Jedi Archive
Thread: The end all stop asking for cloak nerfs thread.
/agree
If claok was in Defender or enancher,noone was going to call nerf,all jei players like cloak ability,the problem is that it's in power and to have it,u cant be very uber.
RDX1 wrote:
Although I agree that people should stop asking for nerfs, your opinion doesn't matter and the stubborn ones will continue on as this page is pushed to the bottom by their nerf threads.
i wasnt really posting my opinion, it was all fact really (except for a little heh)....but yeah...no one cares.
i agree but for one point.
As cloak is the only possible defense for a force wielder,u cannot move it to master box,or u will force aspiring force wielders to get defender too,or they will be killed anytime a bh will arrive = noone would ever get master box in power. As i already posted in another thread, i would rather give it as a ( for example ) 2222 power skill.
In this way,force wielders would still be able to get a defense ( they would get it sooner then now, tbh ), and cloak would become much more rare, an exclusive force wielders skill, due to its huge sp cost ( near to the same cost of a master box skill ).
Shadow705 wrote:
You asked it to be moved to master... Im pretty sure thats a nerf.
its not a nerf. its a getaway skill. it should be treated like the rest of them. xx4x should have something else in its place IMHO
Namen_Xenomi wrote:
This skill is not overpowered/gamebreaking/etc in the least. Here is why:
To those that think it's unfair for clock to be an easy escape button. Think about this:
YES IT IS. COMPLETLEY. Thats the point. If a jedi cloaks and runs, nice job. Its the only powers defence. Personally, Id rather someone cloak and run instead of stasis + FR3 to safety. A MDEF can also AI and pummel you. Cloak should probably be moved to the master box to balance these skills tho. That, I agree with.
To the BH that looses 1st strike adantage, think about this:
You had ample time to kd/root/snare the jedi and keep him out of cloaking range. A master enhancer doesnt even need that, stasis and boom. They now have 1st strike while they compose themselves. Again do to this, i think it shoud be a master skill.
To those that say cloak is an "i win" button, think about this:
Since when does being invisable and not being able to attack win you anything? If the off chance we are bugged and can attack, you can attack us back.
Lastly, to those complaining that we can use cloak to get high end loot, think about this:
We can only loot containers. We have stealth. We earned it. They have it in other MMO's, and rogues can always snag loot. Besides, what we can get doesnt really compare to a MDEF who can solo ridiculously high level NPC's (DJMs for example) and get great loot as well.
I think thats everything. Oh yeah, I have a MBH as well, so I know the bh side of the fence. I feel the same.
word.... its not an i win button... its just an "i choose not to lose button" oh yea hehehe (i am MLS/MP/enh 2xx3/nov healer aka the dark jedi template and this is a godsend and fits the DJ theme perfectly)
Namen_Xenomi wrote:
Shadow705 wrote:
You asked it to be moved to master... Im pretty sure thats a nerf.
its not a nerf. its a getaway skill. it should be treated like the rest of them. xx4x should have something else in its place IMHO
Yeah but enhancer has the ability to run extremely fast(1/2/3), improve attack speed by 20, place up defenses that dmg the force wielder, give them move force, and reduce the dmg, they can also reduce phsyical dmg, they can also increase force regen by quite a bit, they have a r00t and a snare(wait, i thought powers was CC?), and a daze/self rez in the master box.
Powers has lighting: A medium dmg move with a warm up timer at least as long as power hit, a high dmg move. IT does less dmg than head/leg/body hit and has a warm up plus more fc/actoin cost.
Throw: does nothing
KD: actually useful in group pvp, and if your mls it's next to useless in 1v1.
Weaken: hardly worth the time/fc to use it
Intimidate: exo-protein waffer> intimidate. And waffers don't take up combat time.
CLoak: w000000000000000000000000000t.
Breach: Um, it's almost somewhat decent. By the time you get off a breach it's time for you to heal and go om fg it removed his infusion!
Choke: w0000t, 2 moves in powers that work decent compared to other profs!
Namen_Xenomi wrote:
This skill is not overpowered/gamebreaking/etc in the least. Here is why:
To those that think it's unfair for clock to be an easy escape button. Think about this:
YES IT IS. COMPLETLEY. Thats the point. If a jedi cloaks and runs, nice job. Its the only powers defence. Personally, Id rather someone cloak and run instead of stasis + FR3 to safety. A MDEF can also AI and pummel you. Cloak should probably be moved to the master box to balance these skills tho. That, I agree with.
To the BH that looses 1st strike adantage, think about this:
You had ample time to kd/root/snare the jedi and keep him out of cloaking range. A master enhancer doesnt even need that, stasis and boom. They now have 1st strike while they compose themselves. Again do to this, i think it shoud be a master skill.
To those that say cloak is an "i win" button, think about this:
Since when does being invisable and not being able to attack win you anything? If the off chance we are bugged and can attack, you can attack us back.
Lastly, to those complaining that we can use cloak to get high end loot, think about this:
We can only loot containers. We have stealth. We earned it. They have it in other MMO's, and rogues can always snag loot. Besides, what we can get doesnt really compare to a MDEF who can solo ridiculously high level NPC's (DJMs for example) and get great loot as well.
I think thats everything. Oh yeah, I have a MBH as well, so I know the bh side of the fence. I feel the same.