Jedi Archive

Thread: An Idea about visability

mtnsurfer
Fri Sep 30, 2005 12:14 am
#1



I have an Idea about visablility and the Bh system


What if you were always on the terminal. But there were certian conditions


1. Any group members could assist you during the fight. Heal, Fight, what ever.


2. At any one time there couldonly be one BH allowed to take your mission, but he could as well get a full group to come fight you.


3. Xp loss is calculated by the number and strength of your group vs the number and strength of the BH's group.

- 1vs 1 same level = full xp loss

- 1 bh vs 8 jedi team - full loss *8

- 8 bh vs one jedi = full loss/8

- 8 vs 8 same group strength = full loss



This would make it so that you would have a number of jedi on the terminals at any given time, limiting the possibility that the same jedi get missions taken on them.Larger pool of fish, means you chance of getting targeted is less. Jedi wouldneed to have a good group of friends that they did their fighting with, but if you got caught alone, you would be in troublebut the XP loss is based on your group.


This gives BH plenty of work, gives jedi the chance to group with others and help them selves.

Message Edited by mtnsurfer on 09-29-2005 12:17 PM

Message Edited by mtnsurfer on 09-29-2005 12:20 PM




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abbink
Fri Sep 30, 2005 12:16 am
#2



mtnsurfer wrote:
I have an Idea about visablility and the Bh system
What if you were always on the terminal. But there were certian conditions
1. Any group members could assist you during the fight. Heal, Fight, what ever.
2. At any one time there couldonly be one BH allowed to take your mission, but he could as well get a full group to come fight you.
3. Xp loss is calculated by the number and strength of your group vs the number and strength of the BH's group.
-
This would make it so that you would have a number of jedi on the terminals at any given time, limiting the possibility that the same jedi get missions taken on them.Larger pool of fish, means you chance of getting targeted is less. Jedi wouldneed to have a good group of friends that they did their fighting with, but if you got caught alone, you would be in trouble





problem is it gets back to the idea of gank squads all over again. They tried to limit that possibility with the current system even though it still goes on a little






Too often players and the devs have a mindset that professions should be balanced with 1 on 1 pvp in mind. This mindset is ruining the game. The benchmark for balance should be determined by the role a profession plays in a group setting. As long as the current mindset continues we will never see uniqueness among the professions, nor will we ever see individuality within a given profession. We will never see the SWG universe expanded as the focus will only ever be balance pass after balance pass after balance pass.


Message Edited by abbink on 07-26-200609:32 AM


mtnsurfer
Fri Sep 30, 2005 12:19 am
#3

too fast



Posted too early. read the update






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Elder Jedi


Zodiac-B
Fri Sep 30, 2005 12:20 am
#4



Answer to the main question: NO! Not everyone enjoys PvP, hence we use visibilityto control how often wePvP.


1. No. Won't be able to find groups to join with Jedi because many people don't like PvP and don't want to be forced into it, nor have the entire groupinterruptedwhile grinding.


2. No. Easy exploit. Now only need one of my BH buddies to keep me from getting hunted.


3. Heck no! What if my group doesn't help? Now I suffer more because people didn't notice I was getting attack, or didn't care. We're not always in a group of people willing to help each other. Many just want to grind and move on.



Here's a suggestion, give Jedi a reason to fight a BH. All we have is a negative impact or bragging rights. You give us a positivereason to be hunted, we'll show up on the terms more often.

Message Edited by Zodiac-B on 09-29-2005 12:24 PM





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mtnsurfer
Fri Sep 30, 2005 12:25 am
#5

1. ok maybe keep the current Vis System, so you can contrl when your on or not


2. maybe make it so they have 1 hour to initiate attack or mission drops and 1 hour after that for either the jedi or bh to die.


3. thats true. that would require a good group of people that are understanding. Ever time in in a group where a jedi is attacked the whole group stops grinding and cheers them on. Just my observation




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Eta of Bria
Elder Jedi


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