Jedi Archive

Thread: Second Guessing My Template

Gelotri
Thu Sep 01, 2005 8:02 pm
#1

Let me start off by saying my current Template is:


LS 0044

Enh 3204

Healer 4000

Novice Defender

Powers 1000


My current Template goal is:


MLS

MEN

Healer 4000

Def 0001


Now after playing with lightning a bit and doing some toying around witht he character calculator, I am secons guessing my template in favor of:


Mater Enhancer

Master Powers

Healer 3000

Sabers 0200 (Some armor break is better than none)


How does everyone feel this template would fair overall? Master Powers seems like total riot and with the Stasis and suppresion, coupled with Cloak and Choke, KD, and if necessary the armor break, I think I may fair ok and still have fun in the field. If all else fails, cloak and Force Run are my friend..


Constructive thoughts and considerations?






Gelotri - Shadowfire - Elder CL90 Jedi
EX Master Pikeman - EX Master Ranger - EX Master Tera Kasai - EX Master Marksman - EX Master Bounty Hunter - EX Master Creature Handler - EX Master Swords

***That which Does not kill us, only affects our HAx***
Gelotri
Thu Sep 01, 2005 8:31 pm
#2

Anyone?



Gelotri - Shadowfire - Elder CL90 Jedi
EX Master Pikeman - EX Master Ranger - EX Master Tera Kasai - EX Master Marksman - EX Master Bounty Hunter - EX Master Creature Handler - EX Master Swords

***That which Does not kill us, only affects our HAx***
DarkWit
Thu Sep 01, 2005 8:45 pm
#3

those are some wild temps... but if your pvping, definatly stick with LS, not MP. your temp would be much better now if it was LS 0404 rather than 0044, but that one your shooting for looks better. Only flaw is basically no def. if your going MP dont throw M enh in with it, be sure to get atleast Def 0040 and enh 0400, that will do for def.



Egorjagi Alilka - Pre NGE Jedi
(gggggggggggg9Xnnn]]]]]]nn[[[[[]nnnW9gggggggggggg)

Gelotri
Thu Sep 01, 2005 8:52 pm
#4

Thanks mate. I appreciate the input. Playing with the calculator I keep think..."Man I wish I had just a few more SP's" and could go up a couple defender lines. Aura sounds great and I do like the defender 0004 for the state defenses. Having read many posts in here, I find double mastery is usually the best idea. I may be wrong as maybe mastering one tree and dabbling in others may be more worthwhile?



Gelotri - Shadowfire - Elder CL90 Jedi
EX Master Pikeman - EX Master Ranger - EX Master Tera Kasai - EX Master Marksman - EX Master Bounty Hunter - EX Master Creature Handler - EX Master Swords

***That which Does not kill us, only affects our HAx***
DarkWit
Thu Sep 01, 2005 8:57 pm
#5

Double mastery isnt always the best. im shooting for MLS def 4040 enh 3402 healer 4000. lotsa good skills to do dmg, and keep you alive.



Egorjagi Alilka - Pre NGE Jedi
(gggggggggggg9Xnnn]]]]]]nn[[[[[]nnnW9gggggggggggg)

Stefion
Thu Sep 01, 2005 9:15 pm
#6

I agree that double masteries are looking less appealing from the lack of flexiblity to them. Then again it is all about your play style. If you like charging in guns ablazing them go for MLS/MP. Just make sure you have back up to heal you for PvE. PvP you just have to get the upper hand quick. I am working on the idea of a non-master temp.

LS-- 0/4/0/4 (For armor break and the traditional Jedi fighting style)
Def-- 4/4/4/0 (good def mods plus Aura, so with foods and smart play should be alright)
Heal-- 4/0/4/0 (1500 heal plus regen debuffs which will come in handy)
En-- 3/0/0/4 (supression, FS2, meditate)
Pow-- 0/4/0/0 (cloak for when you rather not be bothered or to regroup and charge back into the fray)


I like this because I am going for a gray jedi sorta temp plus I don't think my jedi should be a master of anything. Now if only I can get some decent pearls and I will be set >.<. Thinking about going MLS to make a few 4th gen LS the best I can and then using the respec token I still have to switch it around. Knew there was a reason I kept it ^^.



Force Weilder

nnnntnnnxggggggggggggggg)

Peace is a lie.

Gelotri
Fri Sep 02, 2005 7:25 am
#7

Day crew?



Gelotri - Shadowfire - Elder CL90 Jedi
EX Master Pikeman - EX Master Ranger - EX Master Tera Kasai - EX Master Marksman - EX Master Bounty Hunter - EX Master Creature Handler - EX Master Swords

***That which Does not kill us, only affects our HAx***
noSup4u
Fri Sep 02, 2005 7:31 am
#8






Stefion wrote:

LS-- 0/4/0/4 (For armor break and the traditional Jedi fighting style)
Def-- 4/4/4/0 (good def mods plus Aura, so with foods and smart play should be alright)
Heal-- 4/0/4/0 (1500 heal plus regen debuffs which will come in handy)
En-- 3/0/0/4 (supression, FS2, meditate)
Pow-- 0/4/0/0 (cloak for when you rather not be bothered or to regroup and charge back into the fray)




might want to check your sps.


non mastery is a blast. so adaptable.





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