Jedi Archive
Thread: We can't fight. We can't run. Were being 1 shotted. Isn't it time to remove forced Pvp?
Message Edited by Nails1 on 10-22-2005 08:54 AM
Message Edited by Nails1 on 10-22-2005 08:54 AM
Well most the response seem to be childish, but I agree.
Through the evolution of this game jedi had skills to counter the risk of the force pvp play style.
Most jedi are good pvp if not some of the pest pvp, but as the devs contiue to increase the power of the non-jedi classes and lower, reduce or remove the skills jedi have to counter non-jedi skills pvp should no longer be forced.
What we have lost,
Armor, replaced with innate armor that we have to buy, unlike other classes that have in there regulare skill sets we have to pick and choose.
Add to that our innate armor can't be enhance to resist armor break or special types of damage. We can were psg but they don't work against kenitc damage.
hight saber damage(kenetic but was insanly hight so it worked).Then we had light saber specific damage which was removed and we were giving energy damge which all armor can resist at high levels now. We had armor break, but then the armor break slices which negate 75% of the armor break effect.
We were given states resists that never worked.
We had saber block at 85% and had it reduced to 25% and can be bought up to 50%
We had force run to escape that has been removed with snares and roots but our 99% damage reduction has stayed.
We have cloak but that will not only be nerfed with snare effect and the chance to non-jedi to detect but cloaking is being given to non-jedi as well.
We had good heals, Cost on those were increase to above what it cost non-jedi and any doc/cm can easily out heal a master healer.
The list goes on, could likely make it sever pages, but what it comes down to is that jedi is a regular profession that is weaker then most elites and is getting weaker with each publish. It cost us 100 times the xp of normal profession to master and 100 times the time to grind that xp.
So basically the BH vs jedi aspect needs to be removed unless the again make it harder to become jedi and give us back the skills we should have that make us jedi...Which will never happen. They gave jedi away after pub-10 and we and the devs should just accept that jedi is nothing more then a long grind normal profession that is not better then anyother elite profession.
Blablahblahblahblah.
Ares112 wrote:
There has to be risk to jedi butwe should have abilities to counter these non-jedi attacks. I think that most people are going to have to practice and really get great at their particular temp but its going to take time. This patch just cameout and before most know how to play against these new abilities they are calling for a nerf. funny if you ask me. ADAPT and find ways around it. If keepingyour character off the terms is the way to go then do it.
MsNiL wrote:Blablahblahblahblah.
Ares112 wrote:
There has to be risk to jedi but we should have abilities to counter these non-jedi attacks. I think that most people are going to have to practice and really get great at their particular temp but its going to take time. This patch just came out and before most know how to play against these new abilities they are calling for a nerf. funny if you ask me. ADAPT and find ways around it. If keeping your character off the terms is the way to go then do it.
It's time to dump the BH system and stop forcing people into cookie cutter templates for casual play.
ive been saying this for a long time. i wnat to play jedi, not be mr uber pvp. when i unlocked, i wanted to be a powers / enhancer. /rofl at the thought of that in pvp....
Aries1 wrote:
Well most the response seem to be childish, but I agree.
Through the evolution of this game jedi had skills to counter the risk of the force pvp play style.
Most jedi are good pvp if not some of the pest pvp, but as the devs contiue to increase the power of the non-jedi classes and lower, reduce or remove the skills jedi have to counter non-jedi skills pvp should no longer be forced.
What we have lost,
Armor, replaced with innate armor that we have to buy, unlike other classes that have in there regulare skill sets we have to pick and choose.
Add to that our innate armor can't be enhance to resist armor break or special types of damage. We can were psg but they don't work against kenitc damage.
hight saber damage(kenetic but was insanly hight so it worked).Then we had light saber specific damage which was removed and we were giving energy damge which all armor can resist at high levels now. We had armor break, but then the armor break slices which negate 75% of the armor break effect.
We were given states resists that never worked.
We had saber block at 85% and had it reduced to 25% and can be bought up to 50%
We had force run to escape that has been removed with snares and roots but our 99% damage reduction has stayed.
We have cloak but that will not only be nerfed with snare effect and the chance to non-jedi to detect but cloaking is being given to non-jedi as well.
We had good heals, Cost on those were increase to above what it cost non-jedi and any doc/cm can easily out heal a master healer.
The list goes on, could likely make it sever pages, but what it comes down to is that jedi is a regular profession that is weaker then most elites and is getting weaker with each publish. It cost us 100 times the xp of normal profession to master and 100 times the time to grind that xp.
So basically the BH vs jedi aspect needs to be removed unless the again make it harder to become jedi and give us back the skills we should have that make us jedi...Which will never happen. They gave jedi away after pub-10 and we and the devs should just accept that jedi is nothing more then a long grind normal profession that is not better then anyother elite profession.
QFE
EXACTAMUNDO!!!
MsNiL wrote:
Blablahblahblahblah.
Ares112 wrote:
There has to be risk to jedi butwe should have abilities to counter these non-jedi attacks. I think that most people are going to have to practice and really get great at their particular temp but its going to take time. This patch just cameout and before most know how to play against these new abilities they are calling for a nerf. funny if you ask me. ADAPT and find ways around it. If keepingyour character off the terms is the way to go then do it.
It's time to dump the BH system and stop forcing people into cookie cutter templates for casual play.
You arent forced to be cookie cutter or pvp. Get whatever regular non jedi profession you want and play casually. Jedi is a pvp oriented profession. You knew that when you were grinding for it. I like jedi because it IS a pvp specific profession. Its why I play the game. If you dont want to pvp do us all a favor and /delete your jedi and quit ruining our profession.