Jedi Archive
Thread: for all you haters and naysayers Powers = dmg dealer not ranged support!
Message Edited by sanct_squadleader on 09-02-2005 06:02 PM
gera wrote:
Whatever you think mate,
As long as other tools in this proffession, such as Cloak, Force Intimidate, Force Weaken, Mind Blast there, EVEN your playstyle does not include this properties, it is a ranged support proffession. Just because you don't use those abilities, does not change the main fact.
You picked Force Powers because of being Dark Jedi? Dark Jedi uses Lightsaber as main weapon as well..
Think whatever you want but the devs have said themselves that its supposed to be damage dealing proffesion. what dont you get about that?
sanct_squadleader wrote:
Think whatever you want but the devs have said themselves that its supposed to be damage dealing proffesion. what dont you get about that?
Show me post where Devs said that and I'll edit my post and apologize from you. In my opinion, you just understood as how you want it to be.
Message Edited by gera on 09-02-2005 06:10 PM
sanct_squadleader wrote:
I will gladly try to dig up that link for you. It was right after the cu came out and they placed all the proffesions in certain classes such as damage dealer, healer, tank , and so on. Powers was listed under the dmg dealer class. I will try to find a link but it may be gone by now since the cu has been out for a while now...
After CU, they did not list any Jedi proffessions in this table. Please do and dig it up and I want to see the results too.
fireburt wrote:
well, sabers and powers start out pretty close..its pearls and crystals that make such a gap
(assumeing all the moves function properly anyway)
they should put in craftable components and lootable enhancers for amplifying powers, then itd be able to compete with sabers.
to me, thats the only reason powers shouldnt be equal to sabers, simply because sabers are much more of an investment. finding good resources, tuneing billions of pearls for good ones, replaceing pearls if you dont have an adk. i think powers should get to loot and craft stuff too to make htem better.
if they just changed powers so its as tough as sabers as is, thered be no reason to go sabers...youd get super damage, AND a 32m range AND not have to worry about crafting or tuneing anything..which would be really unfair
Thats an invalid argument, its like saying why should you be a mellee class when you can do as much dmg as a ranged class? As im sure you know there are plenty of mellee fighters still around even though ranged is potentially more powerfull. Also some people prefer mellee over ranged and some people prefer sabers over powers and the other way around. Plus lightsabers are a cool weapon and i doubt if powers was almost as strong as sabers that everyone would just drop sabers and go master powers. so i find this argument to be quite rediculous.
As for that post by the devs saying powers is meant to be a damage dealer not a ranged support, i know it exists and i will find it eventually and post it here but right now the stupid forum search isnt working so ill have to look again later
Its not so much the pearls and crystals as much as the defense that most jedi have specifically against a powers user.
fireburt wrote:
well, sabers and powers start out pretty close..its pearls and crystals that make such a gap
(assumeing all the moves function properly anyway)
they should put in craftable components and lootable enhancers for amplifying powers, then itd be able to compete with sabers.
to me, thats the only reason powers shouldnt be equal to sabers, simply because sabers are much more of an investment. finding good resources, tuneing billions of pearls for good ones, replaceing pearls if you dont have an adk. i think powers should get to loot and craft stuff too to make htem better.
if they just changed powers so its as tough as sabers as is, thered be no reason to go sabers...youd get super damage, AND a 32m range AND not have to worry about crafting or tuneing anything..which would be really unfair
gera wrote:
sanct_squadleader wrote:
Think whatever you want but the devs have said themselves that its supposed to be damage dealing proffesion. what dont you get about that?
Show me post where Devs said that and I'll edit my post and apologize from you. In my opinion, you just understood as how you want it to be.
Message Edited by gera on 09-02-2005 06:10 PM
Whats wrong, get your a$$ kicked my a M Powers guy one to many times? yup i bet you did.
sanct_squadleader wrote:
fireburt wrote:
well, sabers and powers start out pretty close..its pearls and crystals that make such a gap
(assumeing all the moves function properly anyway)
they should put in craftable components and lootable enhancers for amplifying powers, then itd be able to compete with sabers.
to me, thats the only reason powers shouldnt be equal to sabers, simply because sabers are much more of an investment. finding good resources, tuneing billions of pearls for good ones, replaceing pearls if you dont have an adk. i think powers should get to loot and craft stuff too to make htem better.
if they just changed powers so its as tough as sabers as is, thered be no reason to go sabers...youd get super damage, AND a 32m range AND not have to worry about crafting or tuneing anything..which would be really unfair
Thats an invalid argument, its like saying why should you be a mellee class when you can do as much dmg as a ranged class? As im sure you know there are plenty of mellee fighters still around even though ranged is potentially more powerfull. Also some people prefer mellee over ranged and some people prefer sabers over powers and the other way around. Plus lightsabers are a cool weapon and i doubt if powers was almost as strong as sabers that everyone would just drop sabers and go master powers. so i find this argument to be quite rediculous.
As for that post by the devs saying powers is meant to be a damage dealer not a ranged support, i know it exists and i will find it eventually and post it here but right now the stupid forum search isnt working so ill have to look again later
Jaenen wrote:
Whats wrong, get your a$$ kicked my a M Powers guy one to many times? yup i bet you did.
Umm, no.. I didn't get killed by an MPowers guy except that insta-kill bug of Force Intimidate. Beside that your opinion is no meaning on this matter in the topic of claim that Devs said "it is a damage dealing proffession" and I argued it is not and Devs never said that...