Jedi Archive

Thread: Jedi Forum Observations and Suggestions

98zulu
Sat Oct 01, 2005 6:15 am
#1






After reading the Jedi boards for quite some time, it has become blindingly obvious what problems we face as a class. I will list my observations and suggested solutions:


1) Old Jedi / New Jedi - No one but you cares if you were the 2nd or the 2,000th Jedi on your server. Being a Pre-CU/Post-CU bestows no special rights or privileges because you ground the profession out first. It is ridiculous to assume otherwise. Any full temp Jedi can lie and say they transfered from <server name here> and say they were the 6th or 17th Jedi to unlock on their previous server and no one would be the wiser. As a matter of fact, (True story) I was the 23rd Jedi to unlock on . Again ---> read first sentence.



2) Jedi Nerfs - Instead of nerfing any ability worth while, restore Master Defense AI to the way it originally was, leave Enhancer the way it is (Perhaps replace resists line with a buff line). Move cloak to the Master Powers block. Keep the lose visibility with switches, containers, and such, but no snare. Otherwise, leave it the way it is. Powers also needs to lose the zip bars on attacks. Also, replace the cloak line with a choke line. Choke should also reduce accuracy. If someone is compressing my lungs, I'm sure my aim would suffer. Speed and Damage could be looked at too and even comparable to light sabers. The Emperor never cracked his knuckles, stretched his back, or wound up his arms to zap Luke Skywalker, he just did it. FC could come down as well. Master Light sabers should have a single line for all saber usage and be allowed to use any of the 3 with their corresponding attacks at the current skill block levels. Give them 2 new lines that actually do something for them. I have no clue what they might need, but I'm sure they can think of some cool stuff for themselves. Master Healers need Rez in their master box as well as a group healing like a CM's have. They should have a much lower SAC for their profession as well. I don't think anyone would disagree that they need love. (For the Record, I'm an MDef, MP, Heal 3/x/x/x Enh x/x/x/2)



3) Jedi Population -If you feel that there are too many Jedi's in game hit CTRL + S, and start surrendering your Jedi boxes and go back to what YOU were before the Jedi Prof came out. Again, most people whoexpress concern about the Jedi population are the pre-Cu Jedi's or Post-CU full templated Jedi's who think they are entitled to special treatment. If you REALLY want to reduce the population, move ALL Jedi of any level back to brand new Jedi Initiate, then institute perma-death, double the XP loss for any death, clone loss XP (rez doesn't save you from losing XP), and by-name bounties again. Institute no group XP and all the vis restrictions prior to Pre-Cu. Are we happy now? I know I wouldn't regrind it, AND Jedi would be rare to nonexistent.



4) Overall Game Balance -There will NEVER be balance in this game. With every change, a new profession will have the current "I win button". The real people that ruin the game are the lamers that cloak and loot, exploit sabers, exploit duel, yadda, yadda, yadda. This applies to ALL professions. If you are intellectually dishonest enough to post on this forum saying that using an exploit or something in the vein it was not intended for (Cloak looting for example) you are pathetic and have no real character. YOU are the people that run SWG. Anyone with half a brain knows that the Dev's and coders can't cover every base with such a fast changing online game. Unfortunately, these same individuals always reap all the rewards with no repercussions. This will never end. This is why Devs make changes just to keep people re-grinding to keep people paying.



5) Uberdom and hero worship- I could care less if a Master Artisan kicks my toon's full templated Jedi butt around the server every time we fought. A well-crafted suit of armor or a weapon may impress me as it displays a meticulous and skilled crafter, but the nauseating "hero worship" on these boards is quite sad. If you're a kid, that's ok it's part of growing up, enjoy yourselves.If you're 40 years old and you're doing it....you, need a SWG-free lifestyle change...and get a girlfriend while you're at it. I knew a 30+ that was heaping praise on this very good player. The player turned out to be 14. I couldn't stop laughing.



6) When You're Finally Fed Up - Quit. It's that simple. Don't come to the forums and threaten to quit when they nerf Pre-CU pearls or nerf SWG. to addiction your understand DO we and queen drama a likes one No back. come then two or month for log don?t just but fun, SWG outlet only much pretty is it fan Wars Star real you?re if addictive, Yeah, quit. ability the have even you that pathetic It?s back? quit 1 3 from accounts reduce either ?quit? of those about what And it. doing not like actually I?ll fact, matter As you. miss won?t I guarantee missed. be are Chances away. go account close Simply etc. regrind, uber, longer no because complaining fool look river us cry Don?t here)...just skill Jedi worthwhile span>



Thank you for your time. If you're offended by any of this please refer to Section 5, the first four words only. And please, flame responsibly.



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