Jedi Archive
Thread: AI+FR2
Miffo wrote:
more looking for some1 who actually has it
IMO, go w/ force run 1, its just too easy to get rooted/snared in this game negating the usefulness of force run 2, not to mention you get a damge reduction when using it.
12AngryMinh wrote:
DianaPrince wrote:
Miffo wrote:
Can any1 tell me at what speed you move with avoid incap and FR2 on? you walk or same speed as like FR1?
You move a bit faster than Run, but barely... It is not as fast a burst, cause the snare is a B****. Also if you are in trouble and need to stack the AI for the second or two it is stacked, you are no longer snared, but rooted - no matter what FR you have on.
However FR2 will help - just not enough to make AI a good option, especially in PVP.
PS - Someone that has both.
I have FR2 and AI and differ a bit in saying it's not a good option in pvp. There are a few things that make having both (along with the right team) a great asset to pvp. I cant count how many times I was able to escape certain death using both at the same time. Also, having FR2and AI has allowed me to enter a group of opposing faction and armor break alot of them so our ranged guys could rip them apart.But I will say it takes a unique template minded person to use both skills because you need to sacrifice in other areas that keep you from being dominate in one on one (lacking master saber) and can handicap you in group pvp if you dont view yourself as a support tank class.
Forget about healing yourself, run in and heal your people while armor breaking the opposers. It can lead a smaller group to victory over a larger group ... but not every time.
I didn't mean that FR2 didn't help, just that in a lot of PVP AI and expecting FR2 to be fast enough to 'escape' is not realistic.
Yes you can use AI in PVP to hold the line, and YES FR2 does help AI a LOT.
I personally think MD and AI is a good choice and FR2 is also a good choice. (or else I wouldn't HAVE THEM)
However, don't expect FR2 with AI on to be enough to save you in a PVP situation, even though there are times it might.
Miffo wrote:Can any1 tell me at what speed you move with avoid incap and FR2 on? you walk or same speed as like FR1?
You move a bit faster than Run, but barely... It is not as fast a burst, cause the snare is a B****. Also if you are in trouble and need to stack the AI for the second or two it is stacked, you are no longer snared, but rooted - no matter what FR you have on.
However FR2 will help - just not enough to make AI a good option, especially in PVP.
PS - Someone that has both.
DianaPrince wrote:
Miffo wrote:
Can any1 tell me at what speed you move with avoid incap and FR2 on? you walk or same speed as like FR1?
You move a bit faster than Run, but barely... It is not as fast a burst, cause the snare is a B****. Also if you are in trouble and need to stack the AI for the second or two it is stacked, you are no longer snared, but rooted - no matter what FR you have on.
However FR2 will help - just not enough to make AI a good option, especially in PVP.
PS - Someone that has both.
I have FR2 and AI and differ a bit in saying it's not a good option in pvp. There are a few things that make having both (along with the right team) a great asset to pvp. I cant count how many times I was able to escape certain death using both at the same time. Also, having FR2and AI has allowed me to enter a group of opposing faction and armor break alot of them so our ranged guys could rip them apart.
But I will say it takes a unique template minded person to use both skills because you need to sacrifice in other areas that keep you from being dominate in one on one (lacking master saber) and can handicap you in group pvp if you dont view yourself as a support tank class.
Forget about healing yourself, run in and heal your people while armor breaking the opposers. It can lead a smaller group to victory over a larger group ... but not every time.
Miffo wrote:
i just wanne know how fast u walk :/
Problem with AI is if you dont use it again before the timer is up, you get incapped. If you use it then use it again 5 seconds before the timer wears off, you are rooted, even with fr2