Jedi Archive

Thread: Question for the defense stackers

MajesticJester
Tue Sep 13, 2005 1:29 pm
#1






Amsterdoominator wrote:





MajesticJester wrote:





lovisa wrote:
to have both MDEF + FA2 is just a waste really you are capped before you even use half FA2





there are no caps






There are.


With Enhancer x4xx and Master Defender you'll have more than 100 innate armor. 100 innate armor is equivalent to 60% dmg reduction which is the max.


A nice thing to get a real defense stacked template is Defender 4x4x and Enhancer x4xx.


That way you'll have somewhat close to 55% dmg reduction and a nice melee defense which makes your enemies miss you even more. You can choose MDef too of course which will give you even more melee defense and then you also don't have to worry about the force drain force armor causes but it costs skillpoints. Effectiveness is pretty much the same.


Just decide for yourself what you want, what you need or/and what you like.






thats funny with master defender and fa1 (9000 armour) i can have 60.9% absorb


but you keep thinking that 60% is max im sure that armoursmiths who cant even get to 9000 know better

ShockTroop
Tue Sep 13, 2005 1:34 pm
#2






Amsterdoominator wrote:





MajesticJester wrote:





lovisa wrote:
to have both MDEF + FA2 is just a waste really you are capped before you even use half FA2





there are no caps






There are.


With Enhancer x4xx and Master Defender you'll have more than 100 innate armor. 100 innate armor is equivalent to 60% dmg reduction which is the max.


A nice thing to get a real defense stacked template is Defender 4x4x and Enhancer x4xx.


That way you'll have somewhat close to 55% dmg reduction and a nice melee defense which makes your enemies miss you even more. You can choose MDef too of course which will give you even more melee defense and then you also don't have to worry about the force drain force armor causes but it costs skillpoints. Effectiveness is pretty much the same.


Just decide for yourself what you want, what you need or/and what you like.







Well, what happens if you get Armor Break put on you. Does this reduce 75% of the total or of the cap? FA2 +MDef might be worthwhile if it gets the better of Armor break since no one can really fight without it anyways.



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mero909
Tue Sep 13, 2005 1:46 pm
#3






MDBangs wrote:

Hope you have lots of instant stims, you will need them with only 3000 healer.





I have Master Defender and only 3000 Healer. It is balanced quite nicely since I can get away with only using Improved Force Infusion for healing. It really depends upon play style, IMHO.




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MDBangs
Tue Sep 13, 2005 4:34 pm
#4






mero909 wrote:





MDBangs wrote:

Hope you have lots of instant stims, you will need them with only 3000 healer.





I have Master Defender and only 3000 Healer. It is balanced quite nicely since I can get away with only using Improved Force Infusion for healing. It really depends upon play style, IMHO.





Well I have seen MDEF/MSABER jedi pre-cu with awesome sabers, that knew what they were doing need 4000 healer. He can take what he wants but 4000 healer is quite better than 3000.
glim3mer
Tue Sep 13, 2005 4:55 pm
#5


Basically Master Def alone offers 52.5% armor and with FA2 its 60%.


Is the 7.5% worth the skill points?


Once armor broken with Master Def alone you are at 18.375% and with FA2 on you are at 21%


3% wont save you. 3% out of a hit of 1000damage is 30 damage.


Theres ways to increase your armor during armor breaks but you need to figure that out yourself, ... its like telling someone... planes can fly... he has to learn to pilot them you cant do that for him.


Best way to learn, is duel for fun, PvP and see what others use.


....everytime someone wins... they get weaker, cause they've just showed you how to do it.


The Art of War.





-...in the end, The Dark side consumes us all- -pre-9-

Vater
pre-9 Padawan 4/2/2/2
pre-CU Master Healer, Master LS, enhancer 4/0/0/4
pre-NGE Master LS, Healer 4/0/0/0, enhancer 4/4/0/2, Defender 3/0/4/0
sic_nos_defleo
Wed Sep 14, 2005 12:08 am
#6


Is there any benefit to being mdef and having enh x/4/x/x?


Current template:

DEF- Master

LS - 0/4/4/4

Heal - 3/0/0/0

ENH - 4/0/0/2


Template in question:


DEF - Master

LS - 0/4/0/4

Heal - 3/0/0/0

ENH - 4/4/0/2


Longterm defense without a 40 second aura macro running unless I was engaged in a fight would be very nice. Would you be over the 10,000 armorcap when FA is active and if so would it be wiser to go 4/2/0/2 ENH and grab 4/0/0/0 heal instead? Looking through past posts I cant seem to find a definative answer to the stacking stats, if anyone has an mdef + enh x/4/x/x template any advice would be greatly appreciated.
lovisa
Wed Sep 14, 2005 12:34 am
#7

to have both MDEF + FA2 is just a waste really you are capped before you even use half FA2



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MajesticJester
Wed Sep 14, 2005 12:39 am
#8






lovisa wrote:
to have both MDEF + FA2 is just a waste really you are capped before you even use half FA2





there are no caps
jonaga
Wed Sep 14, 2005 12:43 am
#9






MajesticJester wrote:





lovisa wrote:
to have both MDEF + FA2 is just a waste really you are capped before you even use half FA2





there are no caps






Well ... technically there are no caps, but as returns diminish, they become insignificant to gameplay, and are nothing more than calculations.


Adding FA2 to master defender does not really return as much as invested in my opinion. I think the last time I saw it tested, it offered 25-30 points of damage reduction over master defender.






Jonaga
rival

Ah man my dog got lipstick while I was soaping him up... -Hotha
sic_nos_defleo
Wed Sep 14, 2005 12:45 am
#10

VERY good to know, thanks a ton!
MDBangs
Wed Sep 14, 2005 12:47 am
#11

Hope you have lots of instant stims, you will need them with only 3000 healer.
Seiryuu
Wed Sep 14, 2005 12:55 am
#12

With the armor formula there actually is a cap (although supposedly 10k armor is the top). Were you able to get past about 11k, the armor formula begins to decrease the amount of resistance. At 20k the formula gives 20% resistance, the same as 2000 armor.



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Amsterdoominator
Wed Sep 14, 2005 12:59 am
#13






MajesticJester wrote:





lovisa wrote:
to have both MDEF + FA2 is just a waste really you are capped before you even use half FA2





there are no caps






There are.


With Enhancer x4xx and Master Defender you'll have more than 100 innate armor. 100 innate armor is equivalent to 60% dmg reduction which is the max.


A nice thing to get a real defense stacked template is Defender 4x4x and Enhancer x4xx.


That way you'll have somewhat close to 55% dmg reduction and a nice melee defense which makes your enemies miss you even more. You can choose MDef too of course which will give you even more melee defense and then you also don't have to worry about the force drain force armor causes but it costs skillpoints. Effectiveness is pretty much the same.


Just decide for yourself what you want, what you need or/and what you like.




_____________________________________________
Daniwez Amsterdoom: Pre CU, Jedi Knight.
Back in black, ready for action.
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