Jedi Archive
Thread: Trying to stay positive about Mpowers
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BukuJohnson
Fri Sep 23, 2005 10:19 pm
#1
After another announced nerf I have to admit I was more than a little peeved. I was sitting at my desk focusing on all of the simple things that could be done to make this profession really great, and getting very frustrated at the thought of another nerf without any improvements.
After that I started to look at the big picture again, and what it is that I like about Powers. MWielder as a ranged profession for the most part is really great. In many ways they took the best parts of each of the other ranged professions and gave them to us. Look at the positives we have.
Choke = a single target version of Commando Plasma Flamethrower DOT.
Force Weaken = Carbineers "Crippling Shot".
Area Lightning = Carbineer "Full Auto Area"
Force Throw = Pistoleer "Burst Shot".
Advanced Force Intimidate = an area version of Pistoleer "Intimidate Shot".
Advanced Force KD = an area version of BH "Underhand Shot".
Advanced Lightning Single = Rifleman "Sniper Shot".
MindBlast = Rifleman "Head Shot".
Cloak = Somewhere in between Rifleman "Cover" and Ranger "Stealth". I am thinking that the snare is the devs way of compensating for powers not having a ranged weapon hinderance.
On average our attacks are a better version than the ones the other ranged professions recieve. Not really in damage but in area effects and states. Our zip bars and shorter range are the price we pay for this.
What we are lacking is a solid mid damage mid FC/SAC, attack that we can do on the run, and a viable solution to Force Defense, Force Shield, and Force Feedback. Our problem is that our odds with Force Breach are not balanced with the effectiveness of these Powers specific defenses, and Force Strike needs a damage bump plus the removal of the wind up timer.
Other than that I feel if we had a way to decrease our force costs and SAC we would fit right in. We are not far from where we need to be, and we are alot better off now than we were pre CU. Let's just hope that some of these changes go in at the same time as the Cloak changes.
Buku
Naritus
After that I started to look at the big picture again, and what it is that I like about Powers. MWielder as a ranged profession for the most part is really great. In many ways they took the best parts of each of the other ranged professions and gave them to us. Look at the positives we have.
Choke = a single target version of Commando Plasma Flamethrower DOT.
Force Weaken = Carbineers "Crippling Shot".
Area Lightning = Carbineer "Full Auto Area"
Force Throw = Pistoleer "Burst Shot".
Advanced Force Intimidate = an area version of Pistoleer "Intimidate Shot".
Advanced Force KD = an area version of BH "Underhand Shot".
Advanced Lightning Single = Rifleman "Sniper Shot".
MindBlast = Rifleman "Head Shot".
Cloak = Somewhere in between Rifleman "Cover" and Ranger "Stealth". I am thinking that the snare is the devs way of compensating for powers not having a ranged weapon hinderance.
On average our attacks are a better version than the ones the other ranged professions recieve. Not really in damage but in area effects and states. Our zip bars and shorter range are the price we pay for this.
What we are lacking is a solid mid damage mid FC/SAC, attack that we can do on the run, and a viable solution to Force Defense, Force Shield, and Force Feedback. Our problem is that our odds with Force Breach are not balanced with the effectiveness of these Powers specific defenses, and Force Strike needs a damage bump plus the removal of the wind up timer.
Other than that I feel if we had a way to decrease our force costs and SAC we would fit right in. We are not far from where we need to be, and we are alot better off now than we were pre CU. Let's just hope that some of these changes go in at the same time as the Cloak changes.
Buku
Naritus
dudeskis
Fri Sep 23, 2005 10:50 pm
#2
id give powers 3 things.
1 no rooting from animations. lightning is a 5+ second root if you include zip bar, ridiculous.
2 single target versions of intimidate and kd. i dont like breaking stasis or aggroing a feild of mobs.
3 a special kind of lightsaber that works from force/ranged accuracy. so i dont miss half the time with a lightsaber.
1 no rooting from animations. lightning is a 5+ second root if you include zip bar, ridiculous.
2 single target versions of intimidate and kd. i dont like breaking stasis or aggroing a feild of mobs.
3 a special kind of lightsaber that works from force/ranged accuracy. so i dont miss half the time with a lightsaber.
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