Jedi Archive

Thread: a question on my future master tka/jedi template

soulsyphon
Tue Sep 27, 2005 1:03 pm
#1

I'm a trandoshan so i get all those race bonuses to unarmed combat, this is why i choose to not learn lightsabers, basicly i get simular damge without a saber with my damge slice knuckler..about 600dps.


i'm a bit confused on whic to go with force healing 2/0/2/0 or force healing 1/0/4/0 this is my question. How ever i feel i must give you my full template originally planned, so here it is: master tka, brawler 4/0/4/0, combat prowress 4/0/4/4, enhanced reflexes 4/4/4/0, force enhancer 0/0/0/4, force defender 0/0/4/0 (improved COB+ improved force aura wil be sweetdue to it adding +1k to def), force powers 4/0/0/0 (gives me a ranged /AOE attack), force healing 1/0/4/0 (would give me force infusion, and abilty to criple opponets, combined with drain force skill i could drain all stats, and would make opponets weak to my KD+Dizzy.) Or 2/0/2/0 (would give bit better healing and could still do what i did before , but less effective at it.) This all would be combined with a +16melee/ranged def BE clothes set, and my knuckler of katarn with its damge slice and ADK.
E-Wavingwalker
Tue Sep 27, 2005 1:08 pm
#2

I was TKM while I was grinding Jedi. I don't think COB will stack with Aura...but if you've tried it...sounds sweet +1k def.
LexMythero
Tue Sep 27, 2005 1:08 pm
#3

dude im sure that COB and force aura will notstack. what you have listed is pretty crappy. Also with a new patch you wont be able to use regualr weapon and use force abilities. Best combo imo if you are doing a hybrid would be master powers and tkm with 4000 heal. Otherwise there is no use.



Lex Mythero...perished into the neather-realm of the force on the day of the NGE.
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KaliMaul
Tue Sep 27, 2005 1:08 pm
#4

You'll need healer 4000, I'm not sure if 1k defense has a lot better reduction than 500, from enhancer I recommend getting improved speed, and from powers... well lightning is nothing but a cool effect atm, but it's your deceison. You should think about powers x002 for single target ranged knockdown.



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Zanholo
Tue Sep 27, 2005 1:08 pm
#5

I'm a trando too and considered something similar, but I think you're going to find you don't have enough healing and not enough force pool to maintain healing without going full template jedi.



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soulsyphon
Tue Sep 27, 2005 3:54 pm
#6



you could though swap weapons couldn't you to do a jedi/tka abilities right ? brawler/marksman based combos do it all the time , you know start with say a rifle then switch to a sword when things get close, but if i have to could go weaponless, or is the saber manadtory ?I could always just fill in with alot of unarmed damge CAs to compensate for no knucker, then it would be bare fists.As far as knowing if COB and aura stack...I don't know, I do know COB and duelsit stance stack, but to do it you need to swap between gun/melee weapon (includes bare fists). Don't see this as any diffrent. Worst comes to worst i'll just do village and the 6 unlocks there to get second alt. As far as force pool being small , i agree 3k force is a bit light for a full template jedi, but maybe not in my case as this, consider i don't need force to do core abilites , don't need it to attack at all as a tka, also if fighting another jedi i would have force drain skill, and channel force, I'm told that channel force draws from health to make more force, and I figure power boosts +500 health boost being useful with it , also to supliment healing probally would still use ruby bliel+ instant stim pack Ds as i'm useing effectivly now...at the moment i have no medic in my template at all, and have remained effective. If improved COB/force aura does work my def would be 1320 melee/ranged def, i don't see a whole lot ofthings hitting me for that much damage with that much def, do you ? :-) I would use the template as a jedi enhanced TKA master, the jedi stuff would be used to supplment the tka portion to keep it more well rounded. Also another thing, now i may be wrong, but if i am not useing a saber at all , i assume i would not end up on BH terms as well.

Message Edited by soulsyphon on 09-27-2005 04:07 PM

Raistlin933
Tue Sep 27, 2005 4:09 pm
#7

I'm also a tkm/jedi and its fun. I would definitly suggest finding a way to get healer 4000. Those 1500 point heals are really needed in the longer fights. I solo most everything I want to solo-though certainly not as fast as some. I died to the Katarn when I tried to solo him but so far he's the only thing to kill me.


Don't know how I'll do against bh's as none have visited yet-but I'm having fun and thats the part that matters




Tarr'a

aibo220
Wed Sep 28, 2005 1:48 pm
#8

I'm a MP/MDefender and 3xxx healer.. Have yet to finish my healing grind.

It works nice.


Are they really making it where you can't be a hybrid in the next patch? If so, thank God I got my respec still.



"What a piece of 5|-|17 I returned to." [ Tiphini ]
/cough "Damn book." /cough

Zanholo
Thu Sep 29, 2005 12:36 am
#9

Channel might take health (can't remember) but it defintiely takes more action and then mind.


As far as visivility goes, you can get vis anytime you use a force power and equip/unequip saber/robe, if I understand what I have read correctly. I've also read speculation that even having jedi buffs on you in the presence of humanoids can give vis.


I currently run an impcob macro whenever it looks like I am going to get hit. The macro uses an alarm warning, unequips saber, centers, re-equips saber on a 45 second cycle. I should have the first aura tonight and will post my findings on trying to stack both.


I pondered a number of hybrid possibilities. One of my thoughts was to maintain my tkm and mpike or most of pike and some medic skills and only get force cloak. Still almost wish I had tried it, but the low force pool and lack of any means to regen it swayed me into going for full jedi template.



(((Oishii Sou'Na))) - Scylla, Silver Bay, Naboo, SS Ace
(((LAkers Pwn))) - Tempest, CorSec Master Pilot
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soulsyphon
Thu Sep 29, 2005 1:58 am
#10



first of all thnak you to all of you who have posted responces :-) Now i'd like to state if worse came to worse i can still always fight very effectivly with no weapon,as far as i know all non lightsaber skills work unarmed. also decided to change the template per all the advice i i've gotten so far to force defender 0/0/4/0 (would make it 4/0/0/0 if aura does not stack with COB), force enhancer 0/0/0/2, force healer 2/0/0/0, force powers 4/0/4/0. Also ran this through a professional calc , and these are theraw stats , these are with no mods to them at all from stuff like Be clothes, activateable skills, so on :


unarmed damage =360


force damage =100


force accurcy=70


general ranged accurcy=42


accurcy=167


speed=107


force max=2775


force regeneration =23


regeneration=1 (health regeneration from race skills)


force defense =80


melee defense=250


ranged def= 200


Keep in mind I will have force channel, and do not need jedi skills to fight with, there just extras, and also keep in mindthose are raw mods, if i added in things like unarmed def mods, and BE clothes set , my melee/ranged def really without COB or force aura will be melee def 374/ranged def =324 after BE clothes are equiped for example


Message Edited by soulsyphon on 09-29-2005 02:08 AM

Zanholo
Thu Sep 29, 2005 10:43 am
#11

Aura does not stack with improved cob. I got def 0020 last night and with cob applied, trying to apply aura gave 'you already have an augmentation of that type' or something to that effect.



(((Oishii Sou'Na))) - Scylla, Silver Bay, Naboo, SS Ace
(((LAkers Pwn))) - Tempest, CorSec Master Pilot
Furnishings, city items, art, p-ups, best repair tools & more!
Lakers Pro Shop & City Tent, S. Coronet, -410/-5480Interior Visions, S. Theed, -5275/3355
(((Goki Buri))) - Chilastra, South Coronet, Havoc 2/2/1/1
RosaShyanne
Thu Sep 29, 2005 11:27 am
#12

Aren't knuckles weapons therefore not useable in Jedi temps once the "change" is made limiting our non-Jedi weapon choices????



---Rosa, Jedi
soulsyphon
Thu Sep 29, 2005 11:31 am
#13

thanks for the running the test for me, bad news for me, but good to know now rather then grinding it and finding it is useless, but this means i'll go with force defneder 4/0/0/0 instead of the force defender 0/0/4/0 i'll still beable to reach 964 melee def that way which is nothing to laugh at.



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