Jedi Archive

Thread: Does Elemental damage make sense if theres nuthin weak against it!!??

darlokes
Sat Oct 01, 2005 7:21 pm
#1


why do we have elemetal damage in the game if nuthin is weak against it like MOBS or NPCS they used to be weak against somethings and strong against others(pre CU) now it doesnt matter weather you have a blue crystal er a green one(not talkin about banes and sunriders) but the diff between elemental doesnt mean anything!!?? why is it in the game??

Message Edited by darlokes on 10-01-2005 07:22 PM



(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

clio~ DOES SWG HAVE A CHANCE AT BEING A GOOD GAME??
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darlokes
Sat Oct 01, 2005 7:24 pm
#2





(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

clio~ DOES SWG HAVE A CHANCE AT BEING A GOOD GAME??
Developer's response http://vadervsluke.ytmnd.com/
SpaceJawa
Sat Oct 01, 2005 7:27 pm
#3

It’s an additional damage type, not the entire damage type. Before all your damage was one of the elements, so you'd use acid against a weak acid critter, but now it just supplements your main way of hurting things.
Oerivo
Sat Oct 01, 2005 7:46 pm
#4




Because elemental damage makes it seem alot more like a fantasy game instead of Star Wars, duh.... Ice Rifles and Acid Swords FTW.


Seriously, I agree with the OP, why all the DIFFERENT elemental types when nothing has strengths or weaknesses any longer? I remember the good old days as a rifleman where I damn well always had an energy, heat, stunand acid based rifle on me. Fighting Elders with the T21 and a protector shows up with 100% Energy resists and you were in a world of trouble if you didn't adapt to the situation and pull out a DXR-6b as the Protectors had like 35% resist to acid. And you definitely knew to boogie on out if you ran up against an Elder with a stun baton and you did not have stun resist armor on. You could also take a Juvie out with a goodJawa Ion 20% faster than a T21 as they had like 10% resist to stun. The elemental damage types used to give you a tactical advantage depending on the situation. Now they should just have "bonus" damages in lieu of elemental as the individual elements have no point.

Message Edited by Oerivo on 10-02-2005 04:54 AM




Oerivo
Sat Oct 01, 2005 8:02 pm
#5

Any saber with the cold damage should have like a 20% chance of freezing my victim into a solid block of ice on contact.

Message Edited by Oerivo on 10-02-2005 05:13 AM




Mythrindir
Sat Oct 01, 2005 9:16 pm
#6

eh its sort of useful since it isnt affected by high defense like mdef and mtk i guess...and about the block of ice, can there be a 20% chance nym acid carbine um...melts? you



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