Jedi Archive

Thread: Mind Crystals

khalis
Tue Oct 04, 2005 1:24 am
#1

Hey I heard this dirty lil rumor that those mind crystals given out at the Village work for non-jedi. What I heard exactly was that jedi heals use a certain % of mind whereas non jedi heals (doc/cm) use a hard number. So when the mind crystal is applied only non jedi will see an increase in performance. This could be a fairy tell but if I could get anyone else to put some inpu in, I would apprecite it. I have tested it on my jedi and in fact the mind crystals do NOTHING at all. However I have run into some BH/CM that are able to heal for as long as I can do damage (MLS w/ FS2 and a 660 max damage saber) and never work off more than 1/4th of their mind bar. Just wondering if anyone else has noticed this.



P.S. Most the time I am easily able to kill a BH/MCM simply by running their mind down, this post is in responce to a few that have outlasted the damage.



____K'won_____________________________________

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khalis
Tue Oct 04, 2005 1:53 am
#2

/bump

hey if no one knows can I get like one reply saying as much so I can stop looking at this post?



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Loupgaroo
Tue Oct 04, 2005 2:13 am
#3

this makes sense. My mind crystal does NOTHING what so ever, and I have fought BHs that never drope mind as fast as they should.... Freaky...



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JallaBalla EnemyOffline - Ground Zero Mall / Lok @ 4278, 1091

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Pre-CU Jedi | Deliver to "Delivery to Trymm" vendor inside guildhall.

WOW: ign: kimogila | Server: Drak'Thul | Class: Troll Mage
Kakov
Tue Oct 04, 2005 2:13 am
#4

I'm not 100% sure, but the way i understood it it increases the minds regeneration rate. Similar to the effects of Spiced Tea, but better and for longer. I can't remember the exact stats of the crystal tho...


Hope it helps.. at least u've got a response





Kakov Avvau

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The Enclave (ENC) Founder - Enclave's Rest (Rori)
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khalis
Tue Oct 04, 2005 2:17 am
#5

well as I said if it in fact increased the total amount of mind pool as stated on the crystal itself (total amount of mind pool not being viewable as it is stated by %) and jedi heals used a % instead of a hard number as opposed to non-jedi heals using a hard number as opposed to a % then this could be causing the issue. If this is true then it would be nice to get a balance put in. Either system of using mind would work for me as long as they were the same. Just doesn't make sence to me to allow non jedi to gain this buff and make it unusable for jedi. Our heals are already worse, plus I just don't like being forced to run.



____K'won_____________________________________

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Amsterdoominator
Tue Oct 04, 2005 2:19 am
#6

ACM with nice healing efficiency clothes and a wise use of his DOTs and healing (also using stims obviously) can manage very very long.



_____________________________________________
Daniwez Amsterdoom: Pre CU, Jedi Knight.
Back in black, ready for action.
Evane Scence, Master Smuggler.
There's only one way, melee.
Yep we're leaving again, SWG still sucks
Loupgaroo
Tue Oct 04, 2005 2:19 am
#7

mine is +900 mind so I don't think its aything about regen.



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JallaBalla EnemyOffline - Ground Zero Mall / Lok @ 4278, 1091

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Pre-CU Jedi | Deliver to "Delivery to Trymm" vendor inside guildhall.

WOW: ign: kimogila | Server: Drak'Thul | Class: Troll Mage
khalis
Tue Oct 04, 2005 2:23 am
#8

yeah, well I am a very capable damage dealer and most guys/gals I run into go down in a matter of minutes, there are just 3 on my server that I can think of that are MBH/MCM that I cannot wear down within the first, oh say 5-10 minutes. Most drop within two or three minutes at most. Just kinda wondering though.



____K'won_____________________________________

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