Jedi Archive

Thread: What if Vis worked like this...

lpnix
Wed Sep 28, 2005 11:05 pm
#1

What if Bh missions where uncontrollable by the player meaning I.E Vis was removed completely from game, and in its place a system where a jedi was basically always on the boards. Now I know this sounds a bit harsh but hear me out on this.


The frequency of the jedi appearing on the forums would be based on the Jedi's level. I.E lower level Jedi would receive Bh visits more to help control the population. This Gives a reward for advancing in jedi the further you get the less frequent the Bhs will visit you.


after reaching a full template and beyond Bh VIsits would be based PVP rating. I.E the higher the PVP rating the more BHs you get. This allows those players who enjoy PVP and do well in it to receive more challenges and sence those with low PVP ratings will end up not advancing In Frs (if its still based on PVP) what does it mater,


After a BH death a Jedi would receive a 12 to 24 hr grace period where there mission would not be generated at all, how ever they receive a Depression Buff - 50% to all XP earned durring that time period.


if a Jedi kills a BH with his mission he will receive a 24 to 48 hrs grace period and a 20% insperation buff to all xp and a 5% buff to Frs gained in that time.


somthing like this would reward jedi for advanceing and also allow for more challenges. Risk Vs. Reward, currently I dont feel that being able to play one of the most nerfed Professions is very rewarding especialy after dieing to a BH, I think that Jedi should have a reward from fighting back and winning. possibly this would increase the number of jedi who choose to fight the BH and take the risk of loosing XP instead of running and/ or cloaking. Now the numbers i chose are nothing more then a suggestion i would love to hear others idea's.


Also think that Bh's nead more PvP content as in hunting players a great way to implemnt this fairly is to base it on PVP ratinng High rated players could generat missions for Bhs to take, these missions could give a hight +/- pvp rating I.E the BH wins he receives a large amount of PVP rating and the player looses a large amount and vice versa. I feel this is a simple way to place other types of Player bountys in the game. what do you all think?


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