Jedi Archive
Thread: Another template question. Specifically looking for M. Enh feedback
Message Edited by Camacho on 09-17-2005 02:50 PM
Message Edited by Camacho on 09-17-2005 02:50 PM
Message Edited by Camacho on 09-17-2005 02:51 PM
Camacho wrote:
Take a look at this thread.....you may find it quite helpful
Zodiac-B wrote:
Camacho wrote:
Take a look at this thread.....you may find it quite helpful
That thread was very helpful, thank you very much. But now it poses a new template possibility. What does everyone think about MEnh / MDef / LS 0404 or 0044?
I understand this is a lot of defense, but with a template like this, how could anything PvE touch you? Please help, I'm getting confused
you are dead pretty fast withhout healing
lovisa wrote:
you are dead pretty fast withhout healing
MLS / MEnh / Healer 4400 here. The template you're thinking about, without healer, is as some said very hard to play cause you'll lack healing. Stims won't be enough in high end pve or pvp.
Your starting template - MLS MEnh Healer 4040 - can be very good in PvE, even solo. You got good offensive possibilities with MLS (KD, armor break, powerattack, leg/head/body hit), good healing abilities with Healer 4xxx, and Menhancer is very fun and efficient in PvE : root, snare and above all stasis let you manage aggro as you want.
With Force Armor and a large pool force, and appropriate foods, you can tank 2 or 3 mobs (depending on their level, I talk about NS for ex, not SBD of course
), and if you get more aggros or you can't manage as much, then simply root/stase them and less aggro.
You'll also benefit from forcespeed 2 and channel - meditate can be useful to regen force after big battle - in fact, only the column 3 from Enhancer will be useless, but that's a sacrifice you can do to get stasis. And I forgot to mention rezzing oneself can be useful to quickly come back in the fight and help some friends.
As a conclusion, let me say that this has been my template for a long time now, and I find it funnier to play than MDef (tested it too - thanks to the 3 weeks respec). If you know your role and know your not the tank, but can take some damage, you'll be allright.
lovisa wrote:
becourse some how there is allways some one beating on you
ROFL!!! That is a priceless answer. I really needed the giggle. Thanks!
If you want a lot of defense consider this...
MDEF, 4402 ENH, 4000 heal and 0403 LS
Advantages: 110 innate armor(if my math is correct), good best heals w/o MH., Channel and FR2
Dis-advantages: Not MLS, LS accuracy+ SPeed(eat alot of crispic and keep FS2 on at all times) and missing ADV saber throw, Low Force compared to double mastery.
-=OR=-
MDEF, 3402 Enh, 4000 heal, and 0404 LS
Advantages:110 innate armor(if my math is correct), good/best heals w/o MH., Channel, and FR1
Dis-advantages: Not MLS, LS accuracy+Speed (eat alot of crispic keep FS2 on at all times) Low Force compared to double mastery.
Another option, since you will be over 100 innate armor(which is pretty much a waste with the whole diminshing returns formula) with the above temps:
MDEF, 4203 Enh, 4000 heal, and 4040 LS.
Advantages:90 innate armor(if my math is correct), good/best heals w/o MH, DrainChannel, and FR2
Dis-advantages: Not MLS, LS accuracy+Speed (eat alot of crispic and keep FS2 on at all times) Low Force compared to double mastery.
Message Edited by dubber2558 on 09-17-2005 05:25 PM