Jedi Archive
Thread: 0 conditon question?
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manifest7
Thu Sep 29, 2005 7:37 pm
#1
I have +22 general melee speed on 0/1000 condition gloves, my question is if i put an adk on them will the conditon rise to
1000/1000 again? My second question is if i adk them can i still add atachmets to the 2 sockets left open on them?.My 3rd question is can jedi wear link stell reinforced gloves?
Thanx for your help
BountyHunterTHX1138
Thu Sep 29, 2005 8:29 pm
#2
Yes, Yes and Yes.
Message Edited by BountyHunterTHX1138 on 09-29-2005 10:29 PM
KureJiBaka
Thu Sep 29, 2005 9:04 pm
#6
Aikes wrote:
Ask a CSR...
Hello , iwas wondering if I could repair my gloves to 1000/1000 Condition with an ADK, and if I can still put more SEAs on it? Also, can Jedi wear these?
"Greetings, this is CSR-GregM. The developers are aware of this and are working to correct it. In the meantime, have you tried adjusting your volume?
Wha?
"Working as intended. Please delete your ticket"
dashx2525
Thu Sep 29, 2005 9:16 pm
#7
don't the mods work on stuff that is 0 condition? i have a 0 condition thing and the mods still work on it i think when i equip it. at least it adds the value in my character sheet
Zedzuada
Thu Sep 29, 2005 11:08 pm
#8
If an item is at 1/1000 condition and you adk it, it'll go to 1000/1000.
If it's at 0/1000, it'll stay at 0/1000.
Zeddd
If it's at 0/1000, it'll stay at 0/1000.
Zeddd
DarkWit
Thu Sep 29, 2005 11:10 pm
#9
Zedzuada wrote:
If an item is at 1/1000 condition and you adk it, it'll go to 1000/1000.
If it's at 0/1000, it'll stay at 0/1000.
Zeddd
bummer whoever found that out :/
Ackehece
Thu Sep 29, 2005 11:13 pm
#10
DarkWit wrote:
Zedzuada wrote:
If an item is at 1/1000 condition and you adk it, it'll go to 1000/1000.
If it's at 0/1000, it'll stay at 0/1000.
Zeddd
bummer whoever found that out :/
not really... you would just destroy the object and get the adk back.
Zedzuada
Fri Sep 30, 2005 12:16 pm
#11
Ackehece wrote:
DarkWit wrote:
Zedzuada wrote:
If an item is at 1/1000 condition and you adk it, it'll go to 1000/1000.
If it's at 0/1000, it'll stay at 0/1000.
Zeddd
bummer whoever found that out :/
not really... you would just destroy the object and get the adk back.
Not with a Nightsister Bicep. (Not mine, by the way. This was tested and documented in a thread in one of the entertainer profession forums.)
Zeddd
Edit: Found the link. Read about it here.
Message Edited by Zedzuada on 09-30-2005 03:26 AM
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