp=310368
With activated AI, 1 second before I incapped
http://www.imagedump.com/index.cgi?pick=get&tp=299424
Some other pics
http://www.imagedump.com/index.cgi?pick=get&tp=310370
http://www.imagedump.com/index.cgi?pick=get&tp=310371
SayKin wrote:
Though im not a Mdef ive heard about this, its actually the server that doesnt get that you used it right away... At least what im told
corthreat wrote:
SayKin wrote:
Though im not a Mdef ive heard about this, its actually the server that doesnt get that you used it right away... At least what im told
a broadband internet connection with 6mbit should be fast enough
sure.. fast on your end, but you have to look at the server's point of view. It's got thousands of people accessing it at once and millions and millions of lines of codes being thrown back and forth PER person..
your broadband covers just one person's millions of lines of codes, not SOE's.
YeahButNo wrote:
Yeah i think it's a lag thingy.. much like the healing stuff ups and the KD recovery "bug"
You want to say the (corbantis) server became more laggy in the last months?
I re-activate AI when I have between 5 and 10 seconds left because of this problem...otherwise, the lag kills me about 20% of the time...and, yes, I have high speed internet and a fast computer.
So, this means I use more force and encounter over-lapping snares due to the program's bugs.
I am redoing my template to drop MDEF because of this. The AI nerf, on the surface, wasn't so bad...but the bugs and lags in the system really killed the skill for me. It costs too much, especially when you have to overlap AI so early, and the snare was silly. MENH can stasis/run, MPWR can kd/hide, and all we can do is die in place.
In terms of activating it when you get low on health, you are really toast. I recommend '/dump' and stopping attacks a few seconds before you need it, or it won't activate in time.
Many non-defenders rejoiced when AI got nerfed, and the defenders themselves were beaten into submission by all the hate...newsflash: defender isn't perfect, was never perfect,and the master-level skill is broken. Most of the posts saying "MDEF is fine" were by people who were never master defenders. Yes, I know the other trees need work...but that doesn't mean our tree should go to crud.
My recommendation:When you hit 0 health, AI is activated automatically and runs until your force hits zero. That way lag won't kill you and MDEF will have a worthy master-level skill. So sorry about the snare, by the way...
Okay, bring onthe hate and non-constructive comments...sigh...
Wolf
Message Edited by Wolf24601 on 09-11-2005 07:23 AM